Why Taliyah is Better than you Think She Is

Brutalitops01··13 votes·4,480 views

Taliyah is a champion who's had a bit of a rocky release (pun unintended), but I've been playing her a lot and I really feel like she's a strong champion. Her low win rate right now isn't representative of how good she really is because people just haven't figured out how to play her yet. So, here's why she's actually a really strong champion once you learn her. First off, my first few games with her were awful. All I did was stay in my losing lane and feed my opponent kill after kill. Then, I started to realize just what Taliyah can do to get herself fed, and oh boy once that boulder starts rolling it just doesn't stop. Here's some tips to doing well with Taliyah: 1: Use the worked ground to your advantage. Her Q spawns an area of worked ground below her. When on worked ground, she gains a nice movement speed buff and her Q will refund half its cost, but it will only fire 1 rock instead of 5. Stand on the worked ground and max Q first for it to be very short cooldown (with 40% CDR, you can probably get it to the point where, as soon as a group of 5 ends, another starts) and to be very low mana cost, basically giving you free farming. Stay off the worked ground when trading to boost your damage output, but stick on it if you're low on mana and trying to deal sustained damage. It also helps kiting and the movement speed can be pretty good for outrunning a jungler if you're ganked.

2: Use your E and W together. E will slow enemies hit, making it easier to land your W. Also, lead your W so that they have to notice it and adjust their movement to dodge it. If you can E W combo someone, you'll be ripping through health bars like a snow plow rips through snow.

3: Roam. A lot. Taliyah has VERY good roams, probably among the best of any mid laner. Really, only someone like a TF will be able to keep up with the global pressure your ult provides, but he can't also wall off the enemy's escape route. Any time your ult is up, look where you can go to gank, push up the wave, and go there. Run along walls to get the movement speed boost from your passive and then hit the ultimate when you can block off the entire lane that you're ganking and you'll minimum force a flash (or maybe multiple if going bot lane) only to reactivate the wall to drop it and kill them anyway. Taking smart roams to other lanes can help push you ahead, because she does have a fairly weak lane until she gets her items, but also push your allies ahead. 4: Build Rod of Ages and Rylai's Crystal Scepter. These items, plus Liandry's Torment if you buy it, will give you over 3k HP. That's a ton of time to reposition yourself after ulting. Rylai's slow and RoA's passive are also very good, Rylai's allowing you to easily kite enemies with Q and the worked ground and RoA allowing you to heal up after you outrun them by spamming that Threaded Volley. 5: Play smart. Play safe pre-6, then roam everywhere. If you haven't fed your opponent, you'll get ahead at this point. If you have fed some, you can catch back up if you play it safe and don't fight them.

6: Always, ALWAYS take a look around before ulting. This is hugely important. Good walls either cut the enemy team apart or cut off their escape. Bad ones do the same, but turned on your team. When in doubt, ult a distance behind the enemy team. If you don't have RoA and Rylai's, you're dumb and probably going to die doing this. If you do, this is a great way to flank and remove the enemy ADC's teamfight safety. Proceed to burst them down, then run like heck toward your team to the side of the enemy team while spamming Q every time it comes up. But, the other thing is that ulting a distance behind the enemy team guarantees that you won't cut any of your team apart or cut off any of their escapes. Ulting between them and not riding it can be good for giving your allies an easy escape that the enemy team now has to either flash or dash over to continue the chase Take a second just looking at where you'll go and see if it's where you want to be to do what you want to do before using the ult. I often mouse over it and click on it so I can see exactly where I'll go and exactly how it will impact a fight in a split second. When you know, you won't screw your team over, use it. Ulting a fair distance behind the enemy team is often the best place to go. You'll cut off their team while only putting yourself at risk, and probably be able to burst the enemy ADC down before he can escape or kill you. This is often going to turn the enemy team's attention on you, which you can handle if your teammates are fed enough to manhandle them if they do, which you should always guarantee your ADC is by ulting bot every time it's up and doing smart roams.

7: Always play a few games with her before going into ranked. This should be obvious, but as with any champion, play her in normals for a little while before going into ranked. Make sure that you can not only do well, but do well consistently. Really, using the wall right and getting her roaming down pat will allow you to carry many games, even when your team is behind.

8: Run Flash and Teleport. Ignite doesn't really do much to help your lane phase. Barrier can be good if they have someone like a Zed mid, but Teleport is in general better. If you play smart, you should at least not die in most trades. Then, Teleport can be used to get back into lane quickly and easily.

For the build, I usually run a standard mage rune/mastery page, picking up the Thunderlord's because the extra damage it adds to your burst combo is nice. Items I always rush item 3027 , then item 3116 . From there, it's situational. item 3001 item 3135 item 3089 item 3157 item 3152 item 3285 item 3165 can all be good choices. For boots, you have item 3117 for roaming more, item 3009 for repositioning in teamfights, or item 3020 for magic penetration that will, with Abyssal Scepter + Void Staff, make you deal basically true damage to squishies while also making building magic resist futile.

Thanks for reading and I hope you found it helpful. I know she isn't seen as great right now, but she certainly is pretty strong if you play her right. I've taken the time to learn her and she's definitely a great champion once you do. Pretty much, just don't be an idiot and she's pretty amazing. I wouldn't be surprised if high ELO Korean players start picking her up because of her roaming capability; we all know how much Koreans like to roam. If you disagree with my opinion, try her out and use these tips. Play a few games with her and you'll start to play her better.

15 Comments

Spoofghoul2 votes

Yea taliya is pretty damn strong

my bro mains her and he and me used tliya and sion for an ult wombo.

run side by side tilya is faster thus allower her tto knock the opponent team into my path and walling them off to prevetn sidestepping.

its pretty damn brutal lol

RocketRelm2 votes

While I love the design and use of her ulti (and it is one of those things that's absurdly strong and that she needs to be balanced around like TF or Shen), I don't think she's that great right now. A lot of the "learn to play her" I feel just isn't viable because her problem isn't "oh I need to be skilled" but "oh i need my enemies to purposely run into my spells".

When I run into any Taliyah that impresses me when I fight against her in the mid lane, I'll perhaps reconsider this. Or I see a Taliyah that does better than "meh", and doesn't make me think "wow, if you were a useful mid laner, that'da been sick". Until then...

Sightless662 votes

Her low win rate right now isn't representative of how good she really is

She doesn't have a low winrate anymore. She needed large buffs and she got them. She's not terrible anymore.

Arakadia1 votes

I really hate her self silence, kinda wish that was one of her buffs.

A Basic Island1 votes

didn't read but upvoted for pun

Celeste Benal1 votes

I've played a few games vs Taliya, and at no point did I ever feel like she was strong. But neither do I think she is weak. Other than her ult, her abilities are easy enough to avoid.

Remlap12231 votes

She's going to pull a Lissandra and be a bully against Juggernauts in top lane. That's where people seem to have the most success with her.

Brutalitops012 votes

I've played her top lane once against an Illaoi because I knew that she would be strong against a juggernaut like her. The Illaoi rage quit 10 minutes in. I've mostly been playing her mid lane, though, because that's where you can use her strong roaming most effectively, which, like I said, is key to doing well with her. Play safe, get 6, and get fed by roaming, since most mid laners are a poor matchup for you to be against.

Remlap12231 votes

If you can win harder in top lane, play her top lane. Everyone roams end game. There's a reason why people play Quinn top lane despite her roaming potential being better mid during laning phase.

Jofeyy1 votes

Pun totally intended. Dun lie DUN LIE TO MEHHH

Astôlfo1 votes

Maxing E then W works better. Worked Earth lasts too long for maxing Q first to be worth it.

Brutalitops013 votes

You can work around the worked ground, and like I said, it's not always a bad thing. Also, the worked ground lasts 140 seconds, lowered by cdr. Not that long if you manage it. Create 1-2 worked ground areas in lane, then just stay on those while you passive farm to get it for basically free because you'll almost guaranteed regenerate the entire mana cost before it comes back up, especially at lower ranks. Q is overall better to max for lane phase in my opinion. It has the most damage, lowest cooldown, lowest mana cost, and it's what you'll be spamming to farm, poke, and shove waves. Shove the wave with Q, start moving toward another lane, ult gank, get kills and assists, get money.

Boulderox1 votes

Currently I am rank 6 with my fav champ in a LONG while, finally a champ that is a TRUE earth champ. After playing her a butt ton, PERSONALLY as a TOP Taliyah, I am finding her very strong.

I cannot count the times where random people tell me off because I play her top and that we don't have a tank top lane... but in the end we lose because they fed and not I... Really putting things in perspective. Another lost game because of a shit Taliyah...

I personally play her top because of how weak she is to assassins, and how her passive isn't used as effectively as i like compared to top lanes endless wall (drools), and the fact that many champs top lane don't have the power to stick to taliyah, and if they do they aren't bruisers or tanks, but carries in there own right such as Jayce or Tryndamere. This of course opens a different can of worms with matchups, but in most cases, she has some thing she can bring to outdo the enemy. And from experience top lane feels like the island of the game, not much attention to it most of the time, and taliyah alone isn't very good at all pre 15min, but after that she just goes up and up exponentially, and top does that, vs mid where killing and snowballing is the standard.

But as a champ, I love her, but i find a few things that still just feel lack luster. She is gated by items, item 3116 being the item that makes taliyah a GODDESS, and item 3027 because of the stats if gives. item 3151 if they have some tank and boom, you have a well rounded Taliyah. She excels at kiting imo, disengaging while doing damage.

Her Q is amazing still, her worked ground still stinks in some ways, such as defending turrets, and fighting to find unworked ground. You kind of need those 5 to do things, but having played her more, and the recent buff, her worked ground feels better, and even before, the worked Q is a decent farm tool, and even a nice harass to proc that final thunderlords sometimes.

Her W is a hit or miss.... literally. And in some ways feels amazing, clunky, and useless at times, as in some cases you CANNOT assume what the enemy will do(running when you assume they will engage/they engage when you assume they will run/minuscule whiffs etc.) But over time is great.

E. I still feel is a great ability, and after having a personal falling out with her, coming to find that going E>Q>W is better for top lane in the end, and instead of RoA rush, go Rylais first for the extra lane pressure, as RoA always felt like a waste until it was fully built.

And her ult... The ability I just can't trust, whether it is myself, or in a teamfight, people either aren't there to back you up, or the ult screws up(they get over the wall before it comes up...) The angle is just off, There are just too many variables that can go wrong, and few that make the advantage work. But then again there have been the cheese ult escapes XD. I still need to work on it but this is the problem i have with her, being her lvl 6 is VERY weak compared to many other laners, being a champ that has to roam to get fed, instead of having a powerspike at 6.

She is an amazing champ, and I love her from the bottom of my heart, but there are times where I just feel she falls flat, and other times she is almost overbearing levels. item 3116 can make her a real pain, but that is what makes her viable in many ways.

I don't know why but I still want to know how deathfire is on her, I feel it is better, but thunderlords is all I go... Like Jhin, she does a lot of spells in a short time, and having no cd like thunderlords does appears to me would be better, but i haven't tried it yet. Anyone that has I wish to know how it went.

Course I also think there is a way you can build on hit taliyah... centered around FERVOR, as her Q procs 2 stacks per ROCK, and mixing,item 3115 item 3091 with item 3116, having AA/onhit damage, with some decent ap ratios to add to abilities and AA's.

Wexlr1 votes

Thank you so much!! so many articles just rant about how terrible she is. i have her and really, she can make really great plays. Taliyah

Brutalitops011 votes

{quoted}

Thank you so much!! so many articles just rant about how terrible she is. i have her and really, she can make really great plays. Taliyah

This post was made when she first released and had like a 30% win rate or something.

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