[Champion Concept] Taika, Attrition of Valoran
Core Statistics Health: 417 (+80) Health Regeneration: 4.7 (+0.6) Mana: 225 (+55) Mana Regeneration: 5.8 (+0.65)
Offensive Statistics Attack Range: 450 (Ranged) Attack Damage: 48 (+2.8) Attack Speed: 0.625 (+1.53%)
Defensive Statistics Armor Rating: 15 (+3) Magic Resistance: 30 (+0) Movement Speed: 345
#Abilities Passive: Crossroads When an enemy ability brings Taika's health below 30%, the next basic attack that targets Taika heals her for 50/75/100 Health and heals nearby allies for 5/10/15% of their maximum health (120 second Cooldown).
Q Ability: Doom Plague Type: Pass-through Linear Skillshot Cost: 50/60/70/80/90 Mana Range: 1000 Cooldown: 14/13/12/11/10 Seconds ACTIVE: Taika fires a blast of mystic power forward, dealing 70/90/110/130/150/170 (+40% Ability Power) magic damage to all enemies hit and applying Grievous Wounds for 1.75 seconds.
W Ability: Mark of Bane Type: Single-Target Debuff Cost: 80 Mana Range: 675 Cooldown: 22/21/20/19/18 Seconds ACTIVE: Taika places a negative hex on target enemy champion, lowering their Magic Resistance by 10/15/20/25/30% for 1/1.5/2/2.5/3 seconds. If an enemy dies while Mark of Bane is active, half of the mana cost for the ability is refunded.
E Ability: Rimefire Spell Type: Single-Target Cost: 70/75/80/85/90 Mana Range: 900 Cooldown: 8 Seconds ACTIVE: Taika fires a blast of fire and ice combined towards target enemy unit, dealing 80/85/90/95/100 (+80% Ability Power) magic damage and slowing them by 15/20/25/30/35% for 1.5 seconds. If the target is affected by Mark of Bane, they also take an additional 20/30/40/50/60 (+20% Ability Power) magic damage each second for 2 seconds.
Ultimate: Supreme Incantation Type: Ground-Target Cost: 100 Mana Range: 800 Cooldown: 144 Seconds ACTIVE: Upon activation, Taika curses target location of the battlefield 600 units wide for 5 seconds, dealing an initial 100/200/300 (+60% Ability Power) magic damage to all enemies hit and 10/15/20% of their maximum health each second for 3 seconds. All enemy champions inflicted with Mark of Bane are rooted in place for the duration of this ability.