Few suggestions on teemo

sobi999··1 votes·631 views

Teemo is often referred to as a noob champ and i somewhat agree with this remark. He is a noob champ but that doesn't mean he is broken/OP. Actually it's the other way round. Right now teemo is only a troll pick and contributes very little to the team. The teemo players that are able to contribute to the team are actually very good teemo players and don't deserve to be called noobs.

Teemo's rework was largely around his mushrooms. His ult was made alot less annoying and to compensate for it riot gave teemo some utility. His passive on the other hand is more annoying now but it's uses are very limited. His kit is also in shambles and thus why you don't see teemo excel in any position or role in the rift.

According to the lore, teemo is a swift scout and should be able to play solo and still be able to contribute to the team. He no longer has any map control nor does he have any real means of escape (forget W), if you were split pushing or scouting. Right now i think teemo could use 1v1 potential so that he can work more as an assassin type of scout. With the introduction of oracles and control wards his whole rework has been pointless since it was only centered around his mushrooms. As as assasin teemo player's focus will be reverted from mushrooms to more of an assassin. Suggestions

  1. Allow teemo's passive to include: Teemo can now move through units ( same passive as fizz) but because his kit is very costly and he can hardly make use of his current passive. I think this will increase his efficiency in a lane by a long margin. Plus his W and E have a very low contribution to his damage/utility/mobility. His laning phase is okayish but obviously that's against meele/AA champs and teemo has a ranged advantage whilst on the other hand his team fighting is very weak. This is to compensate for it.

  2. Remove the arm time of teemo's mushrooms completely or maybe to 0.2sec. This will give teemo a huge 1v1 potential and also allow him to contribute to team fights aswell. That way oracles will be less of an issue for teemo players and the haters don't need to walk over one mushroom after another as they will now be used offensively.

  3. Whilst W is on active - Teemo can now jump over mushrooms if right clicked on them - ( his W has a Long CD so this won't be an issue). He wont go anywhere near leblanc or zed and etc. As an assassin he needs a better means of escape than his measly W. Jumping over mushrooms needs preparation in before which is noteworthy here.

I believe he does not need a nerf in any way. I do not want to go deep into this as i want to keep this post small. Opinions are appreciated.

2 Comments

Pommel Knight1 votes

Teemo is certainly not a troll pick and this is coming from a lvl 7 Teemo in plat 1 last season. He has clear strengths and weaknesses and a large diversity in build paths. I do agree he's been getting nerfed too much and could use some more scaling on his R. You need to keep in mind that teemo is a marksman assassin, just like twitch, so his role isn't to be super mobile and all over the map, he is supposed to burst and surprise his enemies.

  1. Way too op to give to a ranged champion and would require a nerf to his current passive, which is already quite strong. Also it would be a reason to buff Fizz because of his wak passive and no range like teemo.

2)Also too strong and would give no dodge time and counter-play to teemos shrooms.

  1. I like this idea, but you need to specify the interaction with multiple shroomsa and if he can bounce off of them.
sobi9991 votes

{quoted}

Teemo is certainly not a troll pick and this is coming from a lvl 7 Teemo in plat 1 last season. He has clear strengths and weaknesses and a large diversity in build paths. I do agree he's been getting nerfed too much and could use some more scaling on his R. You need to keep in mind that teemo is a marksman assassin, just like twitch, so his role isn't to be super mobile and all over the map, he is supposed to burst and surprise his enemies.

  1. Way too op to give to a ranged champion and would require a nerf to his current passive, which is already quite strong. Also it would be a reason to buff Fizz because of his wak passive and no range like teemo.

2)Also too strong and would give no dodge time and counter-play to teemos shrooms.

  1. I like this idea, but you need to specify the interaction with multiple shroomsa and if he can bounce off of them.

last time i played with a lvl 7 teemo, he got annihilated by garen and that even in lane. I was expecting alot more from that player but i don't blame him. His kit is diverse but vague and costly. It doesn't serve one true purpose and thus why he is not in a meta.

Number 1 is actually really overpowered but in lane only.

Counterplay to Number 2 is simply pop out a free oracle during a fight and disable them for 10 secs. 1v1 hardly lasts 10 secs and in team fights more than 1 enemy can have oracle. His throw also has an animation time and the radius the mushrooms covers are pretty small. As is the case with other mages like Lux's E that detonates immediately after the cast (if pressed E again) and many other AOE spell work the same way (and they are not even ult). 1.5sec is not there for dodge time because even a handicap can dodge that, it's there to compensate for the vision his ult gives unlike other AOE spells. In 1v1 teemo would have to be really close to pop a mushroom and also take damage. However i have mentioned several times that oracles/ward weaken his ult anyway. On the top the halved ult time reduces map control.

Twitch can not be compared with teemo. He has clear strengths such as his AD scaling and can clearly sweep the team if ahead. Teemo's passive prevents him from moving whereas twitch can stealth and walk to his opponent and decide the outcome but in teeomo's case you got to rely on instinct and hope the enemy shows up and waste valuable time doing nothing. Teemo's passive is annoying but it's uses are very limited.

It's not that teemo is in a bad place, it's the fact that he has too many counters that require no skill. If someone thinks teemo is in good position then please direct me to a video where he was used in championship or any big events successfully after the rework? I want to see and learn from it.

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