Idea for an Evelyn Rework
So, we all know that Eve is in a rather bad spot and Riot has still no idea what identity to give to her apart from "mysterious shadow lady that kills people" - seriously? Gawd Riot, either your Writer's are total trash or you don't even WANT to work on her...
OK, but let's try to work with that we have and move on to the gameplay.
As we all know her perma-stealth is a problem and for that she had to be undertuned most of the time - and now with the new mandrake ward currently in testing... well, let's just say that perma-stealth won't do the trick anymore. I'm in for removing it AS IT CURRENTLY WORKS.
OK, so we need a new mechnic that:
- Gives a "stealth"-feel
- Allows you to bypass wards, minions (and champs if they don't come too close) unnoticed.
- Shadow themed.
Actually, that's not so hard. How about a mechanic that let's her "become" a shadow? She can hush along terrain like this (preferably with increased movement speed), bypass wards, minions and all, but of course she can't attack stealthed. For that she would have to return from shadow back into a material form.
(Note: she shouldn't be able to swap back into the "safe shadow mode" after recieving champion-damage for a certain amount of time.)
Also her mobility spell could be changed that, when used while in shadow form, it allows you to quickly jump from on part of terrain to another without having to leave the "shadow form". This skill could be made also into her assassination tool for diving from the wall to a target location/champ - or maybe just a "burst out" from the wall with an MS boost...
This would make her stronger while fighting in the jungle, but weaker in wide areas such as the River or midlane I think. Also this would give a really unique feel for the players playing her since you have to approach the concept of "terrain" way differently than you had before.
So, what do you guys think about this?