Vallian the shield bearer

nasu010··1 votes·1,944 views

Role: Tank, support, Jungle, bruiser Lane: top, Bot, mid Resource: energy Damage type: physical Reliance: Mixed Utility: high Mobility: average Crowd control: low Toughness: average

Lore; Against The Walls pt1

[Passive] Shield bearer: Vallian wields two shields which he uses to deadly effect. Each shield grants him a 20% increase to his armor, resistance and health regeneration but reduces his movement speed by the same amount. [Passive] Ring shields: Vallian's shields are both circular allowing them to be thrown as projectiles, after being thrown these shields can be caught or pick up granting it's effects and 20% of vallian's maximum health as a shield for the next 3 seconds.

[Passive] Insecure: Vallian gains 10% bonus life steal each time he throws one of his shields stacking twice and falls off when a shield is regained.

[Q] focused flight: Vallian aims for up to 3 seconds before throwing his shield in a target direction dealing 60/75/90/105/120 (+75% Ad) physical damage and stuns the first enemy champion hit falling to the ground after. Allies can carry these shields for 20 seconds or can return them by coming into basic stack range of Vallian. If Vallian aims at a wall the shields deflection path will be displayed before it is thrown and has the added effect of stunning the enemy champion it makes contact with for 1.5 seconds. if a shield is not thrown within 3 seconds the skill is refunded its mana cost and is placed on a 2 second cooldown. Holds 2 charges, 5 second cooldown, no wait time in between, must have a shield to be used reclaiming a shield instantly refreshes the cool down of this ability.

[W] Full tackle: Vallian dashes to a target location gaining a burst of movement speed for 3 seconds then rolls forward 300 unis after the duration. Enemy champions hit during the rush are dealt 70/90/120/140/160 (+50% Ad)(100% bonus armor) physical damage and are knocked backwards before rolling, this ability can also be used on allies making them untargetable for 2 second before pushing them away.

[E] Ground pass: Vallian slides his shield across the ground to a target location slowing enemy champions who pass over it by 20% stopping 200 units behind their contact point. Ally champions also gain a 20% boost in movement speed while traveling in the direction of the shield.

[R] Total Defense: Valian uses both shields placing one infront and the other overhead and becomes immobilized to completely block all vector based damage striking the front and top of his shield, any attack negated pushes Vallian back a proportional distance equal to the damage it would have dealt. This ability is able to Block any vector based damage including lasers and cone based Damage as long as they are hitting the front or top of the shields.

champion breakdown.

Vallian is a Demacian defender who was sold into slavery to the Noxus empire, during his times in Noxus he developed a paranoia that with out his shields, the only things that offered him protection and comfort would devolve into a deranged madman. Vallian is a fast paced support marksman who's primary role is to keep his allies safe by deploying his shield to them, his[passive] grants him 10% life steal any time he is with out a shield stacking twice when he deploys both shields.

his Q focused flight allows him the ability to throw his shields to near by allies or enemies and off walls to either shield or stun the respective receiver. this ability can he held for up to 3 seconds in order to aim or cancel the ability, can be used while moving.

his W allows him to gain speed to either move an enemy or ally out of way just before/in time for an attack this move provides an added level of defense to his allies by granting them invulnerability at their moment of contact.

hie e allows him to safely assist his allies in escaping a situation unharmed or providing them enough time to escape by slowing down their enemies.

his ultimate stands as his last line of defense, by sacrificing his self and standing in the way of his enemies he is able to completely block any vector based ability by placing his shield between his self and the direction of the incoming attack and by placing his first shield directly over hie head to also block Arial attacks.

11 Comments

Mr Voidling1 votes

I don't think lasers are ever able to be blocked. I don't think they're even coded properly for it. I think lasers are a nice touch to get around projectile blocks(Like Yas wall), to make a semi-counter pick available. It is sooo satisfying to laser through a windwall and kill Yas.

Otherwise he is okay in every aspect except his passive. Passive is completely broken. 40% max health shield for 3 seconds. Q lets him reclaim a shield and instantly throw it back out to reclaim it again. Infinite 40% shields, he just goes top and dominates. Or tanks the tower for eternity. Fix that exploit and he is good.

nasu0101 votes

Yeah...... I kinda had it at 20% before and thought that's not much for a guy with 2 shields so i gave it a slight buff but i see where the problem is. The shield is only gained once every 10 seconds so the shield effect lasts 3 seconds and has a 8 second CD before he can get another shield effect what he does get is the normal armor resistance and regen.

I am aware of a hole in his mechanic where if he loses both shields hr can only dash so i was thinking of giving him some life steal to compensate since he would be a tumblrweed without his shields, so his other passive will be insecurity: gains 20% bonus life steal for each shield Not in his possession,/ every time he loses one...... Or something like that.

What you think

Gilgayu1 votes

[Passive] Ring shields: Vallian's shields are both circular allowing them to be thrown as projectiles, after being thrown these shields can be caught or pick up granting it's effects and 40% of vallian's maximum health as a shield for the next 3 seconds.

Like Voidling mentioned, this is a bit strong. How about this?

[Passive] Ring shields: Vallian's shields are both circular allowing them to be thrown as projectiles, after being thrown these shields can be caught or pick up granting it's effects and 20% of vallian's maximum health as a shield for the next 3 seconds. It has a static cooldown of 15 seconds

20% of a tank is a lot, and considering his other passive... he is quite tanky.


[Passive] Insecure: Vallian gains 20% bonus life steal each time he throws one of his shields stacking twice and falls off when a shield is regained.

20% life steal is too much, and life steal doesn't really make sense on tanks (don't want to turn him into master yi with a stun). I think giving him tenacity or MS can be better, but I guess it's just preference. __________________________________- His q is alright, but this part is op.

Holds 2 charges, 5 second cooldown, no wait time in between, must have a shield to be used reclaiming a shield instantly refreshes the cool down of this ability.

How about

Holds 2 charges, 20 second cooldown, 2 seconds wait time in between, must have a shield to be used. Reclaiming a shield halves cool down of this ability.

cd reset is always a somewhat unhealthy mechanic (katerina) This is especially the case since his q has a stun _______________- I'll give the rest of the analyses in the afternoon. Time to go to school lol

nasu0101 votes

ok bro so the life steal and the low cd/reset on his Q is there as a compensation for him not having a shield or any other abilities usable in combat, if you take his shields then he had basic/average armor and no usable abilities outside of his w, this is his biggest draw back hi needs a shield in order to use any oh his abilities, so lets do a scenario (yes kids its time for another lesson) (lmfao tell me if this is too much am seriously just doing it for kicks) if say hes the support in bot lane and say hes supporting Caitlyn if he uses his q on an enemy he loses 1 shield and 20% of his stats (ar,mr and hr) meaning he has very average ar and is limited to using 1 more ability unless he reclaims his shield, unlikeKatarina who has an infinite amount of knives that she can throw around, this also means that if he uses his ult here he only has 1 shield and would only block the directional damage and not the over head damage. now in this same scenario lets say Caitlyn still has the shield but is trying to get into range of the enemy bot laners, Vallian uses his E and throws her his second shield so she can get the movement speed. he is now left with no shields and only his W as an attack or escape so the life steal is here so that he can at least fight off the enemy Olaf who would likely charge him at this point ( OlafOlaf would probably win this fight but at least he has the ability/ option to **> die fighting with HONOR ** KEY POINT Vallian and Olaf are similar in thematic both being viking looking Vallian just Demacian/Noxian hybrid

And dude just imagine this guy but think captain america in battle

Gilgayu1 votes

How about instead of reseting his q's cd, Vallian gains MS when moving toward his shield?

Vallian uses his E and throws her his second shield so she can get the movement speed.

Wait.... you never mentioned allies carrying it can gain MS. Perhaps word it like this?

[Q] focused flight: Vallian aims for up to 3 seconds before throwing his shield in a target direction dealing 60/75/90/105/120 (+75% Ad) physical damage and stuns the first enemy champion hit for 1 second, falling to the ground after. Allies hit by this ability can carry these shields for 20 seconds or can return them by coming into basic stack range of Vallian. When they are carrying this shield, they gains 10% of Vallian's MS as a MS boost for as long as they are in possession of the shiled. If Vallian aims at a wall the shields deflection path will be displayed before it is thrown and has the added effect of stunning the enemy champion it makes contact with for 1.5 seconds. If the shield is not thrown within 3 seconds the mana is refunded and is placed on a 2 second cooldown. Holds 2 charges, 5 second cooldown, no wait time in between, must have a shield to be used reclaiming a shield instantly refreshes the cool down of this ability.

Beside mentioning the MS and stun, I basically just spaced it out a bit. Hope you like it.


Can you expand on his e? I don't understand what "their contact point" means.


I might be going to far with my next suggestion since it's really about your preference, but here's my idea of an ultimate.

[R] Total Defense: __Both shields on himself:__Vallian uses both shields to cover himself completely until recast, becoming immune to cc, vector skill shots, cone "skill shots", and all projectiles (including lasers of course, but not turret shots), attack negated pushes Vallian back a proportional distance equal to the damage it would have dealt. Vallian is immobile during this duration. (Now here is where it's going to be different) If Vallian doesn't have possession of his shield(s), this ability will be slightly different. Shields on Ally(s): Vallian can direct the shields to be facing a certain direction (like how zed aims his q with his shadows). This ally(s) will gain 25% damage reduction to projectiles (and projectiles only) coming from that direction. If a single ally has two shields, the damage reduction will be increased to 50%. Vallian's ultimate cannot be casted on himself unless he has both shields. (I imagine This effect looks a bit like)

Some people don't like their concepts being altered this much. If I offended you... sorry.

This change is mainly inspired by you mentioning him being a support. The number itself isn't all that op, but can still be game-changing if used well. That "infinite duration until recast" is basically allowing Vallian to be one of the best baiters in the whole game, but it isn't necessarily that strong since melee fighters can still wreck him.

nasu0101 votes

Wait.... you never mentioned allies carrying it can gain MS. Perhaps word it like this?

its the effect of his E so basically he slides a shield across the ground in a target direction, doing this leaves sort of like a trail but also like an aura so imagine the shield leaving a wide line on the ground as it travels, this line grants the slow/ms boost, not holding the shield but if it hits an enemy while they are crossing i wanted it to trip them (thus the slow), so if they get hit by it/cross its path it stops 200 units behind them (the shield travels and creates the line as it goes so if it is interrupted the ability stops)

also you noticed that i changed how the stun works right, you only get stun if he bounces the shield off a wall. and as for the r, i appreciate the offer but nah that's not Taric how i have it is how i want it, just imagine this jus anain like captain ammerica running into the line of lux Jhin/ Lux/Jinx/Ashe/AurelionSol ult and using his ult (you get the, right?)

Gilgayu1 votes

Ah that makes more sense.

I don't know, his r sounds a bit weak, but I guess it's pretty strong against "laser" champions.

nasu0101 votes

think of his r like rimans see how i told you it locks with the curser and can rotate well this is where i took that from but i guess i never specified it in his ability but on a side note Lou'Lou was a cool concept i did a while back see what you can get from it also am online now

Gilgayu1 votes

I'll check out that concept.

If by online you mean you are playing League, sorry but I can't really play right now.

Edit: Add me if you want to though. Perhaps we can troll together with things like mf/fiddle.

Gilgayu1 votes

by the way do you play this game often?

I used to play off-meta builds too (jungle tristana, ap mundo back when he had ap ratios, full ap mao'kai, etc.), and back then I was literally hard stuck bronze 4.

I'm just curious.

nasu0101 votes

ehhh not any more as you can see am apperantly sitll lvl38 but iv been playing since season 3 around there maybe season 2 ciz i remember when yasuo and alot of characters came out

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