Things to Keep In Shaco Rework

Meep Man·10/11/2014, 3:26:24 AM·4 votes·944 views
  1. He needs to remain the slipperiest champion in the game. I think if you removed his ability to be extremely slippery, anyone that plays Shaco will hate you forever because thats what makes him fun to play. The ability to be in the middle of everything and then POOF gone.

  2. Great early ganking. This is what makes Shaco viable. If you remove his great early ganks, he just becomes another Assassin jungler that is known for bursting. That would be horrific.

  3. The chaos theme. Everything Shaco does should make the enemy think twice before performing action. Where did he go? Should I go this way? Should I attack Shaco now? Everything Shaco does should make the enemy actually think and not just go "There he is! ATTACK!"

I can tell Shaco is coming to the front lines of Visual Updates and Gameplay Updates since he looks pretty bad and compares to some other really bad looking characters with his super bad model (currently being around Poppy, Taric, Urgot, and Kassadin level). I just wanted Riot to know what to not remove from the clown since gameplay changes typically go with Visual Updates to "modernize" a champion.

4 Comments

ModUlanopo10/11/2014, 8:16:23 AM1 votes

Yeah... because that's oh-so-much fun for his opponents. "Hey, I just did a whole bunch of damage and then slipped away!"

Actually, how about a different angle. If Shaco remains all those things, where are his areas of weakness and counter play?

Motorfloat10/11/2014, 3:31:38 PM1 votes

Shaco's great early ganking is being indirectly nerfed because of how S5 jungle will work. Go watch Stonewall's videos on S5 jungle; it'll probably kick your ass unless it is nerfed. The buffs will also spawn at 2:30, and every other camp in jungle will spawn at 1:55. Sorry.