Why Riot Won't Bring Back URF
Every time ARURF comes back, people complain that it's not regular URF. We don't get to pick our champions, so it's less fun. That's how it always is. But, they have posted before the reason why they refuse to bring it back: they notice a pretty significant drop in the playerbase when they remove it. Players tend to leave after URF goes away, and they don't come back as quickly as they leave. Nobody likes that answer, but they've posted and they've shown the numbers, so we as a community should be able to understand that.
However, they as a company should also be able to understand that there is a solution. I've posted this every single time ARURF has released, since its first release. The solution is simple: give us a pool of 25 champions per team, completely randomized from all the champions in the game, and let us choose one of those 25. It would fix the problem of it not including player choice, while simultaneously keeping the random element and in theory, having fewer people quit when they take it away. Please, Riot, at least try this out once and then, if it fails and you go back to ARURF, post the numbers and explain to us why.