Champion Concept: Ogon, the Eternal Guardian
Dwelling silently in the realms of death, the Eternal Guardian watches the events of the mortal world. The elders tell of ages past, when during The Shroud the mighty spirit defended Ionia from the spectres released from the Black Mist. Many doubt these legends, but when undead forces strike for you, Ogon steers the dead's balance from annihilation.
#OGON, THE ETERNAL GUARDIAN https://s8.postimg.org/i2xpmobhx/IMG_20170309_175739.jpg
https://s22.postimg.org/vjkm5ug4x/IMG_20170315_175346.jpg
Subclass: Enchanter
Ranged 500
Lane: Bot
Roles: Support
Summoner Spells
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Ability Max
Q-W-Q-E-Q-R-Q-W-Q-W-R-W-W-E-E-R-E-E
Style: Attacker - - - - o - - - - - Caster
Difficulty: 9/10
DAMAGE: 2/3 TOUGHNESS: 1/3 CROWD CONTROL: 2/3 MOBILITY: 1/3 UTILITY: 3/3
#ABILITIES
Passive: Preserver's Will
Innate: Ogon can see nearby dead enemies' souls within a 1800 unit range. He collects these souls by walking 550 units near them and frees them with Soul March and Soulrock's Touch.
Q: Soul March Cooldown: 11 / 10 / 9 / 8 / 7 seconds. Mana cost: 60 Range: 1000
Active: Ogon consumes all souls to fire a projectile that deals 70 / 95 / 120 / 145 / 170 (+ 30% AP) magic damage to enemy champions hit and slowing by 30 / 35 / 40 / 45 / 50% for 1.25 seconds. Soul March deals 65% damage to enemies hit after the first target.
Each Soul Ogon has collected increases Soul March's damage by 7.5 / 10 / 12.5 / 15 / 17.5, up to 75 / 100 / 125 / 150 / 175 bonus damage.
W: Soulrock's Touch Cooldown: 4 seconds Mana cost: 18 / 21 / 24 / 27 / 30 per second Range: 400
Toggle: Ogon consumes souls each second to heal nearby allies for 22 / 28 / 34 / 40 / 46 (+ 17% AP) health each second. Heal is increased by 50% to allies below 50% of their maximum health.
Soulrock's Touch is canceled when hit by hard crowd control.
E: Soul Binding Cooldown: 18 / 17 / 16 / 15 / 14 seconds Mana cost: 70 / 80 / 90 / 100 / 110 Range: 1200
Active: Ogon sends out a slow-moving missile that deals 60 / 100 / 140 / 180 / 220 (+ 55% AP) magic damage and snares the first 3 enemies it hits for 1.25 seconds, linking them for 2.5 seconds. The linked enemies share 32 / 38 / 44 / 50 / 56% of the damage they take.
R: Avatar of Undeath Cooldown: 160 / 140 / 120 seconds Mana cost: 100 Range: 700
Active: Ogon blesses an ally, making them an Avatar of Undeath. Avatar of Undeath grants the ally 50% reduced costs and 50% bonus cooldown reduction that stacks with other CDR. Lasts for 3 seconds.
##Playing as Ogon
Ogon is a magical enchanter who strives best healing his allies and poking enemies from far with E-Q. He's squishier than most supports, but can make himself and his allies exceptionally hard to kill with his Soulrock's Touch, and make an ally a magical machinegun with Avatar of Undeath.
#LORE
Alias(es): Collector of Lost Souls, the Eternal Guardian, the Golden Eye, Weapons/pets: Soul Rock, Spirit Energy, Soul Traps Gender: Unknown Race: Spirit Birthplace: Runeterra (Ancient Times) Residence: Runeterra (No Fixed Abode) Occupation: Soul Shepherd Faction: Runeterra
Allies:
Rivals:

"Everything ends. But some deserve another tale."
Ogon is the spirit of afterlife, a masked entity summoned to lead the lost souls to the worlds beyond or bring them back to life. A man can cry out in blood to have his loved one alive again, but Ogon only lights life to the souls of those who have made the most out of their life, and have something yet to seek in their path. Armed with a Soulrock that collects the essence of the dead, Ogon inspires the people of Valoran to seek adventure so they would get another chance before the bitter end.
Ogon is a spirit who has been living ever since people have known death. He was created to fight dark forces that disturb the order of death and to serve one sacred task: Since upon dying all souls are left without a host, Ogon also has to lead them to the worlds beyond, but sometimes Ogon gives the souls with the brightest kindles of adventure another chance at life.
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