What if?

EcchiOtakuTM·10/12/2016, 6:22:33 AM·1 votes·402 views

Wanted to make a random thread about some what ifs that could be added or re-added to the game all because I saw a funny idea in a random thread:

  1. What if there was a mechanic to falsify an ally information. (Ex. Let's say nocturne had this mechanic if he were to kill during his R, what if he could trick you and make you think that said teammate was still alive? on the minimap/appearance-wise?)

  2. What if there was a mechanic where you could place an enemy object(kinda like GP barrels) and an ally attacks it allowing you to store that move for the next use of this skill? (Yes in hindsight I can see how broken it would be with ultimate abilities but maybe it could be an ultimate itself or not allows to store the same move twice in a row who knows)

  3. What if we had skills that could ricochet off terrains(could make some fun trick shot abilities)

I'll try to add more for the future but I might not be in a rush to since this is more fun-based. Also you can add your own What-Ifs if you want, I'll ask if I can add it to the list.

9 Comments

CrazyBear198710/12/2016, 7:09:15 AM2 votes
  1. the problem with that is, when the champion dies, everyone is informed on their death, making what your asking for pointless. HOWEVER i do like the idea of a champion manipulating the map and icons, to make it appears as if they were an opposing champ. example, his ult would be "Different skin: Transform into the last Champion you have slain (cosmetic only, so skills, items or abilities) This way you would pretend to walk up to an enemy to help them out in jungle or drakes, and instead assassinate them. However the obvious thing is if they see the real allie on the map, or the real allie dies, or they see your items, then they would know you were not real, being attacked disables your illusion.

  2. no.

  3. "Sivir's next few basic attacks will bounce to nearby targets, dealing reduced damage to secondary targets." first of all, why would you want an ability to bounce off terrain just to hit your target in the assume corner? most abilities just go through terrain, its much simpler. They have abilities that split, that curve or burrow when interacting with terrain, but never deflect off. Here is your situation, you are in the jungle, your ward sees the enemy, if you shoot your ability skillfully, you can hit the target by using the terrain. Maybe you mean like captain Americas shield, like i can image a skillshot that shows you where its goes, but if it hits a wall its goes further, increasing range. or like a buzzsaw, close to hearthstones "boucing blade" where it acts like a pinball affect, works better is closed areas of course etc

GreenLore10/12/2016, 11:42:39 AM2 votes

1.The problem with that is that it would be hard countered by communication. Imagine 2 guys being premade and talking during the game via skype or something like that. Nocturne kills one and the killed one could instantly tell his premade about his death(if he is fast enough he could also type it to tell the rest of his team),pretty much making the entire point moot.

2.Sounds interesting,but would be a mess to balance and animate(the champ would need to have animations for all possible moves).

3.I think that idea sounds pretty neat,i mean we have already other abilities that interact with terrain,so I don't think such a skill would be much of a problem.

zacktootall10/12/2016, 6:26:39 AM1 votes

what if you never posted this? it would be nice