Skip to content

Why Yasuo have double crit chance and 50% armor pen with 2 items ?

MrSmothyFruty505··2 votes·710 views

I want to ask why Yasuo gets 2 items and than get's 100% crit chance 50% armor pen and still be tanky i am like wtf , and spells like Fiora W and Yasuo W are unfair for the game Fiora W = doge all spells or AA, Yasuo W = cant hit him with any projectiles

7 Comments

Salron2 votes

Yeah because he has 100% uptime on his BONUS armor pen right???

Marshbouy1 votes

Why does fiora have % max health true damage an a built in invulnerability? :^) because slayers (melee carries like yasuo and fiora) need ridiculous steroids for their damage to be effective.

Sasogwa1 votes

{quoted}

Why does fiora have % max health true damage an a built in invulnerability? :^) because slayers (melee carries like yasuo and fiora) need ridiculous steroids for their damage to be effective.

That'd be kinda fair if they actually had (mostly pointing at yasuo here) a bad early game. Because it's not logical for a light mobile fighter to start outduelling heavy fighters (juggernaughts/ tanky dps) unless they have some kind of weakness to compensate (weak early/midgame, bad lategame scaling). I think the game is too biased towards carries. And maybe we wouldn't have ridiculous melee carries if the ranged carries weren't ridiculous in the first place.

MrSmothyFruty5051 votes

I think Fiora and Yasuo need some serious nerfs if Riot want to make "balanced" game. We all know the game wont be balanced with someone like Yasuo or Fiora or Vayne.

Elite4Runner1 votes

I agree about the crit chance. I believe that his bonus crit chance multiplier should scale up by level.

So instead of 2x at all levels,

Something like 1.4x / 1.55x / 1.7x / 1.85x / 2x at levels 1 / 4 / 7 / 10 / 13 /16

As for the Windwall. I do see why it is frustrating because it can definitely be an extremely valuable ability, ... but I really don't understand why everyone complains about it. It has a long enough cooldown, is almost always ranked last, and Yasuo doesn't often purchase CDR, so baiting it out makes Yasuo very vulnerable. Even then, it is not even a self shield, it is a directional shield. ... so WALK AROUND IT!

Otherwise his only means of defense is his passive, which is not really all that reliable either. He absolutely must get his defenses and sustain from items, and being a fighter means this is critical.

In fact, I believe he is the ONLY melee fighter with no built in sustain or resistances in his kit.

DunkinNoobs1 votes

{quoted}

I agree about the crit chance. I believe that his bonus crit chance multiplier should scale up by level.

So instead of 2x at all levels,

Something like 1.4x / 1.55x / 1.7x / 1.85x / 2x at levels 1 / 4 / 7 / 10 / 13 /16

All this does is make Yasuos want to build bruiser even more than they already do. You have to keep in mind: doing anything to discourage building crit will only encourage tankier builds instead.

MrSmothyFruty5051 votes

That's why they nerfed his ultimate to make the armor pen useless at tank Yasuo that's why he is almost useless tank but if he gets 45% CDR 12 seconds ultimate incoming :) .

More from Gameplay

More by MrSmothyFruty505