(Item Line Concept) Bloodstone
These items are balanced around Preseason 7. All items seen here have the stats they will have in Season 7.
Bloodstone
+
+ 550 Gold = 1350 Gold
+300 Health
UNIQUE Passive- Tides of War: Whenever you take or deal damage, you gain 1 bonus health. Taking damage from or dealing damage to an enemy champion or large monster increases the bonus health gained to 3. This effect can only occur three times every 8 seconds. Passively gain 1 bonus health every 4 seconds. This passive can grant a maximum of 500 bonus health.
Blood Hatchet
Bloodstone +
+ 1025 Gold = 3250 Gold
+300 Health
+25 Attack Damage
UNIQUE Passive- Thirst for Violence: Gain bonus attack damage equal to 1.5% of your max health. (Melee Only)
UNIQUE Passive- Blunt Edge: This unit cannot critical strike.
UNIQUE Passive- Tides of War: Whenever you take or deal damage, you gain 1 bonus health. Taking damage from or dealing damage to an enemy champion or large monster increases the bonus health gained to 3. This effect can only occur three times every 8 seconds. Passively gain 1 bonus health every 4 seconds. This passive can grant a maximum of 500 bonus health.
Upon gaining maximum bonus health from this effect, transform into Atma's Impaler.
http://vignette1.wikia.nocookie.net/leagueoflegends/images/3/3b/Atma's_Impaler_item.png/revision/latest?cb=20130319090010 Atma's Impaler Blood Hatchet Upgrade +800 Health +25 Attack Damage UNIQUE Passive- Thirst for Violence: Gain bonus attack damage equal to 1.5% of your max health. (Melee Only) UNIQUE Passive- Blunt Edge: This unit cannot critical strike. UNIQUE Active- Sign of Strength: Your next basic attack within 4 seconds will deal bonus physical damage equal to (40% AD). If this kills the enemy unit, restore 150 health plus 15% of your missing health (reduced to 5% of your missing health if ranged) and halve the cool down of this item. (60 second cool down)
Blood Mail
Bloodstone +
+ 800 Gold = 3250 Gold
+300 Health
+30 Armor
+30 Magic Resist
UNIQUE Passive- Thirst for Strength: Gain bonus armor and magic resist equal to 1.5% of your max health. (Melee Only)
UNIQUE Passive- Cursed Armor: While above 75% max health, this character is applied Grievous Wounds.
UNIQUE Passive- Tides of War: Whenever you take or deal damage, you gain 1 bonus health. Taking damage from or dealing damage to an enemy champion or large monster increases the bonus health gained to 3. This effect can only occur three times every 8 seconds. Passively gain 1 bonus health every 4 seconds. This passive can grant a maximum of 500 bonus health.
Upon gaining maximum bonus health from this effect, transform into Leviathan.
http://pa1.narvii.com/5834/14f3bf576cf26612aa49e161c296b9d96f1550d4_hq.gif Leviathan Icon temporary Blood Mail Upgrade +800 Health +30 Armor +30 Magic Resist UNIQUE Passive- Thirst for Strength: Gain bonus armor and magic resist equal to 1.5% of your max health. (Melee Only) UNIQUE Passive- Cursed Armor: While above 75% max health, this character is applied Grievous Wounds. UNIQUE Active- Blood Funnel: Sacrifice 15% of your current health to become immune to Grievous Wounds for 2.5 seconds. After a 2 second delay after activating this active, heal yourself for 33% of your max health, reduced to 20% max health for ranged. (90 second cool down)