I have an idea for Maokai rework
Since Maokai was released he got only nicer splash art and better in game appearance (look) and he is falling off the meta allot of his kit isn't fun to play with or challenging he is pretty simple champion.It will be good to make his ult like binding spell when you use your ult to an ally give them percent MR and Armor in like 600 range circle but if you bind it to an enemy champion they will get percent MR and Armor reduced its sound good on paper but in game might need a little tweaks to work better and be healthy to the game because if the percent is scaling like 5% at rank 1 10% at rank 2 and 15% at rank 3 will be good scaling with the reduced and increased Armor and MR because his current ultimate is reduce the damage taking in small circle hit me and i will deal more damage at deactivation this is so lame.At least with that new ultimate will be more useful and it will have more uses .And maybe rework his E because this is almost useless deals no damage if you are tank the slow is very bad and its only useful early game for jungle. It would be coll to change the slow scaling to 15% 25% 35% 45% 55% at every rank to increase by 10% at least to get the slow of and make the sapling faster its moving slow and can be doge'g easily let the sapling have speed scales too. And you could make a passive to his E when he place 3 or more sapling bear each other to form tree golem who will fight for you with small hp like 100 HP 200 HP 300 HP 400 HP and 500 HP with AD scaling 25 AD 50 AD 75 AD 100 AD 125 AD and to be able to last 1 min 1.5 min 2 min 2.5 min 3 min it is going to be cool new feature to the game and might be good to bait people in traps or defend objectives and jungle camps to gain vision over the map and to be able to have only 1 tree golem at a time this ability might need some tweaks too but i think that might be good new concept for champion or a rework especially for Maokai the old tree that is forgotten by the meta. Hope you find this new concept good and maybe see it in future rework.