Tyrant the Master of the Flame.
Tyrant is a jungler, deadly with his knowledge of Flame, his damage and powerful minions make him a worthy pick for the Fields of Justice.
Lane: Mid. Role: Mage.
Appearance: The picture below is mostly what he looks like except he has a giant axe that is black with red, wraith-like, tongues of flame enveloping it.
Appearance: This is mostly what he looks like except he has a giant axe that is black with red, wraith-like, tongues of flame enveloping it.
I want to make this VERY clear, his kit right now is just a test, i need feedback on how to make him not the most OP champ ever, yet how to make him still worthy to play, so, i am going to toss out an idea of his kit and see what you guys think.
Passive: Flaming Minions. Tyrant has 3 flaming fire spirits at his side, they have 1 ability early on, they attack certain enemies that Tyrant commands them to attack, but without his command they will attack enemies without him wanting to. Every level six his fire spirits will get a boost on their normal stats and get 1 new ability that they can use randomly, Tyrant can tell them to do it before then. These fire spirits will always be with him. If he dies they die, if he respawns, they respawn.
This ability would be a HUGE help in lane, constantly having 4 opponent's attacking you in mid lane would make it very hard to get minions and it would just be downright depressing for the other opponent, by level 18 these fire spirits would be a devastating weapon on the battle field.
First: Flame Chariot. Tyrant summons 2 flame wolves that pull a flaming chariot, he leaps upon it gaining extra movement speed. These flame wolves, if commanded, can devour enemies with a lot of basic attack damage, they have the ability to knock aside enemy champions if they run over them. The chariot also leaves a path of flame in its wake damaging enemy units that move on it and when this ability is activated, the flame wolves can smell enemies in a certain radius.
This would be a way to escape an enemy, to chase one down, to cause chaos in a teamfight for the enemy, and could trap an enemy. The basic attack damage for the flame wolves im thinking should be pretty high, and a way to mow down an enemy tank.
Second: Volcanic Golem. Tyrant summons a Volcanic Golem from the earth, it erupts from the ground in the place Tyrant selects, knocking up enemies, the Volcanic Golem automatically attacks enemies, his basic attacks deal splash damage and adds stacks of burn on enemies hit with damage. Tyrant can control the Volcanic Golem and tell it who to attack.
This ability would just be chaos for enemy's team fights, destructive and monstrous the Volcanic Golem would be key to winning team fights.
Third: Flaming Lizards. Tyrant summons 5 Flaming lizards with daggers, Tyrant can command them to attack the target that he wants them to attack, when the lizards attack, they leap upon their enemies dealing extra damage if they are low on health.
This ability would be a quick assassination ability, it would help clean up team fights and take down isolated, low health targets.