Torrent Warrior: <NAME NEEDED>
An idea Im reviving and revamping slightly. Lore wise, I wanted this to be the warrior who assassinated Yasuo's master. He is a double-blade bruiser who specializes in AoE melee combat. Here is the kit idea:
PASSIVE: Twisting Wind Strikes Every 6/5/4 strikes (levels 1/6/11) the warrior spins with his blade and damages all adjacent enemies in addition to his main target. Targets beyond the first take 70% AD in damage. This attack applies on hit effects and knocks up non-champions for .25 seconds. Enemy champions are slowed by 50% for 1 second.
Q: Gust Strikes___Cost: 30/35/40/45/50____ Cooldown: 10/9/8/7/6 The warriors next 2 attacks deal additional magic damage equal to 20/50/80/110/140(+30% bonus AD)(+20% AP) to the primary target and to all targets behind it in a straight line (range 450). All targets hit are slowed by 70% for 1/1.5/2/2.5/3 seconds.
W: Slicing Aura___Cost: N/A___ Cooldown: N/A Passive: The air around the warrior swirl violently, dealing 10/20/30/40/50(+2% bonus AD)(+1% AP) magic damage per second to nearby enemies. Additionally, he gains 6/7/8/9/10% increased movement speed.
E: Ride the Winds___Cost: 40/50/60/70/80 mana at all ranks___ Cooldown: 15/14/13/12/11 seconds. The warrior throws out a tornado that knocks minions and small monsters aside. The tornado travels its max distance (850) OR until it hits an enemy champion. Enemy champions and large monsters hit are knocked up for .5 seconds. If it hits a champion or large monster is hit, the skill can be reactivated within 3 seconds, bringing the warrior to the target. Champions and Large monsters take 60/90/120/150/180(+30% bonus AD)(+20%AP) magic damage. Minions and small monsters take half.
R: Summon Vortex__Cost: 100 at all ranks___ Cooldown: 120/100/80 Passive: The Warrior gains 20/40/60% increased attack speed.
The winds swirl and whip around the warrior so intensely that it summons a vortex around him. Within the Vortex's range, enemies moving toward the warrior gain 50% increased movement speed, while moving away from him causes a 50% slow. Slicing aura deals an additional 10/15/20 damage per second while the vortex lasts. At the end of 10 seconds, the vortex throws all enemies within out to its maximum range dealing 100/200/300(+50% AP). If an enemy champion collides with terrain or another champion, this damage is increased by 50%: 150/300/450(+75% AP). The warrior may activate this skill again after 3 seconds to end the effect early and fling enemies away.
Thoughts on this kit/character concept? I would love some suggestions for a name and lore ideas. I personally just pictured him as a wanderer, who, like the wind goes where it pleases, and at a moments notice can turn hostile and be a terrifying thing to behold.