So Kadarin seems like a interesting concept
Ik you guys are having trouble with the kit of the mana less adc so i thought about something that might fit with his theme of being this hi tech zoan warrior and adc.
Q: zaun Ray Gun/Eradicator
shoots a instant cast laser beam with a range of 900 that gives 10% stack of heat. dealing 40/60/85/120/150 base (70% ad 50% ap) when at maximum heat can fire a large beam with a range of 1500 that can be charged for a maximum of 6 secs long channel time with (free aim till the beam is shot) which roots him during its charge time and puts his heat passive on cd and does 40/60/85/120/150 100%-400% of his total ad half for ap (plus 50% increased damage for each second the beam is charging). Applies on spell effects. cd 14,13,12,11,10. the ability can be interrupted. will set heat on cd.
w: Hex tech device/chain reaction
passive: gives kadarin the ability to add chain links through auto attacks and spells. chain links last for 6 seconds before disspearing
A targeted ability that places a hex tech nano chip that deals 20,40,60,80,100 (50% ad 70% ap) damage and can be detonated by having him or his team mate attack the targeted champion dealing 10,30,50,80,110 + (100% ad) and slows for 50% of base move speed and if the device isn't hit after 4 seconds it will fall off. does not apply stacks heat on usage At maximum heat he shoots a chain reaction electro bomb that deals 1.5X devices damage to the first target being reduces by .5 for each champ hit by it and stuns the first target hit for 1.5 seconds then slowing the 2nd target by 90% and the others by 90/2^(however many he's hit starting at 2-4) for 3 seconds and apply a (chain link stack) to each champ hit. the electricity of the first blast will flow through minions (minions take 50% of the damage abilities damage) till it hits and spreads to as many champions as possible. will set heat on cd
range 700 + (exclusive to heat) a radius of 300 per unit hit.
cd:20,18,16,14,12
E: zaun drive/assault
passive: Kadarin wields a thruster pack that passively increases his move speed and attack speed the more heat he has. ( For every 5% of heat kadarin gains 5% attacks speed and 2% movement). When activated gives him a dash that empowers his next auto attack by 10,20,30,40,50 base damage +(30% ad 70% ap) (can be used as an auto reset). and gives a 10% stack of heat. at maximum heat allows him to phase any direction 3 times in rapid succession. each phase attack throws 3 auto attacks instead of 1 that cannot crit and deal ,10,20,30,40,50 base damage 25%,40%,55%,70%,85% of your maximum ad at the nearest enemy and applies on hit effects.
dash distance: 100 cd.13,12,11,10,9
Devastating link: shoots a hex tech device that hits a target dealing 150/200/300 damage (100% ad) anyone with in a range of 500 to the initial target with a chain link stack will be immediately be flung to that target location binding them to the target and snaring them all for 3 seconds. If successful kadarin will will refresh his heat cd and and will be at maximum over heat.
cd 160,130, 100,
passive heat/vent: a gauge that stacks the more attacks and spells kadarin has maxing at 100% stacks . auto attacks give 5% more heat and has a 30 second cool down. decays after 5 seconds of not being in combat at a a rate of 10% per 0.5 seconds. vent during the next 5 secs kadarin's movement is greatly slown and converts half his attack speed to physical damage.
I think this might be a cool idea but of course my idea might have a lot of issues so yeah give me your thoughts on the kit.