[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=6jJRbZPX,comment-id=0001,timestamp=2019-03-18T07:50:55.648+0000)
Basic attacks and basic attack enhancers don't make up for "95% of most champions' kits".
That being said, I do think something should be done about it.
Maybe make it a channeled ability?
As in, Jax can't use any auto attacks during the channel, and if he uses his Q (because all of his other abilities are just self-buffs), the E will end prematurely.
This means he'll no longer be able to activate his E and then jump on someone with his Q, activating the E again to get an instant stun, and he also won't be able to attack while he has it up.
Champions would also be able to cancel it with hard CC.
I do believe this is the healthiest solution, and would give it counterplay beyond just "run away".
That's entirely wrong, Jax can attack and jump during the channel.
[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=6jJRbZPX,comment-id=00000001,timestamp=2019-03-18T07:52:08.342+0000)
Pantheon has a bit more leeway though, as his effect only applies once every 4 auto/ability casts, and his Passive is his only defensive tool in his entire kit.
Pantheon does burst damage, he only needs to survive for a short window to kill his target. The main problem with his passive is that he can use it to eat an attack before he stuns, then have it back up by the time the stun ends, at which point he's already done his job.