[CHAMPION CONCEPT] Niiha, The Blade of Twilight

ChaosThief·10/2/2014, 8:03:38 PM·3 votes·856 views

Hello everyone! As an entry for the October CCC, I have the bonus category added as well! Be sure to visit that page if you want to see some other concepts!

Role: Fighter/melee marksman #PLEASE NOTE THAT NUMBERS AND SUCH ARE EXPERIMENTAL, THAT YOU SHOULD NOT REALLY FOCUS ON THEM TOO MUCH! I AM NO CHAMPION DESIGNER!

LORE

A student of the Solari, Niiha explores the libraries constantly. She loves to read, and she does enjoy sparring, but wasn't very good at combat itself. She constantly got beaten by other students no matter what strategy she took from books, she never expected them to change their tactics. This is where Leona stepped in. Leona attempted to teach her how to fight properly, but she was slower and weaker than expected. Eventually, Leona suggested she become a scholar, as the path of the warrior didn't appear to suit her. She was a young adult, still unsure of what to do. She decided to enter the library once more, and this time searched for something she hadn't read before. She stumbled upon it: "The Way of the Lunari" was it's title. It was old and dusty, as if it hadn't been touched for years. As she read it, she learned of new styles and techniques that they once used. The combat tournament, to decide who became warriors of the Solari, was soon. She knew that strategies wouldn't be enough, so she continued to read. There was nothing that could help her improve radically in the short time. A week's time was not enough to remove all weakness. She searched again for another book, this time finding "The Twilight Blade". It was a small book compared to the rest. It was full of information of a short lasting alliance between the solari and lunari. It kept bringing up a blade which would only appear at night at the top of the mountains on a certain day, which a ritual to renew the blade's power would be done on said day, each year. She went to the described location to find a blade which glowed silver. She grabbed it and pulled it out of the stone that held it. It was glowing faintly. When the sun reflected off the blade, it turned a golden yellow color. She swung it and saw some areas of the air glow with blinding amounts of light, and no light at all in other spots. The book described that it had powers of light during the day, and darkness at the night. The moon dissapeared, and so did the darkness that sprouted at the blade's path. She used the book as a guide to learn it's powers. After many long nights and days, she was able to control the light and dark sides of the blade at will. The book was a great asset, so she brought it to her home and hid it, alongside the Lunari book. Upon joining the great tournament, she was said to be a demon. She took down opponent after opponent with ease, and the examiners wondered how a girl could improve so fast from a complete failure to a great warrior. She showed them the blade and said it was once used by the ancient solari, and that it had powers she couldn't understand. She was appointed the position of Demacian Emissary, and she ventured off. Before she could leave, a group of people confronted her. They questioned her blade, her style. Eventually she discovered that they, too, knew of the lunari books hidden away. They were attempting to raise the lunari once more, and regrow the former alliance. She agreed to help in secret. Only they know the truth of the two groups. They must create the peace once again, or die trying.

I am not a very good lore writer. I had written that on the spot, not planned out or anything. I'm sorry if it's bad, I tried my best. Also, wall of text much? Sorry for that too.

Kit and gameplay #AGAIN, PLEASE KNOW I AM NOT A CHAMPION DESIGNER, THESE NUMBERS ARE NOT SET IN STONE NOR REPRESENTATIVE OF WHAT SHE IS SUPPOSED TO DO.

She has no resource. Base hp, armor, mr: low, scaling up somewhat. Attack damage: medium, scaling up rapidly. hp/5 per level is very low, Rather high base movement(340, perhaps) A little above average attack speed(.7 base) + normal attack speed scaling Passive: Counter Stance Every 8/6.5/5/3.5 seconds(level 1/6/11/16) She readies a counter stance. This will cause her to dodge the next projectile. If she is close enough, she will deal 5/30/55/80(+100% total AD) physical damage to the target as well. Applies on hit effects, can critically strike. If it critically strikes, the target is stunnned for 0.5 seconds. Taking damage will prevent it from cooling down, however autoattacks can remove 1 second each. Level 11 benefit: taking damage from minions or small monsters no longer stops(freezes) the cooldown. (Light and dark benefits are explained at her W,and require level 1 W at least. The light and dark benefits are based on what is toggled, not on the effect of the ultimate[which has more stacks].) Q: ???(name suggestions appreciated!) Dashes in target direction, dealing 40/80/120/160/200(+80% bonus AD) physical damage to any target she passes through. Light effect: she heals for 10/15/20/25/30% of the damage dealt. Dark effect: deals 2/2.5/3/3.5/4% of the target's missing hp as damage. W: Blade mastery Passive: Increases her AD by 4/8/12/16/20 and grants her 10/15/20/25/30% chance to crit. **Light toggle: Every attack heals her for 5/10/15/20/25(+20% total AD) hp. ** Dark toggle: Every attack deals an additional 5/10/15/20/25(+15% bonus AD) magical damage. She takes 10% of this damage. E: Blade beam(?) Shoots a beam from her blade, dealing 50/100/150/200/250(+40% bonus AD, 60% AP) magic damage to the first enemy hit. Upon hitting a target, you can use Q for no cooldown once on said target. **Light effect: Deals an additional 20% damage and passes through targets. ** Dark effect: Deals 3/3.5/4/4.5/5% of the target's missing health as damage as well. Note:Very slow projectile, relatively low range. R: Twilight's Blade W must be at least level 1 to learn this ability. Anytime she takes a hit, she gets a stack of darkness. Anytime she hits a target, she gains a stack of light. Stacks of darkness increase her damage output by 1/1.5/2%. Stacks of light decrease the damage she takes by 1/1.5/2%. She can have up to 10 stacks of both. Upon hitting 10 stacks of darkness and having dark toggled on W, she can use Living Agony. If she has 10 stacks of light and has light toggled, she can use divine justice. 10 stacks of both also trigger the additional light and dark effects. Living Agony: Deals 75/125/150(+80% bonus AD) physical damage after blinking to the target. She then surpresses the target for up to 3 seconds, dealing 15/20/25% of the target's missing health over 3 seconds. A large area behind the target( a cone ish area) also takes the same damage as magic damage(+75% AP), and the initial target takes that damage as well. In other words: 150/250/300(+160% bonus AD, 75% AP) damage total.

  • 15/20/25% of the target's missing hp over 3 seconds, possible 3 seconds of surpression, possible heal of the missing hp damage. She becomes the incarnate of darkness, gaining double darkness effects but losing the light ones. Divine Justice: Fires 5 beams of light which target 5 enemies, prioritizing champions. Each beam deals 100/150/200(+80% bonus AD, 50% AP) magic damage. Enemies hit by multiple beams will take 25% damage from additional beams. She becomes the incarnate of light after this, doubling light effects while losing dark ones.

She either plays out as an assassin or a backline- ish damage dealer depending on what is toggled in teamfights. In laning, she should be a bully to autoattack reliant champions, but weak against casters(unless projectile dependant, ex: lee sin's Q to fight her). Probably builds damage early then focuses on a bit of tankiness mid game, then finishes off with more damage items(?)

SIDE NOTES!

Skins have a variety: Fire and Ice, sky and land, etc. just think two opposite things and it could be a skin. You could call the light/dark benefits solar/lunar if you would like. I repeat, the lore was written on the spot. AGAIN, I AM NO EXPERT AT DESIGNING CHAMPIONS. FEEL FREE TO POINT OUT FLAWS! EDIT: works that are in italics means added or changed, so take a look for those! Dark has been weakened and light has received a few minor buffs. She also has an added utility to E which I forgot to add at the start.

BONUS CATEGORY!

She would knock on a door to find Diana, to have an intellectual conversation. Basically, they would discuss the current state of the lunari, solari, etc, and try to make as many agreements on what to keep and change, as well as tell diana what she has discovered in the 2 books she found.

#THAT'S IT! ALL FEEDBACK IS APPRECIATED, THANK YOU FOR READING! Also, don't forget to upvote the post if you want others to see this as well!

8 Comments

Stephenizgod10/2/2014, 11:06:07 PM1 votes

Interesting concept, if you ignore the scalings and ratios she is a very interesting champ. More of a fighter then assassin in some ways, in others she is straight up assassin :)

I know you said not to focus on the damage scalings and ratios, but i just want you to know some of them are way out of balance lol Idk if this would help but i like to look at existing champions with similar abilities and sort of base it off of that.

To me it seems her Dark is a little more powerful overall then her Light, intended i know since her Light heals her, but still there is just a large gap between the two, mostly in the ultimate.

SilverDrake10/3/2014, 1:52:56 AM1 votes

I feel like it could work but the current numbers are way to high. 30% reduced damage is godlike for a passive . If he builds armor adc's wont be able to damage her once she is in range and most melee champs wont be able to trade with her because her damage is going up while theirs is going down. I think it should be one or the other . If she is in light form she gets light stacks . if she is in dark form she gets dark stacks.

I really like the concept but she is kinda broken at this current iteration.

Passive - Add an element of light and dark to the counter. ex in light form she absorbs the projectile healing her self. the is can be really good for taking skill shots. Dark form she bounces it back in the same direction it came in dealing damage. this should work like braums wall but have the size reduce to me

Q- It should keep the damage the same for both stances but give bonus effects. For light side she passes thru targets and gains armor and mr for each target doubling if the target is a champion. For the dark side she will knock up the first target hit and the cool down is reduced if she hits a champion.
this change makes you have to make decisions currently your always going to use her q on the light side because of the heal. The sustain would be way to high and the dark side is only going to used as an execute. This change would also make her a good initiator.

W - Change it so only her w uses the stacks of light and dark . The stacks don't fall off Light toggle - She has increase attack speed Her basic attacks give her stacks of light. Upon reaching 10 stacks her next auto will heal her and near by a percentage of the her heal. //This should be a moderate heal like 5 to 10% of her max health Dark-toggle - She has increased ad and her basic attack stack darkness .upon reaching 10 stacks her next auto will deal bonus damage base on the targets missing health Also this toggle should have cool down.

E - the beam is not really necessary since she has her q. The fact that she as to be in melee range to deal damage is the only reason she can be mana less. if she got free poke she would be to broke. But she can have some utility Lightform- active to game a shield based on her max heath. While the shield is active she slows enemies around her. Dark form - activate to game bonus crit chance and her targets bleed on hit and the bleed is increased if she critics.

R- The current iteration of her utli is pretty broken so i had an idea that would be really cool In light form - she hits the ground to reveal a pulse of light that deals damage and heals allies if the light hits a enemy champion the ulti will refresh and pulse from that enemy champion this can only happen 3 times.

in dark form - she creates a cloud of darkness round herself for 15 second no enemy can see or target her unless they are inside of the cloud. While the cloud is active she has bonus damage and range . The cloud follows her and if she changes forms she will lose the cloud.

I hope you like my suggestions . Its a great idea just needs some work.

ChaosThief10/3/2014, 6:48:37 PM1 votes

Note to self: Do not include numbers. Too much focus put into numbers and not much put into the champion. Numbers are changeable, but stared at compared to the rest of the character.