Legend - God
Roles: Support, Mage Movement Speed: 335 Attack range: 500
Passive: Heaven Court Increases all enemy champion's dead times by 25%.
Q: Punishment God channeling up to 3 seconds, when the channel ends deal up to 300/500/700/900/1100 (+200% Ability Power) magic damage to target, depending on how long the spell was channeled.
Reduce the remaining cooldown of Punishment by 50% if it deal damage. Reduce the remaining cooldown of Punishment by 90% if it destroys the target. If the channel broke off by enemy, it will not deal damage.
Cooldown: 15 second**(After spell-casting)** Cost: 60/70/80/90/100 Mana Range: 650
W: The Power Of God God increasing his maximum Health by 200/300/400/500/600 + 17/19/21/23/25% of his missing Health for 7 seconds.
Cooldown: 100/95/90/85/80 seconds Cost: 100 Mana + 30% Max Mana
E: Time Stop God stun all enemy champions for 1.5/1.75/2/2.25/2.5 seconds.
Cooldown: 24/23/22/21/20 seconds Cost: 200/225/250/275/300 Mana Range: Throughout the map
R: Sacred And Inviolable God make a champion become invulnerable and untargetable for 2.5 second. If they are ally , they can extend the duration by 1/3/5 seconds. but is unable to move, attack, cast spells, or use items during this time.
Cannot be re-cast on the same champion for 120/90/60 seconds.
Cooldown: 3/2/1 seconds Cost: 10% of current Health , 150 Mana Range: 500/750/1000