[Champion Concept] Grettle, Sweetness Incarnate

Candurill·6/13/2015, 9:04:54 AM·5 votes·599 views

Name: Grettle Strause (Sweetness Incarnate) Gender: Female Race: Yordle Birthplace: Bandle City

As a young yordle, Grettle Strause was adored by everyone she met. She was sweet as sugar and lightened up any room like the morning sun. Yet underneath this sweet exterior was a darker side. Once in a while…when something did not go her way, she’d get a tantrum. Not just any tantrum, but one where she picked up the nearest thing resembling a club and smashed everything to bits. Vases, tables, walls, statues…Nothing was safe when Grettle was in a tantrum. Her family was in awe with the great strength with which she wielded a weapon and immediately put her up for training. Later during her training, her teachers found out she had an aptitude for magic (as if anything in life wasn’t being handed to her already). Still preferring a club over ranged spell flinging, Grettle started to work on her own kind of magic. A magic that would reflect the sweetness on her outside and the darkness within. And so candy magic was created. Now, in her adulthood, Grettle still gets everything she wants with a sweet smile, and everything she doesn’t get, she takes by smashing her opponents into little heaps of pain. To show everyone just how sweet and amazing she is, she applied for the league of legends.

(I was playing with my friends when we decided to do an all Yordle team. Problem was, there aren't any REALLY good jungle Yordles. Thats when i decided to try and invent one, using an idea i've been walking around with for some time. Now i want to make clear that im not a novelist so the story isn't all catchy and perfect. Aside from that im not a genius with scaling damage so ill need some tips from you guys for that ^^)

Gameplay

(I wanted to make an AP based tanky Yordle character thats unlike the usual tanky champions in appearance and gameplay. I also wanted to make her perfect for jungling. I don't know if I've succeeded but I would love to try her as a jungle myself XP)

Passive, Sugar Rush: Every time Grettle uses an ability she gains a stack of sugar rush. After 5 stacks, she gains a bonus to movement (25%) and attack speed (25%).

Q, Syrup Geyser: Active: Grettle can either cast this in a cone in a target direction, or in an area around her. Target location: Grettle launches a cone of sticky syrup at a target location, damaging and slowing all enemies hit (40% for 1.75 / 2 / 2.25 / 2.5 / 2.75 seconds). In the path the attack has travelled the syrup will stay on the ground for a few seconds, slowing all enemies that walk on it for 14%/ 18%/ 22%/ 26%/ 30% movement speed (Slows do not stack). Allies that enter the syrup field on the other hand, gain movement speed. On self: Grettle lets the ground erupt with sticky syrup, damaging enemies and creating a field of syrup that slows enemies (14% / 18% / 22% / 26% / 30%) and speeds up allies (20% / 28% / 36% / 44% / 52%) that walk through it.

E, Jawbreaker Plate: Toggle (mana cost: 5% of max mana per second): Grettle coats herself with a gooey substance that hardens instantly, gaining 5 / 15 / 25 / 35 (+25% AP) magic resist, 5 / 15 / 25 / 35 (+25% AP) armor and health regeneration (5% of max health). However, the goo also impairs her movement speed a little (-25%). Passive: While active, jawbreaker plate slows the movement (14% / 18% / 22% / 26% / 30%) and attack (17.5% + 0,5% per attack, maxing at 20%) of all enemies that auto attack or walk into Grettle. The effects last for 5 seconds, after which an enemy is immune for 5 seconds. While inactive, Grettles passive applies double the buffs. Triggering Sugar Rush with either activating or deactivating Jawbreaker plate will only give her the single buff and won’t profit from the passive.

W, Caramel Chew Chews: Active: Grettle summons 3 caramel blocks with gaping mouths that hop after the nearest enemies champions in sight. When they reach an enemy champion, they bite them for some damage and root them in place for 1/1.25/1.50/1.75/2 seconds. Any subsequent hit deal 30% less damage and do not root the enemy. If they do not reach an enemy in time or hit minions, they explode, dealing area of effect damage.

R, Candy Crush: Active: Grettle’s lollipop engorges to an enormous size as she channels her ability. Afterward she jumps to a target location and smacks the ground around her with her weapon. Enemies around the lollipop get knocked up and enemies caught under it get flattened (slows enemies and prevents them from using abilities or auto attacks for 1 / 1.25 / 1.50 / 1.75 / 2 seconds). She can activate this another two times as long as she hasn’t hit the ground yet and every hit will deal less damage. Every hit does bonus true damage, correlating with the distance to the epicentre of the attack.

Possible quotes:

**When chosen: ** “We have won already..”

Taunt: “Now remember…Don’t forget to brush your teeth when I’m done with you!!”

“You want to find out what happens if I don’t get what I want?

Joke: “I’ll take you to the candy shop, I’ll let you lick my Lollipop…hihihihi.”

“There was this witch once…I wanted her house…So I stuffed her into an oven…”

When killing an enemy champion: “Sweet…”

1 Comments

Joseraph7/10/2016, 3:51:32 AM1 votes

Gave me diabetus