Grits, the Scourge of the Bay
BACKGROUND
Grits is a piranha-like creature known by vast majority of those located in Bilgewater, Bandle City, and even the coasts of Noxian territory. The raider of any who dare fish while he is around, Grits is known for his ability to swarm boats with his less intelligent allies and potentially flips over boats. He can breath out of water and has tiny little nub feet due to mutation caused when he swam off course and ended up on the coasts of Zaun. Grits' nose and mouth thinks before any part of his body, often leading him to feast on the fish on board heavily armed ships only to be caged by those on board. Recently caged by Noxus for eating on board one of their ships, he has been bound to fight for them until death by a stone collar of magic. While he is evidently trying to escape his collar, he has yet to find a way to get out.
Grits is a fighter who uses a unique resource to kill creeps and push lanes. He is very good at sieging towers and taking them down in general.
LORE
Nothing much is known about the mysterious being known as Grits except that he feasts upon the boats of those who dare swim by him. Well, he used to at least. Now, after one unfortunate raid, Grits found himself locked in a Noxian prison where he was later forced to battle the enemies of Noxus with a magic stone collar wrapped around his neck. However, even when a prisoner, he still swims with his less evolved friends, taking down anything that gets in their way of food. Past this information, Grits becomes a vague subject. Not much is known about his past, species, or culture. All the ones who keep him know is that whenever he is trapped in his cell, he begins to scratch the walls with nothing but the letter R and enjoys sleeping on his mouth... while it is open. The walls of his various cells look a little like this.
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Some have tried to understand what the strange markings mean, but no one truly understands fully. However, one prisoner guard could swear he could hear whispers inside Grits' cell in the night. He said when he went over to Grits' cell, the whispering ceased, but Grits was asleep as well. Taking this into account, two guards were sent to always stay guard on Grits' cell every night and watch him in his sleep. Nothing factual has come of this, but guards have said that when Grits falls asleep, the room suddenly becomes much more colder and darker. Rumors have spread among the guards that a spirit of something evil visits Grits in his sleep, whispering to him information unknown. Despite the numerous conspiracies surrounding the creature being dismissed as simple lack of sleep among the guards, those who guard the cell can't let go of the feeling that Grits is not the only one inside his cell at night.
KIT
Grits, the Scourge of the Bay Fighter Secondary: Assassin Health- 375 (+65 per level) (1545 at Level 18) (2055 at Level 18 with Max Chow) Health Regen- 5.5 (+0.5 per level) (14.5 at Level 18) Chow- 50 Armor- 22 (+3 per level) (76 at Level 18) (101 at Level 18 with Max Chow) Magic Resist- 30 (+1.25 per level) (52.5 at Level 18) (70 at Level 18 with Max Chow) Movement Speed- 355 Attack Damage- 59.9 (+4.1 per level) (133.7 at Level 18) Attack Speed- 0.68 (+4% per level) (1.1696 at Level 18) Attack Range- 100 (Melee)
Passive- Food For Thought Innate: Grits uses food from his victims to cast his spells. This resource is known as Chow. For every 5/4/3 Chow that Grits has, his health, armor, and magic resist is increased by 1%. Every time Grits kills an enemy unit, he gains Chow based on the type of unit. Grits can also gain Chow by walking the bodies of his fallen allies, allied bodies having a 33% chance to drop Chow. Allied champions always drop Chow. Whenever Grits uses a spell, he loses these bonus stats in trade for using the ability. 1 Chow- Minion, Summoned Units 2 Chow- Large Minions, Small Monsters 3 Chow- Large Monsters, Champions 4 Chow- Epic Monsters (Dragon, Baron, Vilemaw, etc.) Max Stats Gained: 20/25/33% Increase in Health, Armor, and Magic Resist Levels: 1/6/11
Ability 1- Chow Down Passive: Whenever Grits kills a unit, he regains 6/12/18/24/30 health. Whenever Grits uses Chow for his spells, he eats the Chow, recovering 0.6/0.7/0.8/0.9/1% of his maximum health per Chow consumed based on the amount of health he had before the Chow was used. Active- Unit: Grits consumes the target minion or monster and begins to chew on them for 5 seconds, dealing 100/125/150/175/200 (+25% AD) true damage per second. The target is suppressed during this time and Grits can move around with 10% reduced movement speed during this time as well. This can be used on epic monsters to deal 40% of the damage to them instantly, but not suppress them or swallow them. If the target is killed, the cool down of this ability is reduced by 50%. Active- Structure: Grits attaches himself to the target enemy structure and begins to gnaw on it, dealing 5/30/55/80/105 (+100/105/110/115/120% AD) true damage every second for up to 5 seconds. He is counted as channeling during this time and can be knocked off the turret with appropriate crowd control. Using this ability on a structure decreases the cool down by 25%. Cost: 2 Chow Cool Down: 35/32.5/30/27.5/25 sec. Range: 350
Ability 2- Meat Swarm Active: Grits throws some of his meat to the target location, causing a large swarm of fish to begin to eat the meat and everything around it 3 seconds after the meat lands. Enemy champions and minions can basic attack the meat 3 times to destroy it before the swarm appears. Once the swarm appears, all enemies around the meat are slowed by 30% for 2 seconds. Enemy units in the area take 10/15/20/25/30 (+15% bonus AD) physical damage per second and have their armor reduced by 4% per second as well. Enemy structures near the swarm take 20/30/40/50/60 (+20% bonus AD) (+10% AP) physical damage per second. The swarm lasts at the location for 5 seconds. Cost: 6 Chow Cool Down: 8 sec. Range: 1000 AoE Radius: 300
Ability 3- Swarm Dive Active: Grits calls upon his swarm of fish to dive to the target area with him. Enemy units hit in the area take 55/95/135/175/215 (+90% bonus AD) physical damage and are swallowed by Grits, causing them to be trapped in his mouth for 1 second, being stunned for the duration. If Grits swallows an enemy unit, he is rooted while they are in his mouth. Once the enemy is released from his mouth, they are slowed by 10/15/20/25/30% for 2 seconds. The cool down of Swarm Dive is reduced by 0.5 seconds for every enemy unit hit, increased to 1 second for champions. For every enemy minion and monster hit by Swarm Dive, Grits regains 1 Chow. Cost: 5 Chow Cool Down: 15/14/13/12/11 sec. Range: 600 AoE Radius: 175
Ultimate- The Endless Feast Active: Grits dives down, gaining 30/40/50% movement speed, ignoring unit collision, and non-targeted projectiles to pass through him. If Grits basic attacks a unit within 5 seconds, Grits grabs the target unit and leaves them to his swarm of fish, submerging them underwater for 2/2.25/2.5 seconds and dealing 50/75/100 (+100% AD) physical damage initially, then 10/15/20 (+5/7.5/10% AD) physical damage every 0.25 seconds for a total of 130/210/300 (+140/167.5/200% AD) physical damage. If Grits decides to use this enhanced basic attack on a structure, the structure is dragged down underwater and deactivated for 2.5/3/3.5 seconds, taking the same amount of damage over the same durations, but being deactivated even longer than it takes damage due to Grits' swarm of fish not liking the taste of stone too much. Cost: No Cost Cool Down: 90/80/70 sec.
TIPS
When Playing as Grits
- Grits is an amazing champion at pushing, sieging, and clearing the jungle due to his abilities primarilly having to do with killing minions, monsters, and structures.
- Using The Endless Feast on an enemy champion will disable them for a very long time as well as dealing decent damage to them. However, using it on an enemy structure will allow for a powerful push against the turret.
- With Chow Down, Grits can become a huge threat in lane for being able to be hard to knock out of lane without help and the threat of him taking down your turret with constant damage from Meat Swarm.
- Grits can be mobile, but only when he has 5 Chow. Be sure to try and keep 5 Chow if they have an aggressive jungler.
When Playing Against Grits
- Grits is extremely squishy without Chow, so taking him down is very easy with help.
- Keep track of how much Chow Grits is storing. If it looks like he is storing up Chow, be careful when leaving lane since Grits can easily push down towers with Meat Swarm.
- Chow Down offers Grits amazing sustain in the lane. Be sure to apply Grievous Wounds to Grits if you can when in a fight.
- If you see a submerged Grits traveling towards your team, be sure to try and stop him from getting to any of your vital allies or turrets. The skill is great at taking down both of those.
FUN FACTS
- Grits' attack damage at Level 18 being 133.7 was entirely unplanned for when initially making him. While it is true I wanted him to have high attack damage, I never thought it would be 133.7

- Grits' kit is revolved around being a pusher. When I was initially making his kit, I extremely tried to make him not be a "Summoner" since that is very stereotypical for a pusher to use summons to tank a tower for them.
- Murlocs from World of Warcraft were used as the initial blueprint for how I wanted Grits to look. His kit was made before I decided on how I wanted him to look, the kit influencing what I was looking for.
- Grits wad first every thought of as far as making a champion concept after I drew a fish creature while I was bored during school in Algebra class.
- Grits has the highest attack damage in the League at every level, having 3 higher attack damage at Level 18 than Cho'Gath and Skarner. At Level 1, he has 3 higher attack damage than Maokai.
KIT AND PAGE UPDATES
10/20/14- Created
10/21/14- Reworked and Given More Lore Grits has undergone a minor yet substantial rework to his abilities. Passive- Food For Thought
- Now also allows Grits to have a 33% chance to pick up Chow from his allies, guaranteed from dead allied champions
- Removed boosted regeneration
- Now increases Grits' health, armor, and magic resist by 1% for every 5/4/3 Chow currently being carried Ability 1- Chow Down
- Passive portion percentage health heal heals Grits for the amount of max health he had before using an ability
- Can now be used on turrets to deal a modified amount of true damage every second for 5 seconds; this can be interrupted with crowd control
- Chow cost reduced to 2 Chow from 3 Chow
- Cool Down decreased to 35/32.5/30/27.5/25 from 40/37.5/35/32.5/30 Ability 2- Meat Swarm
- Chow cost reduced to 6 Chow from 6/7/8/9/10 Chow
- Cool down increased to 8 from 4 Ability 3- Swarm Dive
- Cool down reduction per enemy hit reduced to 0.5 seconds, 1 for champions from 1 per enemy unit, 2 for champions
- Cool down increased to 15/14/13/12/11 from 13/12.5/12/11.5/11 Ultimate- The Endless Feast Reworked
- Now submerges the target, being a stun, and deals initial damage and damage over the disable duration
- Turret damage part of the ability now disables for 2.5/3/3.5 seconds, reduced from 3/3.5/4 seconds
- Cool Down increased to 90/80/70 from 90/75/60 Grits now has more lore to add some more mystery to him!
10/22/14- Q Heal Nerf With the extra health boost from Chow, the healing was far too much, maybe even a little bit before the change as well. Ability 1- Chow Down Percentage health heal decreased to 0.6/0.7/0.8/0.9/1% from 1/1.25/1.5/1.75/2%
APPROPRIATE LOG IN MUSIC FOR GRITS (in a more serious tone)
https://www.youtube.com/watch?v=Xr73_nWlkNg
INSPIRATION
Grits is slightly inspired off of the Murloc race from World of Warcraft http://www.wowwiki.com/Murloc
ACCURATE LOOK FOR GRITS
Click on picture below (picture from WoW TCG)