Russel The Shadows Fang
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Role: Adc/assassin/jungler Lane: Any Resource: mana Reliance: mixed Damage type: Physical toughness: Average Utility: High Crowd control: Average Mobility: Average Difficulty: 3/7 Weakness: Average
Health --------------------------------- 570 (+75) HP Regen --------------------------- 4 (+0.6) Mana ----------------------------------- 400 (+25) Mana Regen ---------------------- 7 (+ 0.65) Attack Damage ----------------- 60 (+ 2.5) Attack Speed -------------------- .655 (+2%) Armor ---------------------------------- 30.88 (+3.5) Magic Resist --------------------- 30 (+0.5) Movement Speed ------------ 310 Range ---------------------------------- 600
[Passive]: Fanged bow Russel fires off Arrows made from the fangs of his companion Tager. Each shot causes targets hit to bleed marking them and stacking up to 3 times; each stack causes Russel to gain +5 lethality and the enemy to bleed for 1% of their current health each second for 5 seconds per stack. [Passive] From The Shadows: Tager Prioritizes bleeding enemies gaining +5% bonus attack speed against them per stack. While active Tager gains 120% of Russel's stats and 70% damage as life steal.
[Q] True shot Arrow: Russel draws his bow priming an arrow for 3 seconds, during this time Russel charges the shot and is able to move but must hold this ability increasing the range to a maximum of 1000 units. If fired within the 3s the shot pierces all enemies struck but stops at the first champion hit and marks them with 1 stack of bleed dealing 40/60/80/100/120 (+40%Ad). If the shot is held for the 3s the skill is refunds 70% of its mana cost but has no cool down. 10s cd.
[W] Wind Walker: Russel stills his movements and melds with the surroundings becoming stealthed for 5 seconds. During this time Russel gains 20% critical chance on his next attack but moves at 60/80/100/120/140% Ms, attacking a unit breaks stealth. using True shot arrow while stealthed causes it to deal 60% true damage and only breaks stealth after firing.
[E] Phantom step: Russel dashes 400 units to a target location becoming intangible for the duration ignoring unit collision, is able to go through walls and becomes immune to all vector based attacks while he gains a burst of attack speed for the next 3 seconds.
[R] Guardian Beast:[Passive] Tager the Dire wolf follows Russel from the shadows remaining unseen until called or Russel's life falls to 40% shielding him for 50% of Tager's current health and fearing enemies within 400 units of Russel for 2 seconds. 60s
[Active]: Russel summons Tager to a target location suppressing enemy units in a 400 unit area dealing 200/300/400 (+80% Ad) in 3 seconds, if this kills an enemy champion 50% of the damage is restored to Russel as lifesteal. Tager remains unstealthed for the next 10 seconds and is mountable altering Russel's abilities, 90s cd.
[Passive] mounted: While mounted Russel gains a +20% bonus to all his stats and 20% tenancy resistance.
[Q] Target seeker: Russel marks a Target while unmounted by firing an arrow at their limbs to slow them by 30% for 3s, this triggers Tager to rush the target knocking them back and deals 60/80100/120/140 (60% Ad) physical damage while knocking aside all units in his path does not break stealth for Russel.
[E] Shadow's Ambush: (mounted) Russel commands Tager to leap 400 units to a target location stunning all enemies within 400 units of Tager for 2s while he leaps into the air becoming untargetable and lands at his cast location after 1.75s.
[R] Russel dismisses Tager healing for 20% of tagers current health before sending him to again stalk the shadows.