Xo'Luv'Wy, the Nighttime Menace
Xo'Luv'Wy [(e)kso - luhv - wee] is a menace that interferes with others' dreams and nightmares in anyway he chooses, he can get people's hopes up and then crush them later, or torment people to no end, sometimes he can be nice and give some pleasant dreams this is a rarity however.
Xo'Luv'Wy shall be an interference range mage and made to change how the enemy will end up playing the game on his own terms!
Basic Attack Range: 575 units Movement: 335 units per second
Tormenting the Imagination (Passive): Ranks: @levels 1/5/9/13/17 Xo'Luv'Wy's basic attacks torment his opponents for 1.5 seconds causing them to take 10% of the damage they deal from their own basic attacks and abilities for themselves.
Tormented units have Grievous Wounds applied to them at 10/20/30/40/50% reduced healing.
Aggravation (Q): Cooldown: 6/5/4/3/2 seconds, after the effect ends; Cost: 60/65/70/75/80 Mana; Total Distance: 1500 units Xo'Luv'Wy creates a dark energy from forbidden black magic in the target direction to deal 60/90/120/150/180(+50%AP) magic damage to every enemy struck and slow the first enemy struck by 20/25/30/35/40% for 1.5 seconds every time it stops and starts up again.
While the dark energy is in flight you can cast Aggravation as many times as you like to stop the dark energy on the spot and redirect its path by starting it back up, this lasts indefinitely until it reaches its maximum distance it can travel. The same enemy can be slowed multiple times, but damage on the same enemy is reduced by 60% than the last from the same dark energy.
Nightmare Pillar (W): Cooldown: 30/27.5/25/22.5/20 seconds; Cost: 100 Mana; Range: 1000 units Xo'Luv'Wy places a dark pillar at the target location that lasts for 90 seconds and grants a small amount of vision around it.
If Xo'Luv'Wy basic attacks or dark energy from Aggravation passes through a dark pillar then it creates a large area of impassable terrain and knock-back allies and enemies within its radius.
Dark realm radius is 200/250/300/350/400 units and lasts for 3 seconds, the same dark pillar can only become a dark realm once every 10/9/8/7/6 seconds starting when it turns back into a dark pillar.
Happy Nightmare (E): Cooldown: 10/9/8/7/6 seconds; Cost: 75 Mana; Range: 1400 units; Radius 350 units Xo'Luv'Wy creates disturbing zones at the locations of tormented units, dark energy, and dark pillars that remain at the location for the next 3 seconds.
Enemies within these zones see all units other than themselves as a friendly Soraka unable to attack or deal damage to them while in the zone. Additionally the zone slows enemies in it by 20/35/50/65/80% and take 4/5/6/7/8%(+1% per 100AP) of their maximum health as bonus magic damage every time they are struck by dark energy and Xo'Luv'Wy's basic attacks.
Dark Dream Vortex (R): Cooldown: 150/125/100 seconds; Cost: 100 Mana; Radius: 550 units After a 0.5 second delay, Xo'Luv'Wy creates an inescapable barrier by all and any means for enemy units for the next 3 seconds around the active dark energy and then a vortex begins growing in size over the duration dealing 50/75/100(+30%AP) magic damage per half-second to enemies making contact with the vortex, when the vortex touches the barrier it causes it to burst stunning all enemies within by 2 seconds.
Dark energy cannot move while Dark Dream Vortex is taking place.