Maximus, the God of Chaos (Champion Concept)

StormheartKing·2/29/2016, 8:51:34 PM·1 votes·557 views
Maxima, the Goddess of Balance (Champion Concept)

Maximus the God of Chaos Type- AP/Mid Lane

Design- Maximus is the twin of Maxima (see link for her champion concept), and so he’s a beautiful god that hovers above the ground wearing flowing robes of white/black, split down the middle. He carries a stone ram’s head on the end of a chain, which he uses as a medium range basic attack.

Playstyle- Every other time Maximus uses a skill, it switches between two separate uses (each has its own cool down before the next is available). For example, if Use 1 of his Q is used, Use 2 won’t be available for 10 seconds (give or take). Once Use 2 is used, Use 1 won’t be available for the same amount of time.

Q: Give and Take- Use 1- Maximus tosses his ram’s head, stunning the first enemy hit and dealing damage. Use 2- Maximus tosses his ram’s head and quickly pulls it back, stealing health from the first enemy it hits.

W: Drag and Drop- Use 1- Maximus uses his chain to pull himself to a target location instantly, dealing minor damage to any enemy in his path. Use 2- Maximus slams his ram’s head into the ground, dealing damage and slowing any enemy within a small area around himself.

E: Front and Back- Use 1- Maximus sweeps his ram’s head and chain in a forward arc, rooting the first enemy hit and dealing damage. Use 2- Maximus sweeps his ram’s head and chain behind himself, gaining a brief speed boost and dealing damage to any enemy caught in the arc.

R: No Mercy- For a brief period of time, Maximus’s other skills’ cool downs are reduced to 0.5 seconds.

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