Urayne, the Nuclear Mutation
Not gonna go too in-depth here. It's a rough concept OK?
Passive - Radioactive
Urayne utilizes 2 seperate resource bars: Mana and Nuclear Power. He harvests 5/10/15 Nuclear Power per second (levels 1/7/14) capping at 100. At 100 Nuclear Power, Urayne's next ability will have additional affects but expend the Nuclear Power.
Q - Chemical Fury | 9/8/7/6/5 Second CD | 60/65/70/75/80 Mana
Urayne throws a chemically infused punch, dealing 60/120/180/240/300 (+2.5% Max Health) Magic Damage.
If Urayne is at 100 Nuclear Power at the time of casting this, this ability will also stun the target for 1.1/1.2/1.3/1.4/1.5 seconds.
Range = 375 Targeted Ability = Yes
W - Mutated Pool | 25 Second CD | 90 Mana
Urayne conjures a pool of Nuclear Acid at the target location for 5 seconds, polymorphing all enemies caught inside the pool into a fish with 3 eyes until they exit the pool.
If Urayne is at 100 Nuclear Power at the time of casting this, he can recast it at another location up to 1000 range away from the original location. This allows allies to jump in either of the pools for the 5 seconds they last and travel to the other pool. Enemies may also use this, however, they will still get polymorphed until they leave the pool.
Range = 875 Pool Radius = 400 Targeted Ability = No
E - Nucleomagnetic Levitation | 12 Second CD | 30 Mana
Urayne levitates for 3 seconds, gaining 20% (+1% for every 20 AP) Movement Speed and becoming immune to knockups for the duration.
If Urayne has 100 Nuclear Power when casting this, the Nucleomagnetic Power erupts, granting all allies Levitation within the area.
Eruption Radius = 875
Polluted Rift | 160/120/80 Second CD | 100 Mana
This ability can only be cast when Urayne has 100 Nuclear Power
Urayne unleashes all of his Nuclear Energy onto the rift, clouding the rift with a dark green mist that cuts the enemy team's vision for 5/6/7 seconds.
Gravity becomes immensely powerful during this time, disabling all mobility spells while the dark green mist is on the field. (Blinks and flash are an exception, much like Azir's ultimate)
Information Urayne was thought of in hopes of being an Anti-Mobility support, since most point and click CC's are being removed. His ult is balanced because it restricts him from using any other empowered ability if he chooses to use his ultimate during a teamfight.
Voiceover He should be a champion that does not speak our language, or any language we know of - he is a mutation after all.