Sithlar the Venomous Terror
Well, after stopping work on this for about a month or so, I finally finished this concept, a drawing given to me by my 8 year old cousin, he asked me to make it a concept. So here it is Owen!
Sithlar is an AD jungler able to stick to his target like glue. He has a mix of melee and long ranged abilities. With all these attributes Sithlar can be deadly.
Appearance: Sithlar is a bony, giant, scaly, worm kinda thing with giant horns on its head and huge fangs covered in black, deadly poison. With a ball....Thing, on its tail covered in spikes, covered in the same poison, lots of jagged red legs, insect sounds, and a few words that sound creepy, cause creepy is awesome LOL!
Passive: Unearthly Venom. Sithlars basic attacks apply stacks of poison (up to 5 stacks) dealing damage each second. Deals more damage for every stack. When he applies 5 stacks the victim is slowed and Sithlar gains bonus movement speed and AS. (This effect has a 5 second cooldown.)
First:Lethal Fangs.Sithlar leaps and bites his victim dealing 180/200/220/240/260 ( + 80% of AD) damage. For each stack of Unearthly Venom, Lethal Fangs deals 20% more damage. Dark Growth ability: Tunnel. Sithlar dives underground gaining highly increased movement speed and can target an enemy champion, once he targets his enemy champion, he locks on to him or her, and once under them, erupts from the ground in a spray of earth and rubble. It launches the enemy under him up into the air, for 1 second, and take 100/150/200/250/300 (+ 50% of AD) damage. They are also slowed by 60% for 1.7 seconds. Dark Growth ability cooldown: 7 seconds. Dark Growth ability range of targeting: 700. Cost: None. Range for normal ability: 460. Cooldown for normal ability: 10 seconds. Cost for normal ability: 50 mana.
Second: Leech. Passive: Sithlar drains his foes blood giving him bonus lifesteal and movement speed. Active: Sithlar attaches itself to target enemy blinding them for 1.5/1.75/2/2.25/2.5 seconds and dealing 300/320/340/360/380 (+ 80% AD) damage to target unit and heals himself for 70/75/80/85/90% of the damage dealt. Can detach himself from target. Lasts up to 6 seconds. Dark Growth ability: Devastating Swing. Sithlar swings his club-like tail and knocks all enemies in front of him back, dealing 100/130/160/190/220 (+ 80% AD) damage to them, any enemies that collide with their allies knock up themselves and their allies. Dark Growth ability range: 375. Cost: None. Cooldown: 7 seconds. Range: 650. Cooldown: 15 seconds. Cost: 65 mana
Third: Toxic Spray. Passive: Every 4th basic attack Sithlar sprays toxin at target applying an additional stack of Unearthly Venom. Active: Sithlar spits out a jet of toxin towards target direction. On contact with an enemy, it deals 240/280/320/360/400 (+ 75% AD) damage to target, slowing their movement speed by 35% and taking a quarter of their armor away for 15 seconds, it also can pass through the unit it hits, and settles on the ground, applying the same effect to enemies who didn’t get directly hit by the spray, but step in it after it settles. This also applies 3 stacks of Unearthly Venom on hit, slowly applies it when the toxin is on the ground and unlike if enemies were directly hit, it would not instantly apply but it does slow them 10% more than if directly hit. Dark Growth ability: Deadly Pincers: Sithlar targets and lunges at his target, and bites them with his powerful pincers, dealing 200/220/240/260/280 (+ 90% AD) damage, dealing extra damage for every stack of Unearthly Venom, and deals extra damage if the target is low health. Dark Growth ability range: 500. Dark Growth ability Cooldown: 10 seconds. Dark Growth ability cost: None. Range: 1100. Cooldown: 18 seconds. Cost: 90 mana.
Ultimate: Dark Growth. Sithlar suddenly grows in size, gaining new abilities. Sithlar can maintain this state for as long as he wants.
Lore: Possibly make it later on, but probably not.
Skins: Eternum Sithlar.
On selection: He makes an insect like laugh, then says, “ Look into my eyes, summoner, or do you dare?” Sithlar laughs again and makes a creepy insect sound. The words he says are very rough english, and very insect like with a few noises between them.
Idle: 1. Mmmmh rrrgggh ah! Summoner….I must feed! Why do you withhold me?! 2. I smell blood Summoner! Why do we not feast on it?! And more insect sounds slightly more weird than the other as he is angry, lol.
Moving: 1. Ah! We are on the trail Summoner! Good hunt! Good hunt! 2. Aaaah, good, Summoner has found me food! I am hungry! Summoner be careful, or I will eat you! He makes an insect laugh. 3. A feast, a good one! Thank you Summoner!
Attacking: 1. Feeeeel the Terror, prey of Sithlar! 2. Attack! 3. Feast and devour! 4. Die! Then a series of ferocious insect noises.
Well, this is the concept. Tip of the hat to my cousin for his incredible creativity and imagination! Hope you like it buddy! Feel free to criticize and give advice for this concept, highly appreciated! I haven’t done champion design for a long time so its a bit rusty.