Hoolang, the Keeper of the Library
Hoolang is a large owl filled with wisdom, much knowledge, and is the guardian of the biggest and grandest library of all of Runeterra! Hoolang is an utility mage champion, neither melee nor range stills functions as a ranged champion, but he has the ability to analyze his opponents which boosts his next ability against them, he cannot analyze non-champions so instead he just deals his base attack damage as true damage to them, champions do not take damage from analyzing. The rate he can analyze matches the same rate as his attack speed, also there is no projectile to it.
Basic Attack Range: 750 units; but not in the traditional sense, cannot damage champions and on-hit effects do not work; but still scales with attack speed Movement: 340 units per second
Analyze (Passive): Range: 750 units Hoolang does not have a basic attack, instead he can analyze either ally or enemy champions he targets for the next 2 seconds to boost his next ability against them, only one champion can be analyzed at a time:
Ignore 25% of the enemy champion's bonus magic resist, crowd control duration is increased by 25%, and deal 10% increased damage. Healing on the ally champion is increased by 25% and speed buffing is increased by 50%.
If Hoolang targets a non-champion his analyze deals his total attack damage as true damage to it, 60% damage to towers.
Time and Knowledge (Q): Cooldown: 0 seconds; Cost: 80 Mana; Range: 1200 units Passive: Every second Hoolang does not use Time and Knowledge causes the ability to deal 10/15/20/25/30(+12%AP) magic damage, up to a maximum of 100/150/200/250/300(+120%AP) magic damage.
Active: Hoolang sends a blast of time magic in the target direction to slow struck enemies by 20/25/30/35/40% for 1.25 seconds and speed up struck allies by the same value.
Enlightened Magic (W): Cooldown: 12/11/10/9/8 seconds; Cost: 40/55/70/85/100 Mana; Range: 750 units Passive: Every time Hoolang analyzes an enemy champion he permanently increases Enlightened Magic's base damage and heal by 5, can occur once every 6/5/4/3/2 seconds.
Active: Instantly call forth powerful magic on the target enemy to deal 60/70/80/90/100(+50%AP) magic damage, if the target is slowed by Time and Knowledge then it also stuns the target by 1.5 seconds.
Instantly call forth strong healing magic on the target ally, or yourself, to heal 10/15/20/25/30(+20%AP) health, if the target is sped up by Time and Knowledge then it refreshes the duration and double the movement speed's duration and strength.
Time Whip (E): Cooldown: 4/3.5/3/2.5/2 seconds; Cost: 50 Mana; Range: 400 units Passive: Time Whip's range increases by 100 for every second the ability is not used when off cooldown.
Active: Hoolang strikes the target location with a magical whip unleashing a small radius shock wave upon impact to deal 50/60/70/80/90(+15%AP) magic damage to every enemy struck and displacing them to where they were 1.5 seconds ago.
Hoolt! (R): Cooldown: 140/110/80 seconds; Cost: 200 Mana; Range: 3000 units Hoolang casts stop magic to the target location to stop all enemies struck for 1 second which increases by 0.1 second for every 2:00 minutes of game time starting at minute 0:00.
Stop cannot be increased or lowered in duration by other means, removed in anyway, or ignored by spell shields or other means.