Identities/abilities I want to see in League
Just a list of stuff I have thought of in the past. I would like to hear thoughts on these, and whether or not I should complete kits with them. Some of these I have made complete kits with, I just haven't particularly liked them.
A person who uses a pool of water to surf and use abilities with. The more mana the person has, the larger his pool is, and therefore he then has larger abilities.
A person whose passive has a sheen like effect, and then all of their abilities are defensive utility abilities.
A person with really long auto attack range, but they scale with AP.
A person who becomes a walking(or standing if too op) ward after they die.
A person who has health as a resource, but uses it as more of a sacrificial resource, giving their blood to a higher power as a gift, so the higher power gives the person some reward.
A person who is a child, and they have a pet(could be a giant creature from the void) that only listens to the child's command. But not like annie, more like something that is awoken and used with the child's abilities, and it doesn't have a hitbox.
A person who is stuck in a body that isn't theirs in the slightest.
A champion who is two separate and equal entities. They could be the exact same, or they could be opposites like fire and water. The idea is that it's two separate champions where one doesn't have clear superiority to the other.
A person who can stealth allies for a short amount of time, sort of like a "safe passage" ability.
A person who specializes in making structures/walls. Things like Anivia wall and Trundle pillar throughout their kit.
A person who uses their weapon as a resource. If they throw their weapon, they can't auto attack, or maybe their auto attack is replaced with a punch. It would give the idea that the weapon is truly special.
A person who auto attacks twice, with perhaps two different weapons. Each part of the auto attack could scale with 50-55% of AD.
A person who has a kit based entirely on flowing nicely, and constantly moving. Almost like Zac, but more focused on precise positioning.
Someone who can possess an enemy champion with their ultimate.
Someone who can deflect enemy abilities(probably only projectiles), and have the abilities do the exact same damage and behave in the exact same way.
A person who physically sees the map in a different way.
That's all of the ones I can think of right now. I will maybe make a part two if I get more ideas. Again, thoughts? Do any of these seem interesting to you?