[Champion Concept] Andrea, the Dragonslayer - Jungler Ranged Tank - Shyvana related
This is my first concept ever so I accept criticism! I based this idea on the concept of the Dragonriders from Dark Souls. I think it would be interesting to have a tank armed with a giant bow like in DS2. A ranged tank is a concept that we haven't seen yet and that I admit would be challenging to design properly. http://i.imgur.com/JzGodaS.png http://i.imgur.com/X2wHkUR.png
**Andrea, the Dragonslayer. ** Primary role: tank Secondary role: marksman.
Lore: I am not good at writing, but she is related to Shyvana. In not a good way.
Draconian Hunter (Passive): Andrea deals extra damage the further away her targets are, and gains extra resistances the closer they attack her from.
Weak on the Knees (Q)- Andrea fires her giant arrows and cripples her target with their massive weight. For x seconds, Andrea's next basic attacks add a giant arrow stack on the enemy, slowing them progressively with every arrow. The third stack will root them.
Crushing Shot (W)- Andrea charges a giant arrow (1 sec channeling) and then shoots in a straight line, knocking back all enemies in a small area from the point of impact. If Andrea is also in that area, she is knocked back too (similar to Caitlyn but only if she is close enough to the impact zone, generating some gameplay to keep enemies away and also herself, or just enemies, or just her).
Dragonblood bath (E)- **Passive: **Andrea gains permanent bonus health for every giant monster killed, enemy kill or assist, and extra bonus health for assisting or killing Dragon or Baron. Additionally, during the 5th dragon buff, Andrea gains massive extra movement speed. **Active: **Andrea burns the blood of dragons she bathed on, causing herself x %max health damage, and gaining invulnerability for x seconds.
Monster Trap (R): Andrea fires a rain of arrows around her and they fall in a circle, creating a wall and trapping enemies inside with her. Andrea or her allies can pass through the arrows from the inside or the outside but would knock down the ones they make contact with, leaving an opening for enemies to use. (Yeah... I know, Smite's Odin's ultimate https://www.youtube.com/watch?v=HNZV5AvktLk )
Andrea is a ranged tank who depends greatly on gameplay and decision-making. She excels in the late game. Unlike other ranged Champions, she goes to the front line and, unlike other tanks, she punishes the enemies while keeping them away from her team, until she lets them be close enough to trap and finish them with her hunter knowledge. Primarily made for the jungle, she can also play an interesting support role with her moderate poke and heavy cc.