Praileen, the Bolt of Truth

Stacona·10/7/2015, 10:10:05 PM·1 votes·772 views

Praileen is a marksman that uses a very large crossbow with a key component that all of her basic attacks are line skill shots.


Basic Attack Range: 625 units Movement: 325 units per second


True Shot (Passive): Praileen's basic attacks always travel their full distance and strike through all enemies they pass through, applying on-hit effects and can critically strike to each individual enemy.

There are downsides however: ~ Her basic attacks' damage is reduced to 75% against champions ~ Her basic attacks can be dodged ~ She roots herself for 0.25 second whenever she attacks

Rapid Shot (Q): Cooldown: 6/5/4/3/2 seconds; Cost: 20 Mana Praileen's next basic attack fires three attacks at the same time, dealing 50% damage each attack.

Explosive Bolt (W): Cooldown: 24/20/16/12/8 seconds; Cost: 80 Mana; Range: 800 units Praileen fires a bolt at her target that sticks onto her target for up to 4 seconds that causes their next basic attack to blow up in their face to deal all damage to themselves rather than to their target.

Frosted Bolt (E): Cooldown: 16/15/14/13/12 seconds; Cost: 75 Mana; Range: 1050 units Passive: Praileen's attacks apply a chilling mark for 3 seconds to struck enemies, 5 chilling marks on the same enemy will freeze it in place for 1.1/1.2/1.3/1.4/1.5 seconds. If a target has already been frozen in the last 7 seconds then the following freezes will be diminished.

Active: Praileen fires a powerful frosted bolt in the target direction to deal 20/40/60/80/100(+140%AD) physical damage to every enemy struck and slow them down by 40/50/60/70/80% for 2 seconds.

Moment of Truth (R): Cooldown: 30/18/6 seconds; Cost: 75 Mana; Range: 1200 units Passive: Praileen permanently gains +25/50/75 units bonus range to her basic attacks.

Active: Praileen channels for 1.25 seconds to fire a powerful bolt at her target to deal 140% damage as true damage plus...

The enemy target takes a percent of its maximum health as true damage based on actions it has done: ~ +0.01% for every minion/monster the target killed ~ +0.25% for every assist the target obtained ~ +1% for every kill the target obtained


(NOTE: Freeze is like a stun, but immune to Tenacity values, so the freeze duration is always true.)

4 Comments

7zhas1oVlI10/7/2015, 11:01:01 PM1 votes

ridiculously broken lol