(Champion Concept) Rattle, the Mist Trickster
LORE http://1.bp.blogspot.com/-sYeKCZ3HTus/Va7WmFExRkI/AAAAAAAAFJI/G1pInpMu7fY/s1600/act-1-world-layer-base.jpg The Black Mist of the Shadow Isles carries with it the souls of the damned and deceased. These souls come in all forms, but a few rare ones are just too powerful for the mist to entirely control. While they will always be tied to the mist in some way, some have far too great a will to enslave their movement and emotions. Such is the case with Rattle, a spirit known to pop in places during and after the Harrowing. While some small children find the spirit entertaining, everyone else finds it to be a damper on an already grim mood. After the many deaths of the harrowing, no one wants to see any other spirits roaming around. Unfortunately for them, what can't die will probably also be taken from them soon. Rattle is known for stealing hordes of treasures from towns who recently suffered from the Harrowing. He serves a fallen king who still desires gold and treasure to adorn his corrupt castle with. With the Harrowing recently having attacked Bilgewater, it is no surprise the first place Rattle went, with the great scourge of the waters presumed dead, was Gangplank's mighty treasure horde. He completely ransacked the place, leaving little for the now jobless members of Gangplank's old gang to take for themselves. Due to a bit of the Black Mist already being present on some of the now haunted docks of the Serpent Isles, he has haunted the warehouse ever since. Those who go will often find their belongings mysteriously disappearing from them and hearing echoing laughter. Even the saltiest of pirates don't dare enter the warehouse with any of their valuables on them. With the Harrowing soon to return, Rattle will be refilled with energy for another year and he will be able to raid some other more valuable treasure hordes across Bilgewater. His trickster ways are sure to make even the Tidal Trickser look like a clumsy ape. His laughter can be heard louder and louder as the time of the Black Mist nears. He is getting excited and wondering what new stuff he can steal! http://i.imgur.com/pUk1gAa.jpg
KIT Rattle, the Mist Trickster Disruptor (hybrid Assassin) Health- 500 (+68 per level) Health Regen.- 5 (+0.45 per level) Mana- 350 (+50 per level) Mana Regen.- 9 (+0.9 per level) Armor- 21 (+3 per level) Magic Resist- 30 (+0 per level) Movement Speed- 340 Attack Damage- 48 (+3 per level) Attack Speed- 0.675 (+3.65% per level) Attack Range- 600 (Ranged)
Passive- Boo! Innate: Every time Rattle and his clones appear out of stealth, nearby enemy units to Rattle or one of his clones will be feared away from Rattle or the clone that feared them for 0.5/0.75/1 second(s) and have their magic resist reduced by 10/15/20 for the next 3/3.5/4 seconds. Rattle will leave a trail of black mist behind him while stealthed. Levels: 1/9/18 Fear Range: 300
Ability 1- Trick Active: Rattle becomes invisible for 1 second and creates 1/2/3/4/5 clone(s) at random locations within a set range of himself. Each of the clones take 100/90/80/70/60% increased damage. The clones are also invisible for 1 second. While within stealth, Rattle and his clones gain 10/12.5/15/17.5/20% increased movement speed. These clones will move in a random direction during their life time and last for up to 4/5/6/7/8 seconds. They are the same as Rattle in every way upon being spawned. All of Rattle's clones will leave a trail of black mist while stealthed and, whenever Rattle is in stealth, his clones will also be in stealth. Clones cannot attack or cast spells unless another spell forces them to. Cost: 70/75/80/85/90 mana Cool Down: 30/27.5/25/22.5/20 seconds Clone Spawn Range: 550
Ability 2- Trickster's Laughter Passive: Every 9/8/7/6/5th basic attack will cause Rattle to enter stealth for up to 1 second or until he attacks. His first basic attack out of this stealth within 4 seconds will deal 15 (+5 per level) (+20% AP) bonus magic damage and slow his target by 10/12.5/15/17.5/20% (+3% per 100 AP) for 1.25 seconds. This attacks applies spell effects. Active: Rattle channels for 1 second, laughing during that time. All of Rattle's clones will also stop moving and laugh during this time. Upon completing the channel, Rattle will swap positions with the clone nearest to his cursor and all other clones will swap positions with another random clone if there is another clone available to swap positions with that isn't the one swapping places with Rattle. Cost: 80 mana Cool Down: 26/24.5/23/21.5/20 seconds Range: 1000/1250/1500/1750/2000
Ability 3- Mirror Clone Active: Rattle and all of his clones take the appearance of the target allied champion for the next 4/4.5/5/5.5/6 seconds. Damage of any kind will cause them to revert back to their normal look as well as attacking or casting another spell. They will appear to be the targeted allied champion in every way until they take damage. Cost: 30/35/40/45/50 mana Cool Down: 33/30/27/24/21 seconds Range: Global
Ultimate- Thief Passive: Whenever one of Rattle's clones die from enemy champion damage, the cool down of Trick and Trickster's Laugh is reduced by 3/4/5 seconds. Active: After channeling for 1.75 seconds, Rattle and all of his clones will dash at the target enemy champion, each dealing 50/60/70 (+10% AP) magic damage on impact. The first Rattle to touch the enemy champion will create a copy of their most expensive item in a 7th item slot that only Rattle has. The second Rattle will copy the second most expensive, the third the third most expensive, the fourth the fourth most expensive, the fifth the fifth most expensive, and the sixth the sixth most expensive. Rattle and his clones will return to where they first began their dash upon completing the dash. The copied items will only give 10/15/20% of their normal stats, but will provide any passive effects they provide. The real Rattle can also reactivate this ability to use the Active effect of the item he stole if the item he stoles does have an active effect. The copied items will remain in Rattle's and his clone's inventory for the next 10/12.5/15 seconds. Cost: 100/125/150 mana Cool Down: 130/115/100 seconds Range: 950
RECOMMENDED BUILD Starting Items
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Feedback? I wanted to create an absolute trickster champion that relied on stealth and straight up tricking enemies through clones and misleading appearances to outsmart his opponents. While he is supposed to fulfill a damage-focsued support role, his base kit does not include a ton of damage at all, so he has to buy items in order to deal substantial damage. He is a unique, support-style character makes him an incredibly tricky character to nail down and makes reading a pro one near impossible. He can even make his allies indirectly protected by making enemies believe his clones are his ally. It is especially effective if his allies play along and act random in movement like the clones. This concept was inspired by the Trickster's Glass item from Black Market Brawlers. The character is inspired from Doopliss from Super Paper Mario and the standard Halloween ghost (white, looks like someone under a bed sheet, etc.).
Essential Items
Support Items
Offensive Items
Defensive Items
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