COOL Champion concept!(NOT BORING STORY) ORIGINAL CHAMPION KIT DESIGN!!!

MuffledGarbage·10/29/2016, 4:06:55 PM·2 votes·757 views

Hello everyone, I'm just going to share my idea of a champion kit I thought would be pretty unique so here I go:

So my Idea was having a champion who would be in a sense TWO champions in one with one being a brother and the other being a sister.

Stats: all I know so far is that the siblings will share all stats except AP, AD, and health. they'll also have low mana regen.

Passive: Life bonds

(If one sibling dies then they both die) The brother and sister each have different health bars (similar to kled's but they both regen when in the backline)and don't regenerate health outside of being in the backline, potions heal both siblings at half of the health the potion would have given to one. They switch out at 10% /50% /60% max health(from level 1-18 this part stays the same).

When they switch out the sibling in the frontline goes to the backline of the sibling Currently in the backline and becomes untargetable and invincible as well until they are back in the frontline. While in the backline they can also regain health.

Whichever sibling is in the backline gains 5.00/10.00 health regen The sibling in the backline can't be healed outside of regenerating health.

The siblings both share Items, gold, and experience.

When siblings switch out they still have any aggro that was on them before the switch. EX: I tower dive and I end up switching out. the tower still shoots at me even if I switch while minions are around.

My thoughts:

I figured a while back that if someone was good enough they could use two accounts and play the same lane of league and thereby have an advantage.

I figured if I could make that advantage of a "2v1 but not really a 2v1" more balanced then it would be really powerful and impactful and would give a huge feeling of success if someone would learn it I also wanted the passive to be unable to be taken advantage of if the siblings went as a tank since it'd be super frustrating to play against if the passive gave too much regen for them.

Brother's Q: Protective slash: The brother attacks with his weapon in a medium sized cone in front of himself (similar to titanic hydra) dealing 30/40/50/60/70(+5% of AD) physical damage to all enemies inside the cone and slowing enemies hit by 30% Mana cost: 20 Cooldown: 2 seconds~~ all ranks

Sister's Q: Helpful hand: The sister heals herself and nearby allied champions for 50(+10/20/30/40/50% of AP) health in a cone in a target direction Mana cost: 60 Cooldown: 14/13/12/11/10 seconds

My thoughts:

Having the brother and the sister stand out in a certain area makes me feel like it gives them a bit more character and a better playstyle with a possible "jack of all trades, master of none" situation happening with a damaging Q for the brother and a healing Q for the sister in the same area as the brother.

Siblings' W(shared between them): Sibling Bonds(passive)

The brother gains AD based on the sister's AP

The sister gains AP based on how much damage the sister has healed at a rate of 10 AP for every 120/140/160/180/200 health to any allied champions (This shows up in the stat menu as "Practice: The sister has healed X amount of damage and gained X amount of AP")

The sister also gains AP based on the brother's current health ranging from 10-20/30/40/50/60% of current AP.

My thoughts:

I thought giving them some better connections and making them stronger with one another was a good Idea to tie in their thematic of an unbreakable sister-brother bond.

Brother's E: Daring Dash The brother Dashes forward. If He hits anyone he Tackles them which deals 50/60/70/80/90 damage and it let's brother bring in sister to use Clothesline Pinch(E) from sister for 2 seconds after dashing however this doubles the Cooldown. Cooldown: 4 seconds Recharge: 16/15/14/13/12 seconds.

Sister's E: Clothesline pinch The sister's next auto attack gains(about 3 Garens of range) dealing 10/15/20/25/30(+80% of AP + 10% of AD) and silencing the enemy for 0.25/0.5/0.75/1/1.5 seconds

My thoughts: I figured that the brother and sister, even with the synergy they have could probably use even more synergy just to emphasize how STRONG Their bond really is!

Siblings' R(shared between them): (can be unlocked on level 10)

Passive: The sister gains 10/20/30 AP The brother gains 10/20/30 AD

Active: The siblings Switch out thier front and backline.

Cooldown: 30 seconds

My thoughts: They don't need an overcomplicated ultimate since the rest of the kit is pretty dang strong. I figure that simply allowing them to switch on command will instantly create a huge powerspike which is why I level-locked it until level 10.

Overall: I feel like the constant switching playstyle unfortunately might turn away a lot of people but if they played them I'd personally feel like the siblings would be a fun champ Idea to play with.

5 Comments

Lux Lux10/29/2016, 5:03:25 PM2 votes

I was about to say, "if the switching is like leblanc's (pre-rework) passive, where she can't really control it, then it wouldn't be as interesting", but then i read their ult xD

It's an interesting concept that actually gives the "two entities in one champion" impression. In my opinion it is what should've been for Kindred. In Kindred's example, they are two, but you only control one, while the other just sits there following you and occasionally doing something you command it to do (like W or third E).

You haven't named them so I don't know how to call them... So I'll just go with "they".

I really like they both scale with eachother's stats (sister gaining AP based on brother's current hp and brother gaining AD based on sister's AP). The latter also meaning that if brother is very low on health, the sister becomes weaker too.

You really give them both importance and giving them a connection.

I also like the "two roles in one" style you've given to them. The brother being a more frontline type of character that deals damage and the sister being the one in the backline healing and damaging from afar. However, I feel like they lack abilities.

Their passive explains how their HPs work and passive switching, their W is another passive which explains their stat connections and their ult is another passive with an active switching.

Let me explain: the sister only has an AoE heal and a ranged AA enhancer, while the brother only has an AoE damage dealer and a dash that damages. Outside of that they only have AAs.

Therefore, I'd like to make some (small but important) changes and would want your opinion ^^

Mainly, I'd like to change their E and R. Their Qs and W are perfect in my opinion. Here are my objectives for my changes:

  • I want to emphasize their bonds and their synergy. After all, having abilities that work together is really cool, especially when using two character at the same time.
  • I want to further distinguish their roles. Brother being a more aggressive close-range type and the Sister being a more passive one that can heal.
  • Give them an actually interesting ultimate without making them overloaded. This is okay since W is a passive shared between the two, and not an ability which might cause problems when adding many abilities.
  • Make switching a more accessible ability (and a more impactful one). I want to make clear that you'll have fun with this champion because of the switching. This means making the passive switching less powerful and make the active switching more powerful.
  • And of course, make the champion more fun! :D

You shall now stand-by until i finish writing my changes. xD

[slayer-jinx-catface]

Xahutek10/30/2016, 1:31:59 AM1 votes

This title is so baiting xD