New Item - Totems

Thy Duck·9/14/2014, 7:31:36 PM·5 votes·1,357 views

No idea where to put this, sorry if I'm in the wrong section.

This idea kind of sparked off of WoW's Shaman class. In the shop, there could be totems that can be placed at certain areas (limited to one per player) that give buffs to allies and debuffs to enemies, as well as giving vision. All the totems have 4 hits to cancel. Here are some examples of possible totems:

**Healing Totem **- Heals .65% of allies health per second when near the totem. (Lasts 3 minutes, 650 gold) **Protection Totem **- Grants 25% bonus armor and magic resist to allies near the totem. (Last 3 minutes, 650 gold) **Speed Totem **- Grants 35% bonus movement speed to allies near the totem. (Last 3 minutes, 650 gold)

Flaming Totem - Deals .55% of enemies health per second in magic damage. (Lasts 2 minutes, 750 gold) Sapping Totem - Steals .45% of enemies mana per second. (Lasts 2 minutes, 750 gold) Weakening Totem - Reduces armor and magic resist of nearby enemies by 10% **Slowing Totem - Reduces speed of nearby enemies by 20%. (Lasts 2 minutes, 750 gold) ** Golden Totem - Increases gold income of nearby allies by 25% (Lasts 5 minutes, 500 gold) Vision Totem - Provides massive vision in a form of a wave (think of submarine radars). (Lasts 3 minutes, 600 gold)

Functioning and tactics:

Laning - Placing a healing totem near the turret can help provide a safe place to heal without the need to back to base and risk losing tower. Placing a weakening totem in the enemies brush to give them an unexpecting armor reduction to all in them. A slowing totem can be placed in a brush to help escape ganks.

Team fights - Players can place down these totems mid team fight to help turn the tides of the fight. For example, one player could place down a Protection Totem and a Weakening Totem to easily dominate a team fight.

**Jungling **- Placing a Flaming Totem in one of the jungle camps can provide vision and security to the jungle, reducing the chances of the enemy to counter jungle.

6 Comments

Thy Duck9/14/2014, 11:46:16 PM3 votes

I meant for these to just be examples, but I went ahead and nerfed them

ValyrianBlade9/14/2014, 8:58:49 PM2 votes

Golden: It's primary use would be to place as you're taking an objective like dragon/turret/etc... to make it earn way more than it costs. Perhaps too much vision overall if vision totems on top of wards. Overall individual ones seem a bit overpowered, and it's just one more thing supports will be 'expected' to buy for the team, further lowering their available gold to build with (which is already the worst part about playing support). Maybe weaken them, make it 1 max but also count as a ward (so if the support is warding with a sightstone maybe it makes sense that they don't buy totems), and take out some of the more powerful ones.

OblongOtter9/14/2014, 9:30:44 PM2 votes

I think they'd need to be toned down a bit, but this would be REALLY cool. Also just another item for supports to be yelled at for not buying, though.

Serpents Embrace9/14/2014, 11:09:52 PM2 votes

The concept is just a weak version of an aura, because it only affects an area and can't be repositioned.

And auras are something that are getting moved away from, because they really only offer hidden power, and not necessarily noticeable impacts, which is something they really can't do as auras, meaning 1.5% of the enemy's health is right out. Stealing % of max health from a whole area? Definitely not. A whole 30% from an entire area, when Exhaust only shaves off a flat 10?

Duke Leto I9/15/2014, 1:25:48 PM1 votes

There should be two types: global and team. Team being more expensive. The concept would be best used if two totems were placed in bottom lane or top, you could get your bruisers or ADC into the fray at the same time as your mid lane. Then you could place on in Jungle for a quick genk. Warwick would be happy.

EDIT: Also, any champion with a passive aura that doesn't toggle should be able to place totem (or Shrine with a resemblance of the champion) that matches the auras ability at the expense of the aura.

Xyphios9/15/2014, 8:33:44 PM1 votes

I like the idea but early game and late game most of your totems OPizzle .Here are some reasons why and here is how you can fix it 1.Healing-i actually find no problems with this totem.0.55% isnt that OP. 2.Protection-for supporting a adc its alright but for tanks like DrMundo and Volibear and also supports that are very tanky Blitzcrank Leona Thresh it will probably a ridiculously high armor and MR that will most likely to be something like 150 armor and MR.Even with item 3035 and item 3135 you still wont do that much dam. SOLUTIONS: #1-10-15% bonus armor and MR depending on level 3.Speed-do you know how fast 35% speed is?Especially if it last three minutes SOLUTIONS: #1 - 5%-10% depending on level #2 - when placed grants 35% to neat by allies for 3 seconds. Disappears afters 5 seconds 4.Flaming- a little too much damage per sec early game but isnt that much late game SOLUTIONS: #1 - 0.35% - 2% magic damage every 3 sec depending on enemy level 5.Sapping- again I have no problem with this one.This could force enemies out of lane quicker. 6.Weakening- a 10% decrease isnt that much so no problems here 7.Slowing- same as speed.A 35% is waaaaaaaaay to much seeing how it is 3 mins. SOLUTIONS: #1 - 5% - 10% depending on enemy level #2 - when placed slows nearby enemies by 35% for 3 seconds.Totem lasts 5 seconds 8.Golden-a little too much SOLUTIONS: #1 - Grants players a random chance to get +4-20 gold per minion.Increases gold income by 5%-15% depending on level. 9.Vision-not trying being to negative but this defeats the whole purpose of wards so this might need to be tossed.

Also seeing how late game you wont have inventory space for totems how about there be a item similar to sightstone for supports... Here is a good idea for an item TOTEM MASK(3300 GOLD)(Also all totems should be 725 gold) Recipe: any totem +item 3067 +350 health +10 CDR Unique passive: holds 8 charges of totems that refill in store( thought that there should be a ping like selection screen of which you can choose what totem you want to place)