Grudo, the Plague Jungle Ape
BACKGROUND
Grudo comes from the Plague Jungle and grew up with
Wukong, being his childhood rival. Grudo was the only member of the group of monkeys who could equal Wukong's punch due to their constant fighting at a younger age strengthening Grudo due to Wukong's stone skin. That and he was actually, in fact, a gorilla that was adopted by the monkey group when his mother was killed by humans. When Wukong left the jungles and began to train with Master Yi, Grudo was left all alone in the jungle. Years after Wukong left, Grudo has now become the leader of their monkey tribe when the sage died of old age. Now, Grudo protects his group with his advanced combat style that makes perfect use of his huge fists.
LORE
Grudo is but a gorilla who, at a young age, was left all alone in the Plague Jungle when his mother was killed by humans. Found crying by a river by a group of monkeys, he was carried back to their territory to be seen by their sage. After the sage deemed him acceptable to be in the group, he was raised to know the monkeys as his masters. He made use of his huge hands to crush predators who dare attack their group. This behavior lead Grudo to become very violent in nature in battle, but very calm outside due to the sage monkey calming him outside of battle.
When Wukong, the Monkey King, joined the group, Grudo and Wukong never stopped fighting whenever possible. Wukong's desire for greatness and Grudo's desire for battle often lead Wukong to taunt Grudo into a battle. Often time calmed by the sage, the battles only strengthened the pair. However, Grudo would never fully calm until the day Wukong left the group in search of further greatness. After many years, the sage eventually died off and Grudo took his place as chief after a large yet short lived dispute over who would become the leader.
As leader, Grudo ruled the group and defended it with his unique fighting style that made huge use of his large palms. After many months of defending the group, Grudo heard of news that Wukong had begun fighting in the north against many different powers in order to become the greatest warrior alive. Thsi only taunted Grudo into wanting to show Wukong who the boss was in this world. Grudo and his group of monkeys traveled to the north to enter the battle as well. However, for the most part, Grudo is the one engaging in the main battles, all to his pleasure.
KIT
Grudo, the Plague Jungle Ape Tank Secondary: Fighter Health- 430 (+90 per level) Health Regen- 9.75 (+0.75 per level) Mana- 295 (+35 per level) Mana Regen- 6.7 (+0.45 per level) Armor- 21 (+3 per level) Magic Resist- 30 (+1.25 per level) Movement Speed- 345 Attack Damage- 56 (+3 per level) Attack Speed- 0.63 (+2.7% per level) Attack Range- 150 (Melee)
Passive- Brawler Punch Innate: Every 9/8/7 seconds, Grudo's next basic attack against an enemy champion will deal 50/75/100% extra physical damage and stun his target for 0.5 seconds. Basic attacks reduce this ability's cool down by 0.75 seconds. Levels: 1/7/14
Ability 1- Palm Block Active: Grudo blocks the next basic attack within 1.5/1.75/2/2.25/2.5 seconds, completely negating all damage, and slows the attacker by 20/25/30/35/40% for 1.5 seconds. While attempting to block, Grudo is slowed by 10%. If Grudo successfully blocks a basic attack with this ability, the cool down is reduced to 0.5 seconds. Cost: 50 mana Cool Down: 16/14.5/13/11.5/10 sec.
Ability 2- Fury Shield Active: Grudo throws himself into a fury, giving him a 65/115/165/215/265 (+25% AD) (+40% AP) shield for up to 5 seconds. While the shield is up and Grudo is in combat, he gains 20/35/50/65/80 attack damage, increases the rate at which his abilities cool down by 20/30/40/50/60%, and 30% reduced crowd control effects. Whenever Grudo basic attacks an enemy champion while the shield is up, he gains a stacking 3/5/7/9/11% movement speed buff for 2 seconds, decaying over the duration. This stacks 4 times, giving him up to a 12/20/28/36/44% movement speed boost that decays over 2 seconds. If the shield is destroyed, Grudo instantly loses all benefits from the shield. Cost: 75/80/85/90/95 mana Cool Down: 16/15.5/15/14.5/14 sec.
Ability 3- Taunting Scream Active: After a 0.5 second delay, Grudo yells in a cone in the target direction, dealing 40/75/110/145/180 (+50% AP) magic damage and taunting enemies hit for 0.75/1/1.25/1.5/1.75 seconds. When a taunted enemy champion has their basic attack blocked by Palm Block, the mana cost of that Palm Block is refunded, Grudo's next Palm Block costs 5 less mana, and the enemy's attack speed is slowed by 15/17.5/20/22.5/25% for 1 second. There is no limit on the minimum mana cost of Palm Block, but the reduced mana cost only lasts for 3 seconds after a taunted Palm Block. Taunted enemies' basic attacks deal full damage. Cost: 90 mana Cool Down: 25/23/21/19/17 sec. Range: 575 Cone Angle Degree: 70
Ultimate- Plague Throw Active: Grudo picks up the target enemy for 1.25 seconds, suppressing them for the duration and rooting Grudo for the duration. Grudo can then recast Plague Throw during the duration to throw his target to the target location, dealing 200/250/300 (+60% bonus AD) (+45% AP) physical damage to them and 100/150/200 (+45% bonus AD) (+30% AP) physical damage to targets around their landing location. They are then slowed by 30/45/60% for 2 seconds and enemies around their landing location by half that amount for half the duration (15/22.5/30% for 1 second). If Grudo, does not throw the target in the specified time, he instead slams them down under him, dealing 200/250/300 (+60% bonus AD) (+45% AP) physical damage to them and stunning them for 0.5 seconds, followed by the normal slow amount. Cost: 100 mana Cool Down: 135/105/75 sec. Range: 300 Throw Range: 575 Landing AoE Radius: 250
TIPS
When Playing as Grudo
- Grudo is incredible at bullying his enemies out of lane with enough mana by constantly blocking their basic attacks and hammering them with his enhanced attack damage through his shield. His main problem is getting to his enemy in order to do this or waiting on his enemy to engage him.
- Using Taunting Scream is a very effective way to nearly guarantee a kill during a gank due to the long range and taunt.
- Plague Throw is helpful both early and late game. During the early game, Grudo can throw his enemy under his tower and then taunt them to keep them there. Blocking their taunted basic attacks will also apply a slow to them.
When Playing Against Grudo
- Grudo's lack of reliable range makes him easily kited by ranged opponents. Use your range to your advantage at all times when you are going against Grudo.
- Grudo can easily toss key players of your team into his team with Plague Throw. When you see him grab an ally, give as many shields to that ally or, better yet, try to stun Grudo for long enough that he is unable to throw the target and causing them to take less damage.
- Grudo's Palm Block causes champions that rely on basic attacks to be much less effective against him. When playing as these champions, it will be smart to avoid duels against Grudo. If he is inescapable for you, be sure to build some armor so that he cannot damage you nearly as much as usual.
- Grudo will often prefer defensive items over offensive items so be sure to build appropriate items to counter what he is building.
- Grudo's Fury Shield increases based on his total attack damage meaning the shield will still shield him for a good amount even when he builds full defense. Keep this in mind, when you are chasing him for the kill.
KIT UPDATES
10/15/14- Created
10/16/14- Moderate Changes "Grudo was a little too AD focused due to his high base damages and decent scaling. As a Tank, this would lead to situations where the enemy could be bursted down while under the effects of several forms of crowd control. So, the base damage of Plague Throw on the primary target has been reduced along with the bonus AD ratio, but an AP ratio has been added on. His shield's base health has also been very slightly reduced and the AD ratio has been very slightly reduced, but an AP ratio has been added onto it. The interaction between Taunting Scream and Palm Block has also been changed to where taunted enemies now deal full damage with their basic attacks, but if their basic attacks are blocked by Palm Block, they will lose attack speed, the current Palm Block's mana cost will be refunded, and the next Palm Block will cost less mana. Finally, Fury Shield has been reworked to an extent. It still gives a shield, attack damage, and tenacity, but the attack damage given has been slightly reduced and the shield now also gives increased cool down rate on his abilities, meaning his abilities will be ready for him to use 20/30/40/50/60% quicker. He has also had his base attack speed and attack speed per level SLIGHTLY increased to not entirely do away with an attack damage build for him."
Stats Base Attack Speed Increased to 0.63 from 0.625 Attack Speed Per Level Increased to 2.7% per level from 2.4% per level
Ability 2- Fury Shield Removed enemies attacking Grudo giving him a speed boost Removed basic attacks extending the duration Increased mana cost to 75/80/85/90/95 from 70/75/80/85/90 Cool Down increased to 16/15.5/15/14.5/14 seconds from 14/13/12/11/10 seconds to not allow infinite shield from new shield cool down rate increase mechanic Shield amount changed to 65/115/165/215/265 (+25% AD) (+40% AP) from 75/125/175/225/275 (+30% AD) Increased max shield duration to 5 seconds from 4 seconds Attack Damage given decreased to 20/35/50/65/80 from 25/40/55/70/85 Now also causes Grudo's abilities to cool down 20/30/40/50/60% faster while the shield is up Speed boost now grants a stacking 3/5/7/9/11% speed boost that decays over 2 seconds, stacking up to 4 times Now causes Grudo to instantly lose the speed boost upon losing the shield
Ability 3- Taunting Scream Now causes taunted enemy champions' basic attacks to refund the mana cost of Palm Block, decrease the next Palm Block mana cost by 5 mana, and lose 15/17.5/20/22.5/25% attack speed for 1 second. The mana cost reduction stacks and can be refreshed, but only lasts for 3 seconds Taunted enemy basic attacks now deal 100% damage from 50% damage Cool down increased to 25/23/21/19/17 seconds from 24/22/20/18/16 seconds to compensate for new cool down mechanic on Fury Shield slightly
Ultimate- Plague Throw Primary target damage changed to 200/250/300 (+60% bonus AD) (+45% AP) from 200/275/350 (+100% bonus AD) "Not thrown" target damage changed to 200/250/300 (+60% bonus AD) (+45% AP) from 100/150/200 (+50% bonus AD) Secondary target damage changed to 100/150/200 (+45% bonus AD) (+30% AP) from 100/150/200 (+50% bonus AD) Cool down increased to 135/105/75 seconds from 130/100/70 seconds to slightly compensate for new shield cool down mechanic
10/16/14 #2- Q Change
Ability 1- Palm Block Removed basic attack damage reduction
INSPIRATION
Grudo's Palm Block ability is based off of Sumo Kong's fighting technique from Donkey Kong Jungle Beat (Also probably a good representation of how the duels between Wukong and Grudo would end with Grudo being Sumo Kong) https://www.youtube.com/watch?v=s4lSDgh3TPA