Heaylle -- Descendant of the Rain
Heaylle "The Maiden of the Rain"
Range: Melee, 150 Resource Bar: None Role: Support, Control Mage
- Passive: Rainfall --
Whenever Heaylle is unaffected by movement disabling spells she is surrounded by a rain which she cannot control. By default Heaylle's rain is a drifting rain which slowly heals herself and nearby allies, increasing based on their missing health. Whenever Heaylle and her nearby allies are outnumbered by enemy champions her calming rain shifts into a raging storm which constantly damages nearby enemies. Whenever Heaylle is unable to move, the rain surrounding her is interrupted briefly until she is able to move again.
Radius: 600 / 800 / 1000 Healing: 0.1% Health Per Second + 0.1% For Every 10% Health Missing. [+1% Health Per Second At 10% Health] True Damage Per Second: 0.5% / 1.0% / 1.5% of Enemy's Maximum Health.
- [Q] Ability: Rain Dance --
Heaylle gracefully lunges forward a short distance hitting the first enemy encountered with a blast of water. The water splashes off dealing less damage to other nearby enemies and neutral monsters.
Dash Distance: 350 Damage: 80 / 110 / 140 / 170 / 200 (+100% AP) Magic Damage Splash Damage: 40 / 55 / 70 / 85 / 100 (+50% AP) Magic Damage Cooldown: 8 seconds
- [W] Ability: Water Barrier --
Heaylle takes a defensive stance and creates a strong barrier of water around herself. Skill shots and abilities pass through Heaylle dealing reduced damage to herself and subsequent targets hit after passing through her. While Heaylle is in her defensive stance she is unaffected by auto attacks, crowd control, and is unable to cast spells or attack. Reactivating the ability will cancel it.
Cooldown: 20 / 18 / 16 / 14 / 12 Seconds Maximum Duration: .75 / 1.5 / 2.5 / 3 / 4 Seconds Damage Reduction: 20% / 30% / 40% / 50% / 60% (+1% per 250 bonus health)
- [E] Ability: Downpour --
Heaylle sets a blistering storm in a large area, this storm persists for a long period of time and slows all targets both allied, neutral, and enemy. Heaylle (only Heayle, not allies) gains vision of any enemies effected. While Heaylle is within the radius of the downpour all nearby allied champions inside deal increased damage. When an enemy champion is detected within the Downpour Heaylle is able to reactivate the ability again within a brief time period to teleport herself to the enemy, if multiple enemies are present Heaylle will blink to the closest in range.
Casting Range: 150 (From outer-most edge) Storm Radius: 1500 / 1600 / 1800 / 2100 / 2500 Cooldown: 35 / 32 / 30 / 28 / 25 Seconds Slow: 15% / 25% / 35% / 45% / 55% Damage Increase: 1% / 2% / 3% / 4% / 5% Duration: 15 Seconds Teleport Range (From Enemy): 1200 / 1350 / 1500 / 1650 / 1800
- [R] Ability: Whirlpool --
Heaylle floods the ground around her creating a massive whirlpool which pulls all enemy champions, minions, and neutral monsters towards the center in a circular motion dealing heavy damage. The ability deals bonus damage when cast inside of Downpour.
Cooldown: 120 Seconds Damage: 150 / 200 / 250 (+80% AP) Magic Damage Damage (Downpour) 250 / 300 / 350 (+100% AP) Magic Damage Radius: 1200 [centered on Heaylle]