Just a fun champion Idea
Eric, The Demacian Boxer
BASE STATS HEALTH: 590--->2205..............................ATTACK DAMAGE: 60----->128 REGEN: 9.6---->25.8.................................ATTACK SPEED: 0.654(+0.00%--->45%) ..........................................................................ARMOR: 30------>95 RESOURCELESS.......................................MAGIC RESIST: 30 MELEE: 125..............................................MOVEMENT SPEED: 355
PASSIVE: Rapid Tap
Eric's basic attacks hit twice, dealing 40% AD with each hit. Each hit applies on hit effects and can crit as normal.
Each time he successfully combo's his abilities, his attack speed goes up by 50% for 1 second.
Combos: After hitting an opponent with two of his abilities within 1 seconds of each other, the second ability will have a bonus effect. . . . Q: Jab (cooldown: 6 seconds at all ranks) (range: 450)
Eric dashes a short distance and punches the first champion hit for 10/20/30/40/50(+110% AD). Minions are knocked to the side and take 50% dmg.
Combo Bonus: Damage increases 10% and knocks opponent back 500 units. (new dmg= 11/22/33/44/55(+121%AD) . . . W: Sucker Punch (cooldown: 6 seconds at all ranks)
Eric throws a low punch to the abdomen, dealing 60/100/140/180/220(+70% Bonus AD) and slowing their movement speed by 50% for 2 seconds.
Combo Bonus: Instead of slowing the opponent, he stuns them for 2 seconds. . . . E: Uppercut (cooldown: 6 seconds at all ranks)
Eric thrusts upward, dealing 60/100/140/180/220(+70% Bonus AD)
Combo Bonus: Increase Damage by 10% and knock opponent up for 1 second. (new dmg= 66/110/154/198/242(+77% Bonus AD) . . . R: Float like a Butterfly...
Passive: Increase basic attacks damage to 45/50/55% AD per hit.
Active: For 10 seconds, all of Eric's abilities receive their combo bonus regardless.
Cooldown: 120/105/90 seconds.
Picturing a high threat duelist, who's goal in teamfights is to lay down some quick cc via his ultimate. He prolly wont get more than 4 immediate cc attacks without a lot of cdr. Thats also assuming he doesnt get cc'd himself. He would prolly be a bit of a lane bully, and would do better as a tank or bruiser. He could build lots of damage, but his strictly melee range would make it hard to be an effective assassin without being really far ahead.