New Item Idea

iLBGAMing·10/11/2017, 7:50:23 PM·6 votes·438 views

https://i.imgur.com/3ojw7Jx.jpg (Not my illustration)

Quick update: Passive duration decreased to 4.5 from 8 & Passive cooldown increased.

#Crystal Heart

##Cost: 2800g


Stats:

+200 Health +250 Mana +40 Magic Resistance +40 Ability Power +10 Cooldown Reduction

UNIQUE Passive - : When health drops to a critical level of 10% below maximum health, take damage to mana instead of health for 4.5 seconds (250 Second Cooldown).


Build Path:

item 3067 = 800g item 1026 = 850g item 1057 = 720g item 1027 = 350g

Total = 2720g + 80g to complete the item

12 Comments

warpenguin55510/12/2017, 2:47:08 AM2 votes

The concept is good imo but it's way too cheap. It shouldn't cost less than 2600

Tortunga10/11/2017, 9:17:57 PM2 votes

Wouldn't that be broken like hell on ryze and cassio (or any mage that stacks mana for some reason)? Item gives them an extra 2k+ health.

Arakadia10/11/2017, 11:00:31 PM1 votes

Ryze HAHAHAHHAHAHAH

ChuShoe10/11/2017, 11:03:46 PM1 votes

for 8 seconds? that sounds overpowered for just 1800 gold.

Sounds like a mage tank, which could be useful and super neat too, if you don't have 2 proper tanks

Cycera10/12/2017, 2:43:46 AM1 votes

I really enjoy the concept but the time needs to be nerfed and the cost needs to be raised in my opinion.

Chembaron Yamada10/12/2017, 9:08:25 AM1 votes

That artwork is wonderful.

no gank at me10/12/2017, 1:30:05 PM1 votes

The passive is hilarious. It is like having a guardian angel but you are still alive. Probably the worst idea I've seen on here. Count out 4.5 seconds during a game. Yeah, that long. Also would have one of the most insanely good build paths in the game early, with the best stat setup for any one item in the game, and a passive that would essentially be a non-self cc zhonyas+ GA at the same time, for about half the gold cost of most first item power spikes.

LOL. nonononononononnnononononoo. In no universe would this ever be okay. Even if the passive was for half a second, you are still basically gaining a shield for around 1k-2k that is automatically triggered. Even if it was an active, it would still be way too much. The only way this would ever make sense is if it was active, and 20% of damage was taken to mana for like a second or two, even that is incredibly powerful. On top of that, those stat combinations are unspeakably absurdly strong, even if it didn't have a passive you buy this shit first on every half-tanky AP in the game. What the hell. This even breaks magic damage in the game, since it injects another 40 possible MR on top of being a must-first-buy on pretty much every AP in the game.

Actually one of the worst idea's I've ever seen.

LordGeovanni10/11/2017, 9:27:11 PM1 votes

needs to be lowered to 2 seconds if it builds into something then for 4.5 seconds after it is build into something. an 8 seconds sheild at critical health is a 300 cooldown passive just like ga hell even more so you can still fight run etc