Mind Control - Mao ZeDong

TwoGaysOneNight·9/17/2015, 5:31:49 PM·1 votes·839 views

Roles: Politician, Support Movement speed: 335 Attack range: 125


Passive: Economic Blockade All enemy champions reduce 5% income.


R: Long Live Chairman Mao Mao make surrounding enemy kowtow to Mao, until they lose over 100/200/300 Health or after 2.5/3/3.5 seconds.

CD: 180/150/120 seconds Cost: 150 mana Range: 550


E: Disdain of Chairman Mao Mao make enemy feel ashamed, decreases a champion's Attack Damage by 30/50/70/90/110 for 5 seconds.

CD: 15 seconds Cost: 80 mana Range: 550


W: Accurate Policies 1. Cost every ally champions 200$ (*1.5$/Every time) to re-build a broken turret. The turret regenerate 70/77.5/85/92.5/100% of max health over 100/90/80/70/60 seconds, but is unable to attack during the re-building process. The enemy champions will not gain $ when they damage any re-build turret. Every turret can re-build once only. [CD: 300 seconds] [Usage: W + left-click on turret] 2. Cost Mao 50$ to place an Extra Stealth Ward for 3/3.5/4/4.5/5 minutes. Limit 3 Extra Stealth Ward on the map. [CD: 1 seconds] [Usage: W + left-click on ground] 3. Cost every ally champions 100$ to increase an ally champions' Attack Damage and Ability Power by 40/50/60/70/80 for 5 minutes. [CD: 300 seconds] [Usage: W + left-click on ally champion]


Q: Mind Disorder Mao strike a target unit with fear, deal 100/150/200/250/300 (+1.0 Ability Power) magic damage and causing it to flee in terror for 1.5 seconds.

CD: 12 seconds Cost: 80/85/90/95/100 mana Range: 550

2 Comments

SEKAI9/17/2015, 5:33:40 PM1 votes

Much politics.

fk off my screen9/17/2015, 6:16:31 PM1 votes

someone's not studying for their asian history class.