Senna, Fragment of the Purifier [WIP]

Sirsir··2 votes·800 views

Morgana lures Kayle into a trap designed by Thresh. Lucian shows up, in the fight Kayles Blade strikes Thresh's lantern, setting Sennas Spirit free.

Kit based on Mina from Dawngate #NeverForget Senna is a support, based on amplifying the power of her 'host'

Passive: Comforting Chains: Bound allies gain a percentage of Senna's resistances. When unbound, Senna gains a small amount of AP Q: Immaterial Will: Shoots a bolt of her will in a direction, if it contacts a champion that champion is silenced and slightly slowed. If it contacts a minion, the minion is marked for 4 seconds. That minion will be executed when it reaches a certain percentage of its health. If it hits an allied champion W: Ties that Bind: Senna drapes her chains on a target ally, overlapping them and losing the ability to move and autoattack. Said ally gains a shield that lasts until broken, or when Senna leaves it decays over 1 second. Senna can reactivate this ability to jump from her host to a target area, Rooting enemies hit for 1 second. Senna takes a percentage of the damage of her host. E: Possession: Senna and her host gain Movement Speed and heal for a certain amount over 5 seconds. **R:**Binds of Malice: Binds Sennas host and target enemy together. Target deals/takes 10-15-20% reduced/increased damage to/from the host at that time for X seconds. When the target reaches a 800 range leash, they get slowed by 50%. If they pass a 1200 range leash, the bind snaps and the target takes some damage.

3 Comments

SmknWdl1 votes

Very interesting... i like it but have you considered making her a champ that can literally merge with her "host" so you cant control but still cast spells, and one of her abilities makes her unbind from someone and then she can either solo or choose a new host? And if host dies while senna is bound to it she dies too. Of course there would need to be more of a compensation for a champ essentially 1v2ing like a shield that is a portion of her health and increased regens on health and mana and such.... thoughts?

Sirsir1 votes

a champ that can literally merge with her "host" so you cant control but still cast spells,

Thats the idea of the W. I didn't make it clear enough tho, my bad .

and one of her abilities makes her unbind from someone and then she can either solo or choose a new host?

Giving up an ability slot for it would make her kit weak if I didn't load it with passives, which kinda goes against Riots stance against 'hidden power.' Adding it as an alternative to her W would give it screw up potential as a follow up engage. 'Oh crap I jumped on the Malphite instead of the root.' Plus it adds decision making, who are you gonna support in the next fight?

And if host dies while senna is bound to it she dies too.

Senna would take a percentage of the damage her host takes. For Mina it was 20% I think. And its not: the host takes 80% of the damage, Senna takes 20%, its the host takes 100% and Senna takes 20% as well. When the host dies its treated kinda like a Kalista ult, she has some time to decide where to jump.

Of course there would need to be more of a compensation for a champ essentially 1v2ing like a shield that is a portion of her health and increased regens on health and mana and such.... thoughts?

The compensation is the spells she can cast. A MS boost and heal, and just shy of a stun on her Q. Plus ult and she can jump out for a root.

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