Fendrel, the Helmet Brother (Helmet bro reformed)

Thy Duck·6/4/2015, 12:56:25 AM·1 votes·1,745 views

Basing this off of ManDudeMcDudeman's original suggestion (http://forums.na.leagueoflegends.com/board/showthread.php?t=4303058&page=1#post45329813)

Abilities

Passive – Void Blade: ~~ Helmet Bro's basic attacks deal 5(xLevel)+(0.25AP) bonus magic damage.~~ Fendrel's basic attacks mark the enemy, dealing 2*lvl + 10% AP + 10% AD magic damage per second for 3 seconds

Q – Dodge Roll/Ashen Strike: Fendrel nimbly rolls a short distance away. For three seconds afterword, Fendrel Bro's next attack becomes Ashen Strike, allowing Fendrel to leap to an enemy's location, dealing additional magic damage and silencing them.

Bonus Magic Damage: 30 / 55 / 80 / 105 / 130 (+0.40 AP) Cooldown: 8 seconds

Silence duration: 2 seconds.

For an accurate leap range, think Rengar's passive (600 units).

W – Cloak of Shadows: Fendrel raises his cloak, gaining a temporary spell shield that lasts two seconds. If Cloak of Shadows absorbs a spell, Fendrel releases the spell's energy, dealing the spell's damage type in an area around him. The spell does not copy the enemy spell's damage, only the damage type.

Damage: 75/95/115/135/155

Cooldown: 14 seconds.

Area of effect: About 425 units. (For comparison, Darius' Decimate has a 425 unit range)

E – Void Blast: Passive: Helmet Bro stores charges for each spell used by a nearby enemy champion in his helmet. His helmet can hold six charges, and charges deteriorate one at a time every three seconds. E Voided Cloak: Passive: Magic damage that deals atleast 10% of Fendrel's health will cause enemies around him to take 10/12/14/16/18% of the damage as magic damage. Active: Fendrel's cloak will leave a trail behind him for 5 seconds, dealing 1.5/2/3/4/4.5% of the enemy's current mana as magic damage.

R (Ultimate) – The Purge: Helmet Bro draws his brother's sword, and stabs it into the ground. The blade releases its stored Void energy for six seconds, dealing magic damage and perpetuating a Silencing field around a small area. Enemies cannot cast spells while in the area, and Helmet Bro gains bonus magic resistance while standing in the Silencing field.

R The Reiteration: Fendrel does to his enemies what was done to his brother, releasing a powerful blast (somewhat similiar to Vel'Koz's in looks) in a line area for 3 seconds; dealing 60/70/80+150% AP magic damage and slowing for 20/25/30%.

Allies in the blast will deal 30/40/50+10% AP bonus magic damage to their auto attacks for three attacks.


Lore ""February 19th, Institute of War, Eastern Outskirts; My brother Valan and I, were contracted to guard the Institute's Eastern front. There were rumors of something approaching from there.

Vel'KozSquare.png Void.

It was something from the void, according to the Summoners. Something that while dangerous, should pose little threat to two talented knights like Valan and I. We had our gear ready in an hour, and were hidden in the forest's edge before nightfall." ― Fendrel

"February Twenty-First, Institute of War, Eastern Outskirts; Whatever it was, it came up on Valan in the night. We're trained warriors, dammit, how did he miss it?

That doesn't matter now. He's dead. Ashes. The only thing left of him was his sword and helmet, both crackling with a strange, violet energy.

Void magic.

Before I could even finish grieving the damned thing fired upon me with a beam of light; same thing that killed Valan, most likely. I managed to dodge it, barely. My cloak and sword were destroyed up to the hilt. I managed to run for a few meters before it caught up with me.

Gods, it was massive. Taller than the trees. Tentacles writhing, three smaller eyes crowned over one colossal retina, a dark slit that flattened as it was charging the blast to end my life.

Only, the blast never came. Summoners from the Institute had arrived, and barely managed to subdue the creature before it had killed me. They took it away with them, and brought me to the infirmary.

I never even got to bury Valan." ― Fendrel Tesla Effect HelmetBro portrait "February 22nd, Institute of War, Infirmary; I'm fine, dammit, but they won't let me go back to the forest to bury Valan. They won't even let me leave this room – they want me to stay for 'observation'.

They want me to stay so I won't kill them all.

I heard their plans, their whispers. They're letting that monster – that THING – live. The alien beast that killed my brother, took the only thing I cared about in this world from me, and they're letting it go. They're arranging a deal with it! It's going to stay at the Institute and compete in their accursed League, in exchange for knowledge! I'd heard that they dealt with monsters before, but this... This is sickening.

In a flash of dark light, something entered the infirmary, stunning the nurse sent to attend me. On instinct I rose to defend myself, but it was no threat.

It was salvation.

KassadinSquare.png Kassadin, the League Champion, the Voidwalker, had come to me. He presented three things to me; Valan's sword and helmet, along with my own sword hilt, still crackling with that evil energy.

He spoke to me then. “If you want revenge, take it”. With that, he was gone.

I can never thank him enough.

Donning my equipment, I left the infirmary.

If they won't battle the darkness of the Void, then I will.

I'm not alone; KassadinSquare.png Kassadin stands by my side, and Valan watches me from the afterlife.

Vel'KozSquare.png Vel'Koz will pay. The Void will pay.

Valan Helmen is dead.

Marrak Helmen is dead.

The Helmet of my brother is all that remains." ― Fendrel"

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