Imagine if patches werent...
If patches weren't based off pro player and player preferences and based off of what's been off the meta for the longest times, or at a lottery system to decide who get buffs and who gets nerfs. Imagine if patches nerfed all stats, -ad from adc items, nerfing upgraded zeal item's crit chance so you cant get 100% crit chance from 4 items, tanks having less armor and mr, everything having higher cooldowns(items and summoners), golds from kills are reduced but shutdown golds are raised, rabadon's ap% increase nerfed, morrel nerfed back to mana regen and less ap, sup items costing more, leth gets nerfed hard, lw and lord dom nerfed.
Imagine if league increased gold for casters and nerfed it for cannons and increased gold from bigger camps and nerfed gold from smaller camps for jgs.
How different would this game be...