[CHAMPION CONCEPT] Yukiya

Nekusen·6/18/2017, 12:03:28 AM·4 votes·680 views

https://s-media-cache-ak0.pinimg.com/originals/8a/69/0d/8a690d948aa87f49a37a69c85b403b37.jpg

Mage/Fighter Ionia/Freljord

  • Passive: Snow Cloak

Reduce the effect of slows on Yukiya by 20/21/22/23/24/25/26/27/28/29/30 %. Every time Yukiya casts a spell, she gains (stackable) 15% tenacity for 2 seconds.

  • Q: Snow Blade - 10/9/8/7/6 sec CD - 50/60/70/80/90 Mana

Swings a magic blade in an arc (550 units), dealing 60/75/90/105/120 (+ 75% AP) magic damage and applying 1 stack of "Shiver" to enemies hit and applying on hit effects. Enemies are slowed by 15% for 1.5 seconds for each stack of "Shiver". Snow Blade cooldown is reduced by 1 second for each enemy champion hit. Yukiya's next basic attack against a target hit by Snow Blade deals 35/55/75/95/105 (+25% AP) magic damage. > Every time Snow Blade is used, it's mana cost is increased by 10 for 5 seconds.

  • W: Meld with the Snow - 25/23/21/19/17 sec CD- 80/85/90/95/100 Mana

Yukiya's body gains "Snow Body", becoming a cloud of snow, becoming untargettable but still susceptible to AoE effects for 1.6/1.7/1.8/1.9/2 seconds. While in this form, Yukiya gains 20/25/30/35/40 % movement speed while moving to a champion with "Shiver" stacks. She cannot attack while in this state, but can interrupt it and cast her basic spells.

  • E: Breeding Hail - 22/20/18/16/14 sec CD - 75/85/95/115/125

Yukiya creates a Hail storm at a target location for 6 seconds. When cast, enemies inside gain 1 stack of "Shiver", and 1 extra stack every 2 seconds. Enemies inside get 20/30/40/50/60 (+40% AP) magic damage per second. Yukiya gains 10/20/30/40/50 Armor and Magic Resist while inside the storm. If Yukiya has "Snow Body" she heals for 20/40/60/80/100 (+ 15% AP) per 0.5 second and gains 10/15/20/25/30 % movement speed while inside.

  • R: Sword of True Snow - 90/80/70 sec cooldown - 100 mana

Passive: Yukiya's basic attacks deal extra (5/10/15 % AP) as magic damage.

Active: Double Snow Cloak's, Sword of True Snow passive and Breeding Hail armor/mr effects for 6/7/8 seconds. Additionally, she sends out a big wave of energy, applying 3 stacks of "Shiver" to enemies hit and dealing 100/130/160 (+70% AP) magic damage, then bouncing back from the hit enemies back to Yukiya, creating a thread between them that refreshes their "Shiver" stacks duration and stays as long as there is a certain distance between Yukiya and the targets, if not broken after 2 seconds, the enemies with a thread become "Vessels of the Hail" for 5 seconds, during this debuff, their "Shiver" stacks don't wear off. "Vessels of the Hail apply 15% Slow plus 15% for each of the "Vessel's" "Shiver" stack to other nearby enemies. "Vessels of the Hail also receive 15% more damage from Yukiya's spells.

Lemme know what you think :P

2 Comments

Ninja Baby one6/18/2017, 9:05:54 PM1 votes

Gonna go over your kit to try and have a conversation on how this could be done c:

The passive seems like the most uninspiring passive ever and I say that as a former Nasus main. Why reduce slows? What's with the tenacity? I get that it's thematically appropriate, but it's not something you'll ever notice in game. You just got a reduction of 0.15 seconds on that random stun because you cast a spell the second before? That's simply boring.

The Q: This spell is... Broken as all hell. Always take into account the extremes that players can do in the game. Always look at how your spells would look with 45% cooldown reduction. This spell will have a literal 0 second cooldown if you hit 4+ people in that case, so spam it all you want, cause it's just going to be a teamwipe all on its own, especially with the large area. Perhaps reduce the remaining cooldown by 15% per enemy champion hit instead, so it's still super spammable, but it's not OP broke pliz nerf. The extra attack damage afterwards also isn't very inspiring. Why's it there? If the answer is just to have her attack more, it's not doing a good job of it because the rest of her kit really doesn't speak towards her attacking more either. A slight problem is also, there's not question which spell you max, it'll ALWAYS be this one.

The W: This spell is... Not greatly designed... It stops her from being targetted, but oh, she can still take AOE damage, so against some teams, she's super strong and against others, people couldn't care less. She can't attack, despite being a champion specifically build around a blade, but nah, she can still cast spells. With her sword. The movement speed is fine, but the rest of the spell is... Questionable at best.

The E: The AOE of this is questionable as it's not stated, but that's fair. A stationary thing that lasts for 6 seconds though... The only thing I can think of that does approximately the same thing is Nasus' E and that's meant as a zoning tool. I imagine this is supposed to be the same thing, but its zoning potential isn't that great. Yukiya wants to stay inside of it because of the insane heal, but all it does is give Shiver stacks and deal a bit of survivable damage. I honestly think you could make the duration of this spell a lot shorter, maybe down to 3 or 4 seconds, squish the damage together over the duration and then it might be an okay spell. The extra movement speed also doesn't really seem very... Fair? It adds extra movement speed to a spell that already adds movement speed.

The R: This... Seems cool, but I'm afraid a 5 second slow around enemies is... Quite a bit too much. The damage of the spell could also by a bit longer, but that's scaling issues. The spell honestly isn't that problematic, just needs some tweaks and a better explanation of the mechanics.

The biggest issue I have with this concept actually isn't the spells or the champion theme itself, but the 'Shiver' mechanic. It's never explained proper. In the Q there's something about a 15% slow over 1.5 seconds, but later you add another stack every second second and that's really confusing... You could easily make the passive into the Shiver stack, but you decided to explain it in the Q? I don't see why and your explanation of the 'Shiver' thing is dodgy at best.

Now, I hope you don't take this review too harshly. It's an okay concept, but there are issues, as there are with so many others' concepts, including my own. Hope this helps you in some capacity.