[CHAMPION CONCEPT] Rexullus, the Demon of Justice
(Note that this kit is made in line with the upcoming changes to the base stats of champions AKA an overall increase)
BACKGROUND
Rexullus the Demon of Justice, a being housed underneath Demacia for many centuries. He was imprisoned underneath the city in a large chamber for many years due to his crimes against the city in the initial years of Demacia's construction. An unstoppable force that is feared by everyone across Runeterra that know of his presence, even the strongest of Noxians. Now, after many years of imprisonment, Demacia has forged a deal with the rogue mage Ryze in order to bind the demon to Demacia's control. What Ryze received remains unknown to all but the king and his helpers, but that does not matter. Rexullus has been unchained and is now marching under the control of the Demacian king, Jarvan. All unworthy will fall beneath his might.
Rexullus is a highly disruptive tank that has the unique feature of growing as he takes damage, increasing his basic attack range and the range of his abilities while also increasing his hit box. He is incredibly good at initiating fights.
LORE
"You promise us that this monster will not harm our citizens and soldiers when you bind him?"
"Yes, of course. I have met and studied creature far more intimidating than this beast. Now, shall I commence with the binding?"
"Of course, but we will be watching your every move rogue."
"The binding is complete my... king."
"At long last, we will show those Noxians the might of Demacia, especially after what they did to my father."
"I hope you know the powers you are handling Jarvan."
"Of course, my father overtook this demon, and I will control it."
"Now, what you promised me in return."
"Of course, we will make departure at dawn. Prepare for travel."
KIT
Rexullus, the Demon of Justice Tank Secondary: Fighter Health- 668 (+103 per level) (2419 at Level 18) Health Regen- 8.85 (+1.2 per level) (29.25 at Level 18) Armor- 28 (+4 per level) (96 at Level 18) Magic Resist- 32 (+1.25 per level) (54.5 at Level 18) Movement Speed- 345 Attack Damage- 62 (+3 per level) (113 at Level 18) Attack Speed- 0.655 (+2.65% per level) (0.967 at Level 18) Attack Range- 150 (Melee) Stats per level initially are only gained by 72% of the normal value, scaling up to 128% as the champion levels
Passive- Evergrowing Justice Innate- Growth of a Demon: Rexullus grows and gains increased attack range and ability range as he loses health, gaining 1/1.5/2% more ability range for every 40/35/30 health he is missing. His basic attack range is increased by 1/1.25/1.5% for every 40/35/30 health he is missing and his basic attacks deal 1% more damage for every 5/4/3% of his maximum health he is missing. Rexullus grows larger the more health he has that is missing. Innate- Demonic Conversion: Rexullus gains 2% increased health regeneration for every 1% of missing health he has. Every time Rexullus uses a spell, this is disabled for 9/8/7 seconds. Levels: 1/7/13
Ability 1- Demonic Earthquake Active: After a 0.5 second delay, Rexullus stomps the ground causing all enemies around him to take 25/60/95/130/165 (+5% bonus health) (+45% AP) magic damage and be stunned for 0.6/0.7/0.8/0.9/1 second(s). All enemies affected are cursed for 3 seconds, causing damage dealt to them by Rexullus to be increased by 20/25/30/35/40% and afflicting Grievous Wounds to them for the duration. Cost: 3% max health Cool Down: 13/11.5/10/8.5/7 sec. Range: 600
Ability 2- Runeterra's Demise Active: After channeling for 1 second, Rexullus sacrifices a large chunk of his health to create a fissure that travels a long distance in front of him, slowing enemies hit initially by 45/50/55/60/65% for 2 seconds. Then, after a 1.5 second delay, enemies and structures inside the fissure take 40/70/130/220/340 (+20% bonus health) magic damage and are stunned for 1 second. Cost: 16/17/18/19/20% max health Cool Down: 18/15/12/9/6 sec. Range: 1000
Ability 3- Dark Tornado Toggle: After a 1 second delay, Rexullus begins to spin himself around, dealing 10/15/20/25/30 (+1% bonus health) (+20% AD) physical damage per second and depleting his health. As Rexullus beings to spin longer, he also begins to spin faster, gaining 10/14/18/22/26 (+2% bonus health) additional physical damage per second and depleting 1% more of his maximum health each second he spins. This continues to increase until he stops spinning. Cost: 2% max health per second + 1% additional max health per second spinning Cool Down: 4 sec. Range: 300
Ultimate- Freed From Bondage Active: Rexullus breaks free from his bondage causing him to grow to his current maximum size and gaining 100/145/190 flat movement speed for 6/7/8 seconds. During this time, Rexullus' skills cost no health and he ignores unit collision. Cost: No Cost Cool Down: 180/150/120 sec.
UPDATES
10/09/14- CREATED
10/10/14- Added Concept to His Passive
- Added the new innate, Demonic Conversion, to Rexullus' passive, increasing his health regen the lower on health he is, disabling itself after he has cast a spell for a moderate duration
Thoughts?