Quicksilver Armguard (Item Concept)
AP champions don't have a Quicksilver Sash upgrade item, and I really feel like they need one. AD champions being basically immune to cc while AP champions have to use an item slot on QSS and never upgrade it, so it doesn't help them at all other than the active, is just not something that should happen. So, I made a concept for a Quicksilver Sash upgrade item for AP champions. You can tell me all you want that, oh they have Zhonya's Hourglass or Mikael's Crucible, but neither of those can be used to stop cc on yourself. Neither can be used while cced. http://evalgan-art.deviantart.com/art/Quicksilver-Armguard-595613798?ga_submit_new=10%253A1457554551
So, let me first make my point a bit better. AD champions have all the protection they could want if they get caught.
, and
give them shields so they don't get bursted if they get caught and
makes them basically immune to cc. Some AD champions are dead regardless of these options to them if they get caught, while others can easily slip away, especially if they have flash. With nearly any AP champion, however, if they get caught, there's nothing they can do to survive. Say you're playing Syndra, and the enemy team has all the cc necessary to stop you from doing your job of 1-shotting the carry. In the time it takes for you to get close enough to do this job, you get cced to death by the tanks, and while the damage isn't specifically focused on you, by the time you're able to move your entire team is dead. AP champions have absolutely no counterplay at all to crowd control, and while you can say that crowd control is their primary way to be shut down, AP champions are much easier to build against. Maw gives the person they want to 1-shot a good sized shield to stop them, Banshee's Veil gives a ton of magic resistance and a magic damage shield, and MR is in total cheaper than AD. 900 gold worth of Magic Resistance is 5 more MR than 900 gold worth of armor, which is a pretty good amount. There are better Magic Resistance items than Armor items, and AP champions don't have as good Magic Penetration items to let them do their work to AD champions and Armor Penetration.
Build Path: Seeker's Armguard (1200 Gold) Quicksilver Sash (1300 Gold) Amplifying Tome (435 Gold) +665 Gold combine cost = 3600 total cost
Stats: +80 AP +45 Armor +50 Magic Resistance Active: Remove all debuffs on the user and make him immune to movement impairments (slows, stuns, taunts, fears) for 1 seconds (90 second cooldown) Does NOT block or cleanse knock ups and does NOT block suppresses (will still cleanse suppresses, though)
Total stat worth: 3540 I hope this item is balanced and that at the very least it tells Riot to make an AP version of Mercurial Scimitar.
. Any item giving MR+Armor with so much power is OP, plz don't ask for it.
in someway. I can see
FIRST ITEM.
,
etc while giving MR+AP.
Will have to test it's effectiveness thou'