Aqulis, the Aqua Phoenix
Aqulis shall be a dedicate support specializing in ways for hard peeling and protecting, as well as tank shreding, but only for allies since she cannot do anything else during these moments so she is very reliant with having a teammate by her side at all times to be most effective.
Brief Lore: "Aqulis was a part of once thriving city upon the sea where she will not only keep the city to live-able by inhabitants but she was also the protector of this beautiful city. Until one day a gang of pirates with very large fleets attacked both this ancient civilization and Aqulis causing Aqulis to be overwhelmed and befallen a deep slumber for hundreds of years and upon her awakening she sees that the city she once was a part of has vanished. No one knows whether or not this city still exists or if any creatures still in habit within it; but Aqulis senses and still believes that the city is still out there somewhere. And so she searches in hope to find her city to once again to be the protector and revive the city's beauty and cause it to thrive once more."
Basic Attack Range: 600 units
Bubble Bursting (Passive): Aqulis' basic attacks may intercept enemy projectile basic attacks to completely nullify both basic attacks mid flight.
Aqulis' basic attacks surround her target(s) with a bubble for the next 2.5 seconds, the next ally turret's or champion's basic attack against these bubbled units will burst the bubble to slow the struck unit down by 20/25/30/35%(+1% per 20AP) [@levels 1/6/11/16] for 1.25 seconds.
Sploosh! (Q): Cooldown: 11/10/9/8/7 seconds; Cost: 50/60/70/80/90 Mana; Range: 1500 units Passive: Upon Aqulis or an ally with Veil of Water exiting Bubble Barrier they are granted with 35%(+1% per 20AP) movement speed for the next 3/3.5/4/4.5/5 seconds and leaves behind a trail of water for the same duration which grants 15/20/25/30/35%(+1% per 33AP) movement speed to other ally units.
Active: Aqulis blasts the bubbles on units from Bubble Burst which does not slow units but instead deals 50/60/70/80/90(+20%AP) plus 4/5/6/7/8%(+1% per 50AP) of the target's maximum health as magic damage and stuns the struck units for 1 second. Struck units are stunned for 1.5 seconds instead if they were in Bubble Barrier.
Bubble Barrier (W): Cooldown: 24/22/20/18/16 seconds; Cost: 100 Mana; Range: 1000 units Aqulis creates a large bubble barrier at the target area with a radius of 200/250/300/350/400 units that causes all movement, allies and enemies, to be reduced by 50% inside the barrier and all enemy projectiles to move 50/55/60/65/70%(+1% per 100AP) slower that enters inside the barrier. Additionally dash, jump, and instant teleport spells are all silenced within this barrier. Aqulis moves 40/30/20/10/0% slower within this barrier. The Bubble Barrier lasts for 5 seconds.
Veil of Water (E): Cooldown: 16 seconds; Cost: 80/85/90/95/100 Mana; Range: 750 units Aqulis surrounds an ally champion or herself with a veil of water to grant 20/30/40/50/60(+1 per 20AP) armor and magic resist for the next 5 seconds while ignoring Bubble Barrier's movement speed restriction and mobility spell silence. If the Liquid Cloak target takes damage then they are healed for 30/50/70/90/110(+30%AP) health; the heal diminishes by 20% for every tick of damage taken.
Aquatic Prison (R): Cooldown: 140/110/80 seconds; Cost: 100 Mana; Range: 725 units Aqulis channels for up to 2 seconds to suppress her target in place for up to 2.25 seconds while channeling, while the target is suppressed it loses 50/60/70%(+1% per 50AP) of its bonus armor and magic resist. The channel may end early by casting Aquatic Prison again, the suppression duration is always 0.25 second longer than the channel duration.
Hope you like the champion concept and let me know what you think! Have a nice day! ~ Stacona
EDIT (1): Other: Liquid Cloak (E) renamed to Veil of Water (E)
Misty Winds: Cost lowered to 50/60/70/80/90 from 80/90/100/110/120 Mana Damage lowered to 50 plus 4/7/10/13/16% from 8/10/12/14/16% (flat damage has been added)
Veil of Water: Reworked; previously granted a short duration stealth, damage reduction while stealth to an ally champion only and Aqulis moved slightly faster towards the stealth champion. NOW: The spell is like Galio's shield slightly where it can grant a bunch of bonus armor and magic resist to either herself or an ally champion and the shielded champion that takes damage is healed which diminishes every time the target is healed (suppose to Galio's shield where he always receives the heal no matter who has his shield, so this is a more support version of Galio's shield)
EDIT (2): Bubble Bursting: Slow duration decreased to 1.25 from 1.5 seconds
Misty Winds: Speed buff increased to 80/115/150/185/220% from 60/90/120/150/180%; duration lowered to 1.25 from 1.5 seconds
Bubble Barrier: Enemy projectile's missile speed slow reduced to 50/55/60/65/70% from 75%
Veil of Water: Base armor and magic resist lowered to 20/30/40/50/60 from 30/40/50/60/70 Heal increased to 30/50/70/90/110 from 20/35/50/65/80 (heal does diminish remember for every time it heals)
EDIT (3): Other: Misty Winds removed and renamed to Sploosh!
Sploosh!: Now has a passive granting bonus movement speed and a movement speed trail for Aqulis and Veil of Water allies upon exiting Bubble Barrier. The active is now a self activation of her Bubble Burst to targets afflicted with a bubble around them to blast the bubbles to deal % max health and a brief stun, the stun duration goes up to any bubble units within Bubble Barrier at the time.