Traxa, the Living Cannon

Stacona··2 votes·433 views
Traxa, the Living Cannon

This is a revisit of an old concept, the old kit is in the description of the art.


Traxa is a female void monster that shoots out corrosive acid and balls of hot tar, from great distances as well. Her fascination with Runeterra is an interest in the olden medieval times of exploring the old castles and destroying things made of rock and other minerals including anti-magic marble gargoyles, precious gems just melt away from the acid residue that gets left behind.

Traxa really doesn't have much of a reason to why she does what she does. It is more of a past time hobby of her's and finding Runeterra far more fascinating than the Void ever will be that she decided to make herself a permanent home in this new world she came across, and more specifically in an old and abandoned castle near mount Targon.


Traxa is a hybrid of a siege mage and marksman, shooting "artillery" fire from a far to take down the stone structures! Her unique ability is a cannon-like ability where she charges up and fires upon release acting as a placement skill shot, but distance is based on how much pressure was charged up within and only fires based on what direction Traxa is currently facing in (so there is full control, but it is trial and error based which makes Traxa a hard to play and master champion).

Traxa's passive interacts with Runaan's Hurricane by separating the bolts into 10 mini-bolts that works the same way as her passive (so 20 mini-bolts total with two side targets for a rain of acid). The passive attacks only apply on-hit effects on the first hit and can only damage one target, it essentially works as a short gun with long range, but very low damage at those long ranges since it spreads out with distance and deals a lot of damage up close and personal, since structures have large hit boxes this makes her very strong at sieging since most likely all of the acid hits the same target.


Basic Attack Range: 750 units Movement: 325 units per second


Acid Chunks (Passive): Angle: 30 degrees Traxa spits out 10 chunks of acid for her basic attacks at a very long range, but they separate as they travel dealing 12% damage for each chunk of acid that hits her target, minimum of 2 chunks are guaranteed to hit her target.

Black Bomb (Q): Cooldown: 11/9/7/5/3 seconds [after]; Cost: 65 mana; Range: 300 +300 per second units Hold Down Skill Key: Traxa charges up pressure within her increasing the range the ball of hot tar will be sent through the air.

On Key Release: Traxa fires a ball of hot tar in the direction she is currently facing dealing (+120/130/140/150/160%AD)(+80%AP) magic damage to struck enemies upon landing and slowing them down by 99% for 1.1/1.2/1.3/1.4/1.5 seconds.

Black Bomb can damage enemy structures.

Stone Shatter (W): Cooldown: 8 seconds; Cost: 50/60/70/80/90 mana; Range: 1200 units Traxa blasts acid in the target direction dealing 60/90/120/150/180(+50%AP) magic damage plus 20/25/30/35/40% of the target's magic resistance and armor as bonus true damage.

Corrosion (E): Cooldown: 16/15/14/13/12 seconds; Cost: 70 mana Passive: Traxa's attacks and abilities leave behind acid residue as they travel for the next 3/3.5/4/4.5/5 seconds.

Active: All acid residue left behind becomes corrosive for its remaining duration, grounding enemies above and dealing 7/7.5/8/8.5/9%(+1% per 100AP) maximum health as magic damage per second (max 200 vs monsters). Corrosive acid stops enemy dashes on contact and deals 80/120/160/200/240(+100%AP) bonus true damage.

Cannon Fire (R): Cooldown: 90/75/60 seconds; Cost: 100 mana Traxa immobilizes herself for the next 7 seconds and decreases her base attack speed to 0.575/0.600/0.625 while changing her attacks to be balls of hot tar dealing its damage in an area and increasing her range to 1000/1100/1200 units

Cast Cannon Fire again to end the effect early.


7 Comments

The JigSAW2 votes

I like the concept but the ratios are beyond absurd. However, should she be created, she has to be Kog'Maw's girlfriend or have a Pug skin like his just because those two would be so cute together!

Stacona1 votes

No they aren't, E stop damage is suppose to be a massive threat to mobile champions and Q is going to be a hard to use ability so its power will match that, plus the charge up does give a heads-up of what is happening.

Overall the combo is Q+E work extremely well together and sets up your W+R with the slow+ground to land W and ground so enemies do not escape from your R range.

Plus high ratios and little to no base damages ensures a champion is built as a squishy damage dealer and you won't see tank Traxa's any time, especially as a long range sieging marksman and sudo-mage.

The JigSAW1 votes

But see that's the thing, as I'm sure you've noticed Riot has a very very big investment in melee, mobile AD champions and they would never allow any significant threat to them without hitting substantial nerfs on any champion or item that threatens their precious meta bubble.

I think its a great concept, but there's no way Riot will do it. I don't even think they listen to regular users about champ concepts, they make their own ideas and ignore ours and our feedback. But, for what its worth, I'd play Traxa a lot!

Stacona1 votes

We need a lot more anti-mobility into the game and less mobility. Riot actually does take ideas from the champion concepts, they just don't say anything because they don't want the forum to be about trying to get your ideas into the game with direct acknowledgement,

The JigSAW1 votes

One of the things I'd like to see is more ways to slow/immobilize melee champions like a Yi or Yasuo who have way too much speed. With the newer items, you can build tanks to move around 500 units (dead man's plate, righteous glory, etc) and some have movement immunity for a while. I like your champ idea, I just don't like the idea of one of those BS champs going and two-shotting her because they happen to have three items that allow them to out-duel anybody in the game.

Oleandervine1 votes

Isn't the living artillery theme already occupied by Kog'Maw?

Stacona1 votes

But this is a cannon

More from Concepts & Creations

More by Stacona