Boo, the Danger of the Wild
Boo is a female yordle that just officially became an adult. She was born in a carriage, but a terrible storm blew in with a bolt of lightning striking near the carriage and ended up knocking the little yordle baby out and off the cliff side luckily landing on a great bird that happened to be flying below. She ended up being raised by all sorts of creatures learning how to understand and speak in multiple different animal dialects, but she cannot speak in a basic language that humans and yordles know how to speak. Overall, Boo is now a yordle with more ferocious animal instincts and tendencies than a civilized yordle you would find in a village, town, or city.
Boo is a ranged mage jungler and she is a savage beast and when she smells blood in the air she will go savage ripping her target to pieces, it ain't pretty but it gets the job done!
Basic Attack Range: 575 units Movement: 335 units per second
Bloody Savager (Passive): Boo's Terrorize and Gouge base cooldowns go down based on Boo's missing health reaching its peak at 20% health, up to 40% reduced base cooldowns, stacking with her normal cooldown reduction.
Dealing damage against monsters restores Mana equal to 15% of the damage dealt.
Terrorize (Q): Cooldown: 1.5 seconds; Cost: 30/35/40/45/50 Mana; Range: 575 units; Angle: 25/35/45/55/65 degrees Boo will terrorize all enemies in the target direction to deal 50/70/90/110/130(+35%AP) magic damage and heal herself for 5(+5%AP) to 15/20/25/30/35(+15%AP) health for every enemy struck based on her missing health, healing is doubled against struck monsters and champions.
Terrorize's hotkey can be held down to use this ability immediately off cooldown.
Dizzy Strike (W): Cooldown: 15/14/13/12/11 seconds; Cost: 90 Mana; Range: 750 units Boo marks an enemy for 4 seconds and gains 80/95/110/125/140% bonus movement speed when within 575 units.
If Boo makes a full lap around the target then it will be stunned for 2.25 seconds.
Gouge (E): Cooldown: 7/6.5/6/5.5/5 seconds; Cost: 65/70/75/80/85 Mana; Range: 1400 units or 575 units Boo throws a small stone dagger in the target direction to deal 8/9.5/11/12.5/14%(+1% per 100AP) of the target's current health as magic damage to all enemies struck, maximum 100/120/140/160/180 magic damage against monsters.
If Boo casts Gouge directly on an enemy then she will take out their eyes to blind them for 1.25 seconds (2.5 seconds against non-champions) and deal between 30/40/50/60/70(+25%AP) to 120/160/200/240/280(+100%AP) magic damage based on the target's missing health.
Gruesome Savagery (R): Cooldown: 120/110/100 seconds; Cost: 100 Mana; Range: 700 units / 575 units Passive: Boo can track bleeding enemy champions that are below 20/25/30%(+1% per 50AP) health within 2500 units gaining 20% bonus movement speed when moving towards them and allowing Gruesome Savagery to be used on these targets.
Active: Boo jumps to and clings on to the back of the target low health enemy champion gruesomely finishing off its remaining health over 1.5 seconds while fearing all nearby enemies for 0.5 second that gets near this, this fear can reapply to the same enemy.