Game Mode: Titans of the Rift
Map: Summoners Rift
Turrets take no damage from Champions and One Shot all Minions. Turrets Always target Champions if in range and deal 50% Current HP + 100 True Damage unless enemy Titan is in range. Turrets do 10% current HPs as True damage to a Titan.
Large Jungle Mobs and Cannon Minions drop 5 Titan Essence when killed by a champion. Champion kills drop 5 Titan Essence.
Titan Essence is for the team.
Barron Pit and Dragon Pit have Alters in them. Barron and Dragon do not spawn.
Once a a team has 100 Titan Essence a Champion of that team can go to the Alter and Channel for 20s To Become a Titan.
While Channeling Alter acts as a Ward for the enemy team. (tho you cant not TP to it)
Once a Champion becomes a Titan they double in size as do all Spell effects. Their movement speed is not affected tho. Titans gain +1000 HPs and take reduced damage from champions (33%) and can not be moved or stunned but can be slowed. Champions stay a Titan for 180s or until killed.
First team to destroy the enemy Nexus wins.