Alia, the Arrow in the Dark (Re-created)
Basics of Alia:
Homeland: Ionia
Stance: Pure / Good
Class: Marksman
Secondary: Assassin
Friends:

Rivals:

Powers:
Passive: The Purifist
Alia regenerates a rapid amount of health after killing a target (enemy champion). Also, she gains extra life steal for kill every she can acquire. Max: 10 % She gains 1% for every kill. If Alia dies, she looses 3 stacks.
Q: Explosive Arrow
Range: 1150
Mana Cost: 40/45/50/55/60
Alia launches an arrow packed with lethal explosive. It glides over enemy minions, dealing damage, but stops and explodes upon hitting an enemy champion.
Base Damage (upon hit): 20/50/80/110/140 (20% of AD) physical damage
AOE Damage: 20/60/100/140/180 + (60% of AD and 35% of AP, along with 5/10/15/20/25% converted into True Damage) magic damage
Cool down: 9 seconds
If fired at close ranges, it will deal an overall bonus of 25%. Close ranges mean 450 or less.
W: Hook and Tackle
Cost 50/55/60/65/70
Range: 975
Alia throws a very long hook in a targeted direction, if it connects with a targeted unit she yanks herself towards them. Yet, if things get hairy, Alia made release the hook at any moment. If released early the cool down is reduced by 1.5 seconds.
Cool down: 8 seconds
E: Skyward Leap
Cost: 20/30/40/50/60 Range: 450
Alia jumps backwards into the air, firing arrows at a nearby enemy unit (targets champions). An enemy unit must be near-by for this ability to be used. (Only hits one at a time). Enemies receive a minor slow 30%. Alia regains a stack of this ability every 5 seconds. Alia can store up to 2 (levels 1-2), 3 (levels 3-4), 4 (level 5).
Damage: 80/130/180/210/250 (45% of AD + 65% of AP) (over the course of all four jumps) physical damage.
Cool down (charge time): 5 seconds
Enemies recently hit by Alia's W (within the last 2.5 seconds) are stunned by her E's arrows for 1.5 seconds.
R: Rosewood Barricade
Cost: 100 mana
Range: Global
Alia fires a cresent wave of waves in the sky that strike a targeted area. Enemies within area of this ability when it lands are dealt damage and are unable to move through her field. Yet, allies may move through it without hesistation. However, enemies may tele, flash, or use their escape ability to get over her barricade.
Damage: 300/400/500 (+75% of AD and 35% of AP) physical damage.
Stats:
Health: 535 (+85 per level)
Health Regen: 6.22 (+0.60 per level)
Attack Damage: 52.88 (+2.5 per level)
Attack Speed: 0.656 (+3% per level)
Movement Speed: 325 (+0 per level)
Armor: 26.02 (+ 3 per level)
Magic Resist: 30 (+0 per level)
Quick Backstory:
Unlike many of Ionia's warrior academy, Alia didn't find comfort with blades, she instead found a love for the snap of a bow and the wounding, rapid shots of arrows as they slice the wind in two. Instead of having to jump out of the shadows to kill a target, she finds pleasure in sniping foes from afar in the large canopies of trees, but when the time comes, Alia is down for quick and relentless pursuits.
Her methods have gotten her several honorary badges and awards, yet she isn't happy. No, she will not rest until every dark, twisted being is put down like the mad dog they are, no matter the cost. She stays awake some nights, thinking of the light she'll bring the next day through blood. A grin spreads across her face as she sharpens her rosewood arrows, takes one look out of her bedroom window, and blows out the dying light of melting candle before she allows the dark consume her.
"In life, service. In war, bravery. In peace, serenity. In death, honor." - Alia
How her Allies / Rivals play in.
Her Friends: Alia, Irelia, and Karma formed a pact to protect the world from evil-doers.
Rivals: Syndra and Zed are living embodiments of the dark. They represent everything Alia fights to free the world of. These people are her main targets, day in and day out.
(Updated from other concept idea. Note, this art is not mine. It is simply used for an example.) http://imgur.com/Q1JPGJc
Special Interactions:
Kill related:
Pentakill: (puzzled) Did I do that?
Quadrakill: Grace, Accuracy, and... Elegance
Killing Spree (x3):
-
So the hunt begins.
-
One step closer to ending this war.
-
In and out, no witnesses.
Gold and Items:
Buys first item: "Curious thing."
: "Not my type... but I'll take it."
: "Cursed thing."
: "The light shields me from death this day."
Critical items and
,
: "Deadlier arrows? Sold!"
Attack speed: "Faster arrows? Inticing."
: "More arrows? Wonderful."
: "I will make you drink the blood of the guilty." or "How can such a cursed thing even exist?"
Magic Resist: "What an unholy abomination."
: "Cheers!", "What an odd taste.", "May lead to premature hair growth... what?"
(3+): "Geez, chugging them as fast I can here.", "Why is everything so... bouncy?"
Moving to lane:
"A new day, a new challenge."
"The light draws me here."
Fighting / Kills:
: "Ha, your silly toys cannot save you from me."
/
: "This breaks my heart, {insert name}."
: "You died a traitor's death."
: "I once believed you, not anymore."
Dark themed skins / champs: "You will feel the light today, fiend."
/
: "Arrow battle? May the best sniper win."
: "I thought he was supposed to be... stellar?"
Ctrl + 1: "Arrows, Arrows, they all, fall, down." and "I'm a good girl. Just one who happens to be a badass."
Ctrl + 2: "I'm clean, precise... are you even listening?" and "They'll never see us coming."
Ctrl + 3: (Something fun, nothing slow like Karma. The one thing I didn't think through.)
Ctrl + 4: Laughing emote, light and airy. Not annoying like classic Lux.
When Summoned in character select: "Let the war begin, summoner."
Visuals:
Alia would be updated to have red hair flowing hair. Her armor would have a base of black, with a nice (blood-like) red trim. The metal would stay the same, either lighter or darker. To show off her good side, the amulet of Ionia would be present on her chest, hanging from a white ribbon in place of that choker.
^^)

Does she hunt demons and becomes one herself?
Does she fight the dark magics, but uses them herself? 
