Alia, the Arrow in the Dark (Re-created)

The Dreamwalker··4 votes·1,686 views

Basics of Alia:

Homeland: Ionia

Stance: Pure / Good

Class: Marksman

Secondary: Assassin

Friends: Karma Irelia

Rivals: Zed Syndra


Powers:

Passive: The Purifist

Alia regenerates a rapid amount of health after killing a target (enemy champion). Also, she gains extra life steal for kill every she can acquire. Max: 10 % She gains 1% for every kill. If Alia dies, she looses 3 stacks.


Q: Explosive Arrow

Range: 1150

Mana Cost: 40/45/50/55/60

Alia launches an arrow packed with lethal explosive. It glides over enemy minions, dealing damage, but stops and explodes upon hitting an enemy champion.

Base Damage (upon hit): 20/50/80/110/140 (20% of AD) physical damage

AOE Damage: 20/60/100/140/180 + (60% of AD and 35% of AP, along with 5/10/15/20/25% converted into True Damage) magic damage

Cool down: 9 seconds

If fired at close ranges, it will deal an overall bonus of 25%. Close ranges mean 450 or less.


W: Hook and Tackle

Cost 50/55/60/65/70

Range: 975

Alia throws a very long hook in a targeted direction, if it connects with a targeted unit she yanks herself towards them. Yet, if things get hairy, Alia made release the hook at any moment. If released early the cool down is reduced by 1.5 seconds.

Cool down: 8 seconds


E: Skyward Leap

Cost: 20/30/40/50/60 Range: 450

Alia jumps backwards into the air, firing arrows at a nearby enemy unit (targets champions). An enemy unit must be near-by for this ability to be used. (Only hits one at a time). Enemies receive a minor slow 30%. Alia regains a stack of this ability every 5 seconds. Alia can store up to 2 (levels 1-2), 3 (levels 3-4), 4 (level 5).

Damage: 80/130/180/210/250 (45% of AD + 65% of AP) (over the course of all four jumps) physical damage.

Cool down (charge time): 5 seconds

Enemies recently hit by Alia's W (within the last 2.5 seconds) are stunned by her E's arrows for 1.5 seconds.


R: Rosewood Barricade

Cost: 100 mana

Range: Global

Alia fires a cresent wave of waves in the sky that strike a targeted area. Enemies within area of this ability when it lands are dealt damage and are unable to move through her field. Yet, allies may move through it without hesistation. However, enemies may tele, flash, or use their escape ability to get over her barricade.

Damage: 300/400/500 (+75% of AD and 35% of AP) physical damage.


Stats:

Health: 535 (+85 per level)

Health Regen: 6.22 (+0.60 per level)

Attack Damage: 52.88 (+2.5 per level)

Attack Speed: 0.656 (+3% per level)

Movement Speed: 325 (+0 per level)

Armor: 26.02 (+ 3 per level)

Magic Resist: 30 (+0 per level)


Quick Backstory:

Unlike many of Ionia's warrior academy, Alia didn't find comfort with blades, she instead found a love for the snap of a bow and the wounding, rapid shots of arrows as they slice the wind in two. Instead of having to jump out of the shadows to kill a target, she finds pleasure in sniping foes from afar in the large canopies of trees, but when the time comes, Alia is down for quick and relentless pursuits.

Her methods have gotten her several honorary badges and awards, yet she isn't happy. No, she will not rest until every dark, twisted being is put down like the mad dog they are, no matter the cost. She stays awake some nights, thinking of the light she'll bring the next day through blood. A grin spreads across her face as she sharpens her rosewood arrows, takes one look out of her bedroom window, and blows out the dying light of melting candle before she allows the dark consume her.

"In life, service. In war, bravery. In peace, serenity. In death, honor." - Alia


How her Allies / Rivals play in.

Her Friends: Alia, Irelia, and Karma formed a pact to protect the world from evil-doers.

Rivals: Syndra and Zed are living embodiments of the dark. They represent everything Alia fights to free the world of. These people are her main targets, day in and day out.



(Updated from other concept idea. Note, this art is not mine. It is simply used for an example.) http://imgur.com/Q1JPGJc


Special Interactions:

Kill related:

Pentakill: (puzzled) Did I do that?

Quadrakill: Grace, Accuracy, and... Elegance

Killing Spree (x3):

  1. So the hunt begins.

  2. One step closer to ending this war.

  3. In and out, no witnesses.

Gold and Items:

Buys first item: "Curious thing."

item 1038: "Not my type... but I'll take it."

item 3814: "Cursed thing."

item 3026: "The light shields me from death this day."

Critical items and item 3033, item 3036: "Deadlier arrows? Sold!"

Attack speed: "Faster arrows? Inticing."

item 3085: "More arrows? Wonderful."

item 3072: "I will make you drink the blood of the guilty." or "How can such a cursed thing even exist?"

Magic Resist: "What an unholy abomination."

item 2003: "Cheers!", "What an odd taste.", "May lead to premature hair growth... what?"

item 2003 (3+): "Geez, chugging them as fast I can here.", "Why is everything so... bouncy?"

Moving to lane:

"A new day, a new challenge."

"The light draws me here."

Fighting / Kills:

Ekko: "Ha, your silly toys cannot save you from me."

Karma / Irelia: "This breaks my heart, {insert name}."

Zed: "You died a traitor's death."

Syndra: "I once believed you, not anymore."

Dark themed skins / champs: "You will feel the light today, fiend."

Ashe / Varus: "Arrow battle? May the best sniper win."

AurelionSol: "I thought he was supposed to be... stellar?"


Ctrl + 1: "Arrows, Arrows, they all, fall, down." and "I'm a good girl. Just one who happens to be a badass."

Ctrl + 2: "I'm clean, precise... are you even listening?" and "They'll never see us coming."

Ctrl + 3: (Something fun, nothing slow like Karma. The one thing I didn't think through.)

Ctrl + 4: Laughing emote, light and airy. Not annoying like classic Lux.

When Summoned in character select: "Let the war begin, summoner."


Visuals:

Alia would be updated to have red hair flowing hair. Her armor would have a base of black, with a nice (blood-like) red trim. The metal would stay the same, either lighter or darker. To show off her good side, the amulet of Ionia would be present on her chest, hanging from a white ribbon in place of that choker.

59 Comments

midnight oil244 votes

My only problem is that her lore and kit are too... everywhere. She seems like she's supposed to be an adc but has good sustain, cc, AoE damage, an e that gives her a damaging escape, and an ult that lasts for too long and gives no problems when she moves. It works with Gangplank be doing the same thing but at least he needs to upgrade it. With her she can build whatever she wants and her ult is still powerful, and she can keep firing into it.

Then, her lore has her affiliated with too many people from too many areas. I don't think that Graves and Twisted Fate still work with Miss Fortune, Miss fortune seems too violent for Karma to be willing to associate with her, and why does a soldier have connections and the power to make a truce between three different nations?

She's too all over the place. She could use some more work. This is a fantastic concept, one with a lot of potential, but it feels too much like you want to accomplish everything in one character that could be spread across multiple.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=VEuBJoJN,comment-id=0000,timestamp=2017-01-31T23:02:30.431+0000)

My only problem is that her lore and kit are too... everywhere. She seems like she's supposed to be an adc but has good sustain, cc, AoE damage, an e that gives her a damaging escape, and an ult that lasts for too long and gives no problems when she moves. It works with Gangplank be doing the same thing but at least he needs to upgrade it. With her she can build whatever she wants and her ult is still powerful, and she can keep firing into it.

Then, her lore has her affiliated with too many people from too many areas. I don't think that Graves and Twisted Fate still work with Miss Fortune, Miss fortune seems too violent for Karma to be willing to associate with her, and why does a soldier have connections and the power to make a truce between three different nations?

She's too all over the place. She could use some more work. This is a fantastic concept, one with a lot of potential, but it feels too much like you want to accomplish everything in one character that could be spread across multiple.

Ooh, good point. I will cut her down to only Ionia. Also, thanks for bringing this too my attention. Thanks again for the kind words.

Oh, okay. The ult. Oops. Okay, I used a similar math formula that Riot used when drawing up MF and GP. Her Ult is both AP and AD just like MF. Only I weakened it. Also, it's strong but counterable. Her ult stops if she is cc'ed, moves, or anything else. Also, it marks the area it will hit, so just steer clear for the duration or go and try to stop her. Also, her ult lasts for the same amount of time as MF and I think GP?

I'm glad you pointed out her escape. All adcs have no damaging escapes, so I wanted to make her unique by giving her one. Also, the AOE, MF has one of those as well. I just felt we need another champ with it. As for cc, she only a chanceable stun and minor slow. Which I forgot to add. It is only 5%.

midnight oil241 votes

Thanks for even taking the time to reply to my comment and taking what I suggested into account!

And trust me, I know how tempting it is to fit a to fit a ton onto one character. One character of mine, Raven Crowe (I came up with him when I was 12, don't judge) originally had a ton of relationships all over the place. Now he's basically confined to Zaun and maybe a Ryze interaction. Now his ties to other locations have been transferred to other characters, and his main interactions are just for fun.

I know that with a bit of work this could be one of the greatest custom champs, and I'll be cheering you on every step of the process.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=VEuBJoJN,comment-id=000000000000,timestamp=2017-01-31T23:13:57.056+0000)

Thanks for even taking the time to reply to my comment and taking what I suggested into account!

And trust me, I know how tempting it is to fit a to fit a ton onto one character. One character of mine, Raven Crowe (I came up with him when I was 12, don't judge) originally had a ton of relationships all over the place. Now he's basically confined to Zaun and maybe a Ryze interaction. Now his ties to other locations have been transferred to other characters, and his main interactions are just for fun.

I know that with a bit of work this could be one of the greatest custom champs, and I'll be cheering you on every step of the process.

Oh yea, I always reply. I mean, this is the community's champ. I want their imput, ideas, and so forth to make her 100%. It's good to know there are other people who are as tempted as me. I am just really huge MF, Karma, and Irelia fan, so I wanted them to have a common ally. I totally forgot the logistics of the thing.

Also, I really wish I could give that "Friendly" honorary thing in League. Most people cut me down, tell me my idea is trashy, or something else. It refreshing to have someone finally put me up for a change.

midnight oil241 votes

Aww, I'll be your friend if you want. Just add me on league.

Also, I can send you a link to my Raven concept on here (which I'm using as the basis for his rework on league of legends amino) if you want. I'd love to get some feedback, especially from someone who's got good ideas for league champs.

Also, whoops, either I misread it or you changed it but that ult is a lot more balanced now. See? One step closer. [slayer-jinx-catface]

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=VEuBJoJN,comment-id=00000000000000000000,timestamp=2017-01-31T23:25:09.371+0000)

Aww, I'll be your friend if you want. Just add me on league.

Also, I can send you a link to my Raven concept on here (which I'm using as the basis for his rework on league of legends amino) if you want. I'd love to get some feedback, especially from someone who's got good ideas for league champs.

Yea, I'll add you up. Sure thing, send it my way. Champ creations are my favorite thing about League >.<

midnight oil241 votes

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Ph117wGE-champion-concept-raven-crowe-the-inevitable-entropy

Here it is. There were a couple lore changes in the time between posts, and his title is now "the rage of a dying universe," so that he sounds more intimidating. He's got some anger issues.

midnight oil241 votes

Any opinions on it? I'd love some feedback ^^

The Dreamwalker1 votes

If don't mind me asking, do you think that if I removed the slow it would balance out her E?

midnight oil241 votes

I feel like the problem isn't the slow, it's the leap backwards thing. Maybe change it so that it's a series of shorter leaps, akin to Kalista passive, so that she could be an archer leaping around the field but still requires having an attack target nearby?

The Dreamwalker1 votes

Oh my god, that is so brilliant. I have to add that.

midnight oil241 votes

Aw, thanks, I'm glad you like that. I love kalista's passive, and have tried adopting it to other champs, like Vi. That was fun. She felt like a boxer with that passive.

The Dreamwalker1 votes

Hey, I made another champion concept. Well, she is in the works. I tried at my hand at an assassin / fighter character this time. Here is the link.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/EOVf5LZv-lydia-the-slick-fang-copy-1

Let me know what you think!

midnight oil241 votes

I made another champ, this one for fun, if you want to see. Since she comes from a card game she was a bit hard, but I like how she came out. WHat do you think?

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/9W6udmhO-champ-concept-shirayuki-the-snow-maiden

Sir Poodle3 votes

If I could offer prompts-

What does this champion offer in gameplay that other champions don't?

How is this champion's thematics different from others?

How is the thematic expressed in the gameplay?

The Dreamwalker1 votes

[{quoted}](name=Sir Poodle,realm=NA,application-id=A8FQeEA8,discussion-id=VEuBJoJN,comment-id=0005,timestamp=2017-02-01T23:06:23.109+0000)

If I could offer prompts-

What does this champion offer in gameplay that other champions don't?

How is this champion's thematics different from others?

How is the thematic expressed in the gameplay?

Really good questions. Now, you have me thinking.

I will speak in terms of ADC (if that is fine). She offers safety and the ability to engage as an ADC. Alia can also be used as perfect bait.

For those who love bottom lane, but hate ADCs, Alia gives you something to love about that lane again. Alia is able to give safety because she can kite easily, she can keep the pressure off of herself and her partners. For those that love engaging, Alia can bring herself to someone's attention and lure them in, without the risk of dying for it. Also, if Alia is behind in a match, she can up for it by becoming her team's bait champ if need be. So, even if she is behind, her team doesn't have to be. Almost forgot, there are those moments when you want to tower dive, but the risk is too great. Alia helps leviate that with the health boost you are given when you kill someone.

I believe thematics are her theme correct? Well, her theme is a bit ironic. While some champions have a chosen side (light or dark, good or bad, or they are right there perfectly between it) Alia is lost. She believes she is good, wants to be good, but she is slowly slipping into the dark. But, she fights herself then too, because if she is dark, then what is everything around her? Everyone she knows? She is a very complex person to put it lightly.

They are expressed through her look and her sayings. Alia's personality fights a lot in game. Her pentakill is more of a dark thing to me, and her quadra tries to keep her mind focused on her lessons in Ionia. Then there is the Bloodthister. Alia comments saying this thing hungers for justice, but I also made it to where she would say that it is an evil thing. One of those she is accepting the evil thing while the other fights it.

Armor clarify:

She wears the dark armor because she believes in the ability to have stealth, but it is actually for that darker reason. Yet, she covers that up by trying to wear light pendants and a golden circlet, as if to say she is with the light, not the dark.

midnight oil241 votes

This is really well thought out, and was a good read, making her seem even more like a champ that could exist. Good job!

The Dreamwalker1 votes

Yea, that guy really got me to think. Dang, for now on those are the three questions I am asking myself whenever I make a champion. He needs some mega upvotes for that.

The Dreamwalker1 votes

Thank you, no really, thank you. You just gave me a skill I need to become a better creator. Those three questions are probably the most useful thing someone as ever asked me when making a champion. I just wanted to let you know that I greatly appreciate those.

TTL Xcalipha1 votes

Its a good idea but need alot of balancing your explosibe arrows has ALOT of both range and damage, the Passive of rapid health regeneratio ln once a uni is killed is reasiously op. And her ult dmg need to be reduced or radius reduced however all ideas i think are new and unique

The Dreamwalker1 votes

Oh, thank you for those edits. I forgot to make it clear in the passive. She regains a fair amount of health when killing an enemy champion. I should probably change that to make it more clear. Okay, so with her range on the W. Her range is actually fair. Ezreal's Q and W both have 1000-1150 range. Kalista's Q has 1150 as well. I think MF has 1000 on her E.

I can lower the base damage on hit to balance out the AoE damage. Thanks again!

The damage on the ult was already fairly reduced. It deals less than MF but more than Ezreal. Also, my bad again. Forgot to make that clear. So the range on her ult is global, but the area it hits is reduced to about 450. Also, you know where it will be hitting because before it hits the Ionian symbol appears where she has targeted.

FloRaider421 votes

Don’t want to say ABlueQuaker is completely right, but I also associate Ionia with Asian Themes (Ninjas, Monks, Ronin etc.) and your archer currently lacks that vibe. Even Jhin the Black Sheep of Ionia, does feel mystical with his weird mask and mannerism.

Passive: Does target mean specific target ala Kindred or does it just mean enemy champion? In that case it would just be a better dangerous game combined with a snowbally Nasus passive. Name is already taken by Rumbles Ult btw and doesn’t fit IMHO.

Q: Sounds kinda overpowered, but that depends on what you mean with “extra target behind the first”. I feel like people will see condemn in this ability and that might warrant some changes.

W: Simple and safe, but boring. Interactions with other abilities or additional mechanical use would be interesting to see.

E: A lot like Kalistas passive. Slow is too low to be worth mentioning and instead of having multiple uses before it goes on CD, you could make this an ability that uses stacks that regenerate over time.

R: Worse GP Ult ? Considering the rest of the kit is about a nimble archer E that tries it hardest to keep enemies away Q, suddenly turning into a sitting duck feels out of "character".

Story: Archer that hunts evil-doers with a small hint of “He who hunts monsters” Not really that interesting in my opinion, especially since Varus the other Ionian archer pretty much has the “same” story.

VelvetCrotch1 votes

Maybe she could disable turrets? (RIP item 3056 ^^)

long story short: I LIKE THIS!

The Dreamwalker1 votes

Thank you. I greatly appreciate it. I was close to giving up actually. Thanks again ^.^

Now there's an idea! Lol, I need that for a mage lol.

VelvetCrotch1 votes

no problem yw :D why give up? :O look forward to ure next ideas. ;)

Hammermancer1 votes

She needs to fight Nocturne

FloRaider421 votes

You just don't understand Alia.

That usually isn't a good way to start of, because A.) it sounds like you belittle me and B.) this could be partly your fault for not explaining her properly.

Q: Her Q and Vayne's condemn are different

Vayne fires a shot that stuns people when knocked into a wall with knockback Alia fires a shot that stuns people when there is an extra target behind the first

Sure they aren't the same thing, but they feel very similar with having similiar execution and effects, the only real difference is the requirements and the knockback.

W: If you visualized Alia fighting, you find her abilities to work together nicely.

Oh I did visualize her don't worry xD However what you listed hardly counts as interaction and more like a spell rotation. It works and does it's job, but it could be more interesting.

Also, what do you mean by stacks?

Passive: Periodically stores a charge of Skyward Leap, up to a maximum amount stored at once.

you would compare this to a backwards kindred move.

Or Caitlyn's E, but Kindred and Cait don't need enemies nearby to use their abilities for mobility which is why I went with kalista as she needs an enemy nearby to jump and throw spears

R: She is nimble in her early powers to be able to afford to sit like a duck and fire a storm of arrows.

An ult should be the ultimate representation of a champion, having it clash with the rest of the kit seems weird

who would pass through arrows to kill someone?

Assassins ? And since her ability is global you hardly ever will have it peel for you as you should probably use it globally.

I could change her global-ness to just a little ways away from her. Then, reduce the waves to one wave for x damage.

You could make her shoot one wave (without channel) that is composed of smoke arrows that block of paths for the enemy or force them inside a smokescreen to make her more of a trick archer You could keep the globalness and channel, but make her able to focus the fire (first cast starts ult and second cast chooses area, which gets smaller when you hold down the button) to make her more of a global sniper, while differentiating her from GP and etc. You could give her multiple uses upon pressing R making her able to choose each individual wave giving her less damage than GP, but more control.

I do appreciate this edits. I may not change her powers, but thanks anyways :D

NP, just happy to offer some different viewpoints

Also, I just read Varus' story... they are completely different.

Both were/are powerfull archer that embraced/embrace darkness to hunt down evil. Varus embraced the darkness to be able to fight the Noxians and she slowly succumbs to darkness while fighting evil. They share similiar themes and plotlines, which wouldn't be that big a deal wouldn't they also share the same nation and profession.

The Dreamwalker1 votes

You're right. I'm sorry for that. I shouldn't have done. It is my champion, and I should be the one to blame for misconnections between viewer and reader.

Okay, you're right. They are similar, yet a tad different.

Yea, I will work to make her rotation more interesting. Find a way to make her more fun of a champ to play.

Oh, yea. That is a good idea. Kind of like the mechanics uses for storing wards right?

Okay, now that makes more send why you chose Kalista.

True, true, true. I will find a more huntress like ultimate for Alia.

Yea, good point. But, they do fall to the darkness in different ways so it keeps their stories similar yet different, you get me?

The Dreamwalker1 votes

I think I am onto something. Let me know if you think her kit works better now, or is fun!

Basics:

I made her Q a poke (it was originally her W). Her W is now an engaging power for an ADC. Her E is still the same. Her R is updated due to your brilliant idea for a barricade. Please take a look!

FloRaider421 votes

New W feels a bit weird on an ADC, considering you usually try to stay at range from your opponent (graves does this, but his whole kit is build around that fact). Overall it feels more like a Tank ability like Nautilus Q or Leonas E. Also it does contradict:

Instead of having to jump out of the shadows to kill a target, she finds pleasure in sniping foes from afar in the large canopies of trees

About the R: I was thinking more about a smokescreen that applies nearsight to enemies, which can help allies escape, gank or fight better, as it has a more stealth archer approach. The current effect is a bit too strong for a global ability, considering it basically is akin to Camilles R.

The Cool down begins once she uses all leaps, or 3 seconds of not using a leap. Each leap raises the cooldown by 2 seconds.

Can be removed, since it has a stack mechanic now. Btw a lot of champions use that mechanic Vi E, Teemo R, Caitlyn and Jhin traps etc.



I like that you took time to think of Sir Poodles prompts, but I would like to talk about your answers:

What does this champion offer in gameplay that other champions don't?

Alia is able to give safety because she can kite easily, she can keep the pressure off of herself and her partners. Caitlyn Tristana Vayne Kalista

Didn't judge bait potential, since that depends entirely on ELO.

How is this champion's thematics different from others?

She believes she is good, wants to be good, but she is slowly slipping into the dark.

Here is the thing: I a world like Runeterra where Void monsters cause chaos and dark magic kills people annually what is good and what bad ? It would help to know what she is even fighting: Does she hunt criminals and becomes a killer herself? Camille Does she hunt demons and becomes one herself? Tryndamere Does she fight the dark magics, but uses them herself? Yorick

How is the thematic expressed in GAMEPLAY?

DIALOUGE: Pentakill: (laughs) (Puzzled) Wait... Did I do that? Kinda like calming down after an adrenaline rush and realizing what you did. Laughing just makes her a normal killer.

Quadrakill: Grace, Accuracy, and... (pause) Elegance Reinforces that her old lessons are slipping from her mind. Being able to repeat it perfectly would make her more of a soldier Teemo

"This thing hungers for justice... almost as much as I do." Kinda makes it sound like blood = justice "I will make you drink the blood of the guilty" Makes clear that the blade is not good, but that she will use it to fight evil. "Fire to fight fire, evil to fight evil" "How can such a cursed thing even exist?" Magic swords aren't really rare in Runeterra from what we know.

VISUALS: "She wears the dark armor because she believes in the ability to have stealth" sounds perfectly reasonable to me and doesn't really hint at anything deeper IMHO. Things like "I wear red clothes, because it doesn't matter when they get covered by blood" ring some bells, but dark clothes are just harmless.

GAMEPLAY: ... ^That is my main problem with her current kit

The Dreamwalker1 votes

Well, I also did say that is down for relentless pursuits if need be, but I do have a power called Final Draw. Basically Alia, channels a very powerful shot that deals damage to a target area. But, it could be something for an ADC. Because Corki actually has an engaging power, Lucian's can be considered engaging because he can dash forwards or backwards.

You're right, but I feel that if she is down for relentless pursuits an arrow barricade could work. Also, people can just walk around the crest (there'd be little gaps) or they could take a alternate route. I will see about adding a smoke screen.

Okay, that's true. I just disagree with the Tristana, everyone else I agree with. I guess Alia just provides a more lane dominant character? However, there are other lane dominant champions, but I suppose Alia provides that in a different way. You know, to clean up the ADC kit issue, she could just become an assassin who uses a bow. Or stay an ADC. Either is fine with me.

Alia just fights anything she can consider to be dark, or evil. If you need examples, think of Veigar, Syndra, Zed, etc. Alia is different because is sort of lost between the light and the dark. She believes her nature is good, that what she does is good, but she is slowly slipping. She doesn't fully slip from one to another, she just sort of lives a lie.

I like the new pentakill. The ellipse (...) means to pause. I am happy to saw what I was doing there.

I like that new Bloodthrister thing. So, the magic swords. Alia grew up in the mystical place of Ionia. She believes in serenity and life. A blood hungry sword doesn't fit her lifestyle, so she casts is out.

Also, I am working on cleaning those issues you found.

So, for visuals... I was going based off of the accepted meanings of colors. Black = corruption / sin. Alia believes she chose the armor because she wanted to conceal herself better, but her true dark nature is making her wear that armor to become more of person of shadow than an upholder of light.

The Dreamwalker1 votes

Hey, I made some choices to pick from. Let me know which you think sounds more like an ADC ability. I have two new W's to choose from, and a new R. I updated the E without the cd. Her Q is still the same. Her interactions are changing shortly.

FloRaider421 votes

Because Corki actually has an engaging power, Lucian's can be considered engaging because he can dash forwards or backwards.

Both of these abilities are more about chasing / keeping close, than getting right into the enemies face and have uses as escape tools, unlike your suggestion, which fits more along the lines of engaging, picking an enemy and CCing him. Corki also benefits from being close with his E whereas Alia is kinda screwed once close.

You're right, but I feel that if she is down for relentless pursuits an arrow barricade could work.

Maybe give more information on how big these obstacles are (can you dash, flash through the barricade?)

Alia just fights anything she can consider to be dark, or evil. If you need examples, think of Veigar, Syndra, Zed, etc.

Sry, but none of these are really evil: Zed is basically leader of Ionias Shadow Ops Veigar is self proclaimed evil and apart from causing trouble for bandle city hardly does anything that would garner ill will Syndra is a powerfull wobbie sitting in her floating castle and brooding Sure they are killing people, but they pretty much life in a medieval/steampunk fantasy world so who can blame them?

I was going based off of the accepted meanings of colors. Black = corruption / sin.

The color black relates to the hidden, the secretive and the unknown, and as a result it creates an air of mystery.

Alia believes she chose the armor because she wanted to conceal herself better, but her true dark nature is making her wear that armor to become more of person of shadow than an upholder of light.

The problem is that her clothing makes sense for her work. Also last time I checked wearing black doesn't make you more or less evil. I think you have some potential to make that mismatch more appearent. For example: http://vignette1.wikia.nocookie.net/overwatch/images/e/e5/Reaper_Menacing.jpg/revision/latest?cb=20160415195937

http://pm1.narvii.com/6156/9dbd33d8823aedfe8ad2840892edf5deaceb5a7a_hq.jpg

are both black clothes with pretty much the same gadgets, but Trenchcoat and Mask do give some additional info on the character.

The Dreamwalker1 votes

Well, then her kit could work together. If she can go in, then use her E to help get back some, she works.

Right, I should add that. Thanks for the suggestion. Yes, you can tele, dash, or use powers to get out of it. My bad.

But, Zed and Syndra compared to Ionian standards fall more on the "dark" side of things.

I actually found the site with the information of the color black as accepted in today's world.

Black Color Psychology and Meaning

Associated with power, elegance, formality, death, evil, and mystery.

http://www.colorpsychology.org/black/

Just so I am not bias. The site does mention mystery as well as evil. So, we are both right and wrong.

Yes. I understand that her armor works for her job, but there's an underlying meaning for Alia.

Thanks for those suggestions. Adding them right now.

FloRaider421 votes

Well, then her kit could work together. If she can go in, then use her E to help get back some, she works.

But doesn't that sound strange to you ? First I go in and then I immidiatly go out again, without doing anything ?

But, Zed and Syndra compared to Ionian standards fall more on the "dark" side of things.

So is she about Ionian values and hunts people that break the laws of Ionia?

Black Color Psychology and Meaning

Associated with power, elegance, formality, death, evil, and mystery. See it means an awful lot more than just evil and depending on other color combinations you reinforce one aspect. If I see an archer dressed in black I associate it more with elegance, death and mystery than evil and power for example. On the other hand a black knight is more about power, death, evil and mystery than the other aspects.

Yes. I understand that her armor works for her job, but there's an underlying meaning for Alia.

Maybe you could add something to her outfit that makes this less underlying and more appearent:

Trophies from targets she hunted down on a necklace Clawmarks on her bow for each eliminated enemy (whole bow is basically covered with marks) A mask to protect her face and identity... no real reason why it is a demon mask Or a friendly mask that is torn and scarred hinting at an ugly history A scarf that used to be white (around her face it still is), but has red and pink hues

The Dreamwalker1 votes

Ooh, yea. Okay, changing that to one of her passive abilities. Maybe triple shot, or flaming arrows? Which do you like more? The fire arrows could present like a Holy Fire that she uses to purge the evil. Ooh, I like that.

Well, she values the laws of Ionia and wants the world to represent that in an entirety (crazy devote, kind of how devoted Katarina is to Noxus). So, she does away with the proclaimed "evil" in hopes of making the world pure. Kind of like Alexander the Great almost (the conquer aspect that is).

True, good point. I could give her something to make her twisted stance (by that I mean lost between good and bad)nmore noticeable. Maybe add some red jewels since red carries a meaning of blood, war, hate (there are good meanings too). I could make her armor black with a red trim, but also have the jewels? Oh, the possibilities! A black and red color scheme people usually tell me holds that meaning of malice? Then to also show her good side, I could something light and free. Like a white armband with a sapphire on it.

midnight oil241 votes

Hey, if you didn't see my message (which is to be expected, sometimes people don't ntoice) would you want me to make a champ from vanguard, or use an original character?

Also, see? Alia is shaping up to be an incredible champ. She's becoming very unique.

The Dreamwalker1 votes

Yea, I like Alia. The community as been very helpful. I think I am just doing the final touches??? I think visuals is the final step for Alia right now.

midnight oil241 votes

Honestly, almost any visuals could work with Alia. She's very versatile in appearance in my head.

The Dreamwalker1 votes

You know what that means... chromas!!! >.<

FloRaider421 votes

Ooh, yea. Okay, changing that to one of her passive abilities.

Slow down, I am just pointing out inconsistencies xD

You could work around that by making her have to be close for more of her abilities: Maybe Q actually loses damage the further it travels. Maybe E could have an additional effect when pressed during W (maybe only then does it stun) Maybe W could be interrupted (immidiatly canceling the dash) turning this ability more into a positioning tool like a line launcher.

Well, she values the laws of Ionia and wants the world to represent that in an entirety (crazy devote, kind of how devoted Katarina is to Noxus). So, she does away with the proclaimed "evil" in hopes of making the world pure.

Okay maybe reinforce that (amulet of the Ionian Nation etc.) Would she get along with Camille, considering that both share similiar goals?

I could make her armor black with a red trim, but also have the jewels? Oh, the possibilities! A black and red color scheme people usually tell me holds that meaning of malice? Then to also show her good side, I could something light and free. Like a white armband with a sapphire on it.

Red symbolizes all powerfull pure emotions (love and hate are the main ones) and we already discussed Black so yeah, combined they do create a character that is hidding his strong emotions (bottling them up).

The Dreamwalker1 votes

Okay, hook and tackle will come back then. I will make so it can be stopped any moment during the power. Her W and E will work together. Her W can help get closer, then enemies recently hit by this are stunned when hit by her E? Then, I could give them a bonus for playing risky by making her Q deal increased damage when at close ranges? Maybe like a 25% boost (overall that is).

I really like that you have given me this much help. Gosh, this idea is like 33% yours by now. xD

FloRaider421 votes

Okay, hook and tackle will come back then.

You get convinced very easily... :I

I really like that you have given me this much help. Gosh, this idea is like 33% yours by now. xD

That is my main problem with you xD Usually reviewers should not post concrete ideas and only point out things that need to change and why, but since you seem to be fairly new to concept creation this isn't that easy with you. So please don't implement everything I say and only add/change things you actually agree with.

midnight oil241 votes

While it is true that people shouldn't incorporate every idea, the ideas theselves were good, which is why dreamwalker used them.

The Dreamwalker1 votes

True, also, he gave me an idea and I expanded it to fit the champion.

midnight oil241 votes

Yep.

Can't wait to see your expert opinion on Soline, if you haven't already put it out. You typically have good advice to give on these things.

The Dreamwalker1 votes

Not really, I already wanted hook and tackle as a power. So, now that I have to implement it. It's going to come back. xD

Oh yea, I have been "out of it" for a while. Been focusing on climbing that dang rank ladder. Almost B2 :I This is gonna take awhile. First ranked season so, I guess that's good? My main problem is that I care a little too much for what people like and dislike about my ideas. I'm working on that. Also, I agree with what your saying. If I want that W, there should be rewards for it. So, yea. I think she's done. Thanks!

FloRaider421 votes

Well as long as you understand it then it's ok. It's easy to get defensive over your own creation, since you put so much effort into it, but precisely because others see it with different viewpoints you can see what changes might still be needed.

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