Rek'Sai passive change idea.

Terozu·1/28/2019, 12:30:23 AM·1 votes·1,090 views

Okay so we all know that Rek'Sai's healing is just an utter joke.

My suggestion is replacing or adding to it with an AOE damage passive centered on Rek'Sai when in Tunnel form.

In specific one that fits her theme as, not only the Void Burrower, but as, well, Queen of the Xer'Sai.

Basically when Rek'Sai tunnels, the Xer'Sai will feel and respond to her anger(fury), and begin swarming around her. They will deal tick based damage to her based on her current. The more fury she has the quicker the ticks occur. They could do bonus damage to small jungle monsters.

To make it more interactive maybe make them act as pets, she could move them by ctrl clicking to scout around granting her additional sonar length centered on them.

And her Q's particles could be updated so instead of just a pulse, she sends out a Xer'Sai to attack, which would just make way more sense.

I just feel like having something that incorporates the Xer'Sai in her kit would fit her thematic way better, as a large predatory creature that acts as the head Xer'Sai.

2 Comments

Mr Voidling1/28/2019, 12:33:37 AM1 votes

They need to do something, that's for sure. Rek'Sai is basically just a myth at this point.

papamattxl1/28/2019, 7:33:15 AM1 votes

Absolutely love Rek'Sai's visuals, i just loathe her kit, one of the most underwhelming kits in the game, I get more fun out of Garens.. almost. Don't like her burrow and burrow abilities they are so boring and clunky, i enjoy most of her unburrowed kit but she lacks dmg and cc and doesn't seem to fit into a category. She sucks as a fighter, tank, assassin. Her kit needs a revamp.