Champion kit #22, a gracious Battlemage

FúrinKazan·1/31/2020, 9:33:38 PM·1 votes·2,067 views

Hello you people, I'm FúrinKazan and, although a level 10 account, I'm actually close to 400 in the BR server. I recently tried to reach out to Riot about my projects for League of Legends, but unfortunately they only deal with graduated people.

Anyway, the projects I made for the game have no use anymore so I decided to publish them all. They are champion kits, counting up to 120 with unique abilities, defined classes, gameplay and numbers for those who like. The idea is to publish one champion per day until April. I also have some champion updades and they might show up sometimes.

I see a lot of good and creative kit concepts and reworks everywhere on the internet. However, if its gameplay is not coherent, it's not a champion. If numbers are not right, it won't work. Riot abandons a lot of cool fantasies because they end up failing at executon, so I bring you the abilities instead, for people to imagine a theme as they want. Here we go (leave a comment and take a look at my older posts!):

  • Gracia (names are merely for inspiration and representation)
  • Battlemage core traits: high sustained area-damage, short combat range, defensive tools, no mobility

Passive: After using an ability, Gracia's next basic attack agains an enemy champion within the next 3 seconds will heal her for a certain value. Further uses without attacking will stack the heal value up to 200% of the original value with 2 additional uses (50% for each after the first).

The healing in general has 25% effectiveness against minions.

-Healing: 45/50/55/60 (+ 35% AP) at levels 1/6/11/16


1st Skill: 1st and 2nd uses: Gracia leaps a brief distance towards the targeted position or enemy. Upon arrival, Gracia emanates a wave of energy around herself, dealing damage to nearby enemies and slowing them. If her target is an enemy, it functions as a basic attack, dealing its normal damage (75% AD as Physical Damage) plus the Magic Damage to all enemies around her.

After the first cast, Gracia has 6 seconds to use the ability up to 2 additional times before it enters Cooldown.

3rd use: The leap distance, damage and slow (quantity) are doubled. If the target is an enemy, it also functions as a basic attack, dealing increased damage (150% AD as** Physical Damage**) plus the Magic Damage to all enemies around Gracia.

The slow effectiveness of multiple hits stacks additively up to a maximum of 3 times, but its duration is only resetted.

-Damage (1st and 2nd uses): 60/65/70/75/80 (+ 20/25/30/35/40% AP) as Magic Damage -Slow (1st and 2nd uses): 20% for 1.5 seconds -CD: 8/7.5/7/6.5/6 seconds (begins after the 3rd use or 6 seconds)


2nd Skill: Gracia gives a powerfull kick, her leg ending up aboe her head. This move creates a wave of impact that advances in a short and thin line, dealing damage to enemies hit and interrupting them.

The first enemy hit is also rooted and this ability will apply on-hit effects on it as well.

-Damage: 60/95/130/165/200 (+ 100% AD) (+ 70% AP) as Magic Damage -Root duration: 1/1.25/1.5/1.75/2 second(s) -CD: 10/9.5/9/8.5/8 seconds


3rd Skill: Gracia becomes invulnerable for 1 second while gathering magic to create a shield on herself for 2.5 seconds. While it lasts, the shield also grants Gracia additional Movement Speed.

After 1 second, magic explodes around Gracia, reducing enemies Magic resistance by a percentage for 4 seconds.

-Shield value: 60/90/120/150/180 (+ 60% AP) -Bonus Movemente Speed: 30/35/40/45/50% that decays over 2.5 seconds -Magic Resistance reduction: 20/25/30/35/40% -CD: 12 seconds (begins on use)


Ultimate: Gracia draws in the air at her current position, selecting a direction towards where a powerful laser will be fired. The drawing takes 2 seconds to charge and, once completed, fires the deadly laser over 2 seconds, dealing large amounts of damage and continuouly slowing all enemies it hits by 50% for 1 second during said time.

If Gracia herself is hit by the beam, the 3rd Skill's shield is renewed and her Ability Power is increased. Gracia stores up to 2 laser charges at a same time.

-Damage every 0.5 second: 50/60/70 (+ 40% AP) as Magic Damage -Maximum damage: 200/240/280 (+ 160% AP) as Magic Damage -Additional Ability Power: 15/20/25% AP -CD: 1 charge every 60/50/40 seconds (reduced by Cooldown Reduction) -CD (between casts): 3 seconds


Melee, uses Mana

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